Player Matchup

Scylla
Scylla
RZXSwifty
Scylla
Level 116
God Stats
3W - 1L
1,613 SR
Queue Stats
105W - 96L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
SAMDAZ
Danzaburou
Level 69
God Stats
12W - 14L
1,393 SR
Queue Stats
305W - 410L
1,421 Elo+
Party 2
Chaac
Chaac
phatchod69
Chaac
Level 70
God Stats
22W - 23L
1,461 SR
Queue Stats
435W - 528L
1,462 Elo+
Party 2
Team Averages
Level 85
1,489 SR
1,463 Elo+

VS

Team Averages
Level 18
1,676 SR
1,299 Elo+
Kuzenbo
Kuzenbo
Lopancho
Kuzenbo
Level 16
God Stats
1W - 2L
1,837 SR
Queue Stats
4W - 6L
1,199 Elo+
Party 1
Zeus
Zeus
donse84
Zeus
Level 13
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 1
Odin
Odin
lil_janeiro
Odin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 29L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RZXSwifty
Scylla
14
4 / 2 / 9
9,838
703
12,582
8,081
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SAMDAZ
Danzaburou
14
4 / 2 / 7
9,607
686
6,553
10,157
3,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
13
7 / 2 / 6
10,210
729
10,353
15,950
14,455
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lopancho
Kuzenbo
14
3 / 1 / 3
9,818
701
8,360
12,096
16,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
donse84
Zeus
12
0 / 7 / 5
8,011
572
8,982
10,465
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 7 / 3
8,760
626
4,283
11,053
9,108
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
6
6
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Lopancho
Kuzenbo
3
1
3
4.5
W
Scylla
RZXSwifty
Scylla
4
2
9
4.25
W
Danzaburou
SAMDAZ
Danzaburou
4
2
7
3.75
L
Zeus
donse84
Zeus
0
7
5
0.36
L
3
7
3
0.64
W
Chaac
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
21,625
34,188
Taken
33,614
21,358
Mitigated
29,308
10,143
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Lopancho
Kuzenbo
8,360
4,123
0
1,963
12,096
16,593
45
4,455
7,317
21,416
0
W
Scylla
RZXSwifty
Scylla
12,582
523
0
1,044
8,081
3,083
476
3,898
4,183
36,573
0
W
Danzaburou
SAMDAZ
Danzaburou
6,553
907
0
3,095
10,157
3,820
1,554
6,021
4,136
0
33,753
L
Zeus
donse84
Zeus
8,982
1,149
0
1,433
10,465
3,607
0
2,118
8,207
36,074
0
L
4,283
180
257
410
11,053
9,108
0
5,605
5,126
1,826
10,517
W
Chaac
10,353
722
0
6,004
15,950
14,455
439
8,160
7,790
0
28,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
26,589
160
Minions Killed
122
6
Camps Cleared
3
805,332
Distance Traveled
752,903
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,818
701
31
2
0
289,701
0
W
Scylla
9,838
703
74
5
6
265,334
2
W
Danzaburou
9,607
686
51
4
0
274,635
3
L
Zeus
8,011
572
72
5
3
221,990
0
L
Odin
8,760
626
19
1
0
241,212
1
W
Chaac
10,210
729
35
3
0
265,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role