Player Matchup

Merlin
Merlin
Akame2
Merlin
Level 26
God Stats
12W - 9L
1,559 SR
Queue Stats
81W - 76L
1,345 Elo+
Solo
Ao Kuang
Ao Kuang
Liviu99223
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,417 Elo+
Party 2
Ymir
Ymir
MJ0092
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,662 Elo+
Solo
Olorun
Olorun
juanmi
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
ursu0w0
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2
Team Averages
Level 15
1,512 SR
1,429 Elo+

VS

Team Averages
Level 27
1,517 SR
1,468 Elo+
Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Ari1996232
Olorun
Level 28
God Stats
11W - 24L
1,302 SR
Queue Stats
46W - 75L
1,295 Elo+
Solo
Jormungandr
Jormungandr
Eddie71
Jormungandr
Level 28
God Stats
10W - 5L
1,721 SR
Queue Stats
70W - 53L
1,538 Elo+
Party 1
Cliodhna
Cliodhna
Spookytoucan
Cliodhna
Level 28
God Stats
5W - 5L
1,561 SR
Queue Stats
79W - 67L
1,510 Elo+
Party 1
Scylla
Scylla
viesti3
Scylla
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akame2
Merlin
12
3 / 9 / 0
8,667
482
7,764
11,535
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Liviu99223
Ao Kuang
12
3 / 8 / 1
8,369
465
12,430
17,382
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
MJ0092
Ymir
11
1 / 4 / 4
7,862
437
4,795
16,023
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
juanmi
Olorun
11
0 / 12 / 1
7,732
430
5,792
14,019
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
ursu0w0
Chernobog
15
3 / 5 / 0
8,883
494
5,514
9,834
3,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
12 / 1 / 8
10,654
592
16,562
13,774
13,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Ari1996232
Olorun
12
0 / 3 / 6
7,723
429
1,799
9,256
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Eddie71
Jormungandr
14
3 / 0 / 16
9,304
517
6,648
10,855
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
Spookytoucan
Cliodhna
15
17 / 4 / 11
10,847
603
21,853
11,893
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
viesti3
Scylla
12
6 / 2 / 5
7,999
444
7,761
6,684
2,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
84
10
Kills
38
38
Deaths
10
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
12
1
8
16
L
Merlin
Akame2
Merlin
3
9
0
0.33
W
Olorun
Ari1996232
Olorun
0
3
6
1
W
Jormungandr
Eddie71
Jormungandr
3
0
16
11
L
Ao Kuang
Liviu99223
Ao Kuang
3
8
1
0.44
L
Ymir
MJ0092
Ymir
1
4
4
0.75
W
Cliodhna
Spookytoucan
Cliodhna
17
4
11
5.63
L
Olorun
juanmi
Olorun
0
12
1
0.04
L
Chernobog
ursu0w0
Chernobog
3
5
0
0.6
W
Scylla
viesti3
Scylla
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
54,623
68,793
Taken
52,462
31,912
Mitigated
32,166
12,745
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,562
2,745
0
6,742
13,774
13,043
1,426
8,420
5,198
0
58,805
L
Merlin
Akame2
Merlin
7,764
480
0
1,465
11,535
3,441
295
1,832
9,703
38,841
0
W
Olorun
Ari1996232
Olorun
1,799
767
12
2,747
9,256
3,707
1,411
4,717
4,313
37,638
3,935
W
Jormungandr
Eddie71
Jormungandr
6,648
1,076
0
2,335
10,855
8,631
189
6,497
4,276
29,649
0
L
Ao Kuang
Liviu99223
Ao Kuang
12,430
4,320
0
5,368
17,382
5,250
0
3,505
13,877
41,479
0
L
Ymir
MJ0092
Ymir
4,795
448
0
2,504
16,023
13,466
203
6,524
9,499
18,229
0
W
Cliodhna
Spookytoucan
Cliodhna
21,853
1,771
0
3,666
11,893
4,760
0
5,971
5,762
0
60,619
L
Olorun
juanmi
Olorun
5,792
2,708
89
1,222
14,019
6,389
841
953
13,066
30,252
3,617
L
Chernobog
ursu0w0
Chernobog
5,514
2,900
0
2,097
9,834
3,366
744
3,122
6,712
0
59,252
W
Scylla
viesti3
Scylla
7,761
1,495
97
1,794
6,684
2,025
224
3,635
3,025
24,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,513
Gold Earned
46,527
366
Minions Killed
364
0
Camps Cleared
0
1,579,088
Distance Traveled
1,668,960
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,654
592
113
6
0
317,483
6
L
Merlin
8,667
482
83
5
0
289,770
6
W
Olorun
7,723
429
87
5
0
294,926
2
W
Jormungandr
9,304
517
42
2
0
327,453
3
L
Ao Kuang
8,369
465
71
4
0
329,946
0
L
Ymir
7,862
437
27
2
0
348,825
0
W
Cliodhna
10,847
603
78
4
0
394,118
2
L
Olorun
7,732
430
75
4
0
263,388
2
L
Chernobog
8,883
494
110
6
0
347,159
1
W
Scylla
7,999
444
44
2
0
334,980
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role