Player Matchup

Artemis
Artemis
Evertonmustang02
Artemis
Level 29
God Stats
55W - 36L
1,563 SR
Queue Stats
215W - 266L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
Kingjimmy4266
Sun Wukong
Level 29
God Stats
3W - 0L
1,789 SR
Queue Stats
48W - 38L
1,372 Elo+
Solo
Hades
Hades
Operation_f-it
Hades
Level 21
God Stats
6W - 0L
1,914 SR
Queue Stats
36W - 24L
1,436 Elo+
Solo
Neith
Neith
SLUG_PUTZ
Neith
Level 14
God Stats
8W - 10L
1,479 SR
Queue Stats
106W - 108L
1,372 Elo+
Solo
Sol
Sol
Thedarksouls1
Sol
Level 27
God Stats
25W - 9L
1,627 SR
Queue Stats
133W - 114L
1,502 Elo+
Solo
Team Averages
Level 24
1,674 SR
1,417 Elo+

VS

Team Averages
Level 13
1,482 SR
1,288 Elo+
Thoth
Thoth
Doda_bug01
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,198 Elo+
Solo
Ares
Ares
JOKERKID1234
Ares
Level 25
God Stats
3W - 5L
1,410 SR
Queue Stats
77W - 108L
1,234 Elo+
Solo
Nu Wa
Nu Wa
LtBear5890
Nu Wa
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
155W - 191L
1,359 Elo+
Solo
Olorun
Olorun
medhitiss313
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,324 Elo+
Party 1
Neith
Neith
xXiTzmYbALLzXx
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 15
13,015
1,183
22,159
9,244
3,434
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Kingjimmy4266
Sun Wukong
18
4 / 2 / 11
11,036
1,003
9,558
11,034
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 1 / 22
13,415
1,220
19,980
15,016
7,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
SLUG_PUTZ
Neith
19
3 / 1 / 20
11,493
1,045
13,336
5,892
2,235
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 2 / 15
12,646
1,150
18,484
13,166
4,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
0 / 3 / 0
8,675
789
88
2,191
508
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 9 / 1
10,547
959
3,540
27,765
25,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
17
3 / 9 / 2
11,047
1,004
15,741
20,197
8,051
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
16
0 / 11 / 5
10,068
915
9,173
22,182
9,572
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 7 / 5
12,060
1,096
19,764
20,044
8,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
21
39
Kills
8
8
Deaths
39
83
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
3
0
0
W
12
2
15
9.75
L
2
9
1
0.28
W
Sun Wukong
Kingjimmy4266
Sun Wukong
4
2
11
4.75
L
Nu Wa
3
9
2
0.44
W
10
1
22
21
W
Neith
SLUG_PUTZ
Neith
3
1
20
13
W
10
2
15
8.75
L
Olorun
0
11
5
0.23
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,517
Damage
48,306
54,352
Taken
92,379
24,492
Mitigated
52,258
16,363
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
88
88
0
0
2,191
508
0
257
1,853
240
0
W
22,159
12,092
0
2,226
9,244
3,434
0
3,576
5,668
0
30,706
L
3,540
428
0
145
27,765
25,418
0
9,776
17,618
16,172
0
W
Sun Wukong
Kingjimmy4266
Sun Wukong
9,558
3,674
0
795
11,034
6,901
0
6,759
4,275
0
20,353
L
Nu Wa
15,741
6,439
299
2,637
20,197
8,051
0
7,996
12,111
38,625
0
W
19,980
3,859
704
6,577
15,016
7,786
0
7,762
7,254
43,964
0
W
Neith
SLUG_PUTZ
Neith
13,336
10,826
0
360
5,892
2,235
0
3,565
2,327
0
40,990
W
18,484
5,393
0
5,701
13,166
4,136
0
6,880
6,286
47,376
0
L
Olorun
9,173
5,296
218
1,711
22,182
9,572
0
11,039
10,911
26,680
0
L
19,764
10,523
0
2,290
20,044
8,709
0
9,396
10,498
0
49,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,605
Gold Earned
52,397
232
Minions Killed
159
8
Camps Cleared
3
969,884
Distance Traveled
660,260
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,675
789
0
0
0
24,306
0
W
Artemis
13,015
1,183
22
2
0
183,760
5
L
Ares
10,547
959
17
2
2
155,807
0
W
Sun Wukong
11,036
1,003
22
2
1
191,091
0
L
Nu Wa
11,047
1,004
37
3
0
161,202
0
W
Hades
13,415
1,220
49
4
5
197,140
0
W
Neith
11,493
1,045
67
6
2
189,734
0
W
Sol
12,646
1,150
72
7
0
208,159
0
L
Olorun
10,068
915
40
4
0
125,625
1
L
Neith
12,060
1,096
65
6
1
193,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role