Player Matchup

Neith
Neith
Atl4s404
Neith
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,221 Elo+
Party 2
Chaac
Chaac
CRUELVIRTUOSO
Chaac
Level 25
God Stats
0W - 1L
1,729 SR
Queue Stats
24W - 23L
1,386 Elo+
Solo
Tiamat
Tiamat
Mixfri
Tiamat
Level 7
God Stats
0W - 1L
1,264 SR
Queue Stats
5W - 8L
1,319 Elo+
Party 2
Xing Tian
Xing Tian
Nasimzaanoun
Xing Tian
Level 42
God Stats
9W - 6L
1,587 SR
Queue Stats
97W - 101L
1,366 Elo+
Party 2
Thanatos
Thanatos
RabidGorilla
Thanatos
Level 21
God Stats
11W - 12L
1,477 SR
Queue Stats
16W - 17L
1,359 Elo+
Solo
Team Averages
Level 21
1,511 SR
1,330 Elo+

VS

Team Averages
Level 22
1,509 SR
1,501 Elo+
Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BlackRE4PER
Thanatos
Level 27
God Stats
4W - 2L
1,562 SR
Queue Stats
26W - 24L
1,431 Elo+
Party 1
Neith
Neith
Gezeichneter
Neith
Level 8
God Stats
5W - 4L
1,388 SR
Queue Stats
9W - 10L
1,531 Elo+
Party 1
Ares
Ares
ProfessorGromp
Ares
Level 19
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 31L
1,543 Elo+
Party 1
Bellona
Bellona
VERUSPL
Bellona
Level 27
God Stats
1W - 0L
1,597 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atl4s404
Neith
11
1 / 5 / 2
7,000
389
6,655
10,268
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
5 / 4 / 2
10,199
567
11,223
15,492
11,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Mixfri
Tiamat
12
0 / 8 / 2
7,611
423
3,706
10,897
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Nasimzaanoun
Xing Tian
11
0 / 4 / 2
7,446
414
4,580
16,538
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
RabidGorilla
Thanatos
15
6 / 4 / 1
9,093
505
11,294
13,580
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
11 / 1 / 4
11,274
626
17,903
13,785
12,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
BlackRE4PER
Thanatos
14
6 / 5 / 4
9,375
521
5,675
13,171
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 0 / 8
8,331
463
11,504
6,192
2,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 7
9,300
517
8,612
12,947
9,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
VERUSPL
Bellona
14
0 / 5 / 5
8,528
474
2,304
12,181
7,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
12
Kills
24
25
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
1
4
13
L
Neith
Atl4s404
Neith
1
5
2
0.4
W
Thanatos
BlackRE4PER
Thanatos
6
5
4
1.6
L
5
4
2
1.5
W
3
0
8
7
L
Tiamat
Mixfri
Tiamat
0
8
2
0.13
L
Xing Tian
Nasimzaanoun
Xing Tian
0
4
2
0.25
W
4
1
7
7.5
L
Thanatos
RabidGorilla
Thanatos
6
4
1
1.63
W
Bellona
VERUSPL
Bellona
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,458
Damage
45,998
66,775
Taken
58,276
38,077
Mitigated
36,727
21,908
Healing
29,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
17,903
8,129
550
7,960
13,785
12,202
3,206
2,960
10,208
84,164
7,899
L
Neith
Atl4s404
Neith
6,655
2,442
0
980
10,268
3,787
527
3,188
7,080
0
30,209
W
Thanatos
BlackRE4PER
Thanatos
5,675
1,857
0
9,274
13,171
4,791
185
906
12,134
0
48,350
L
11,223
2,291
0
5,992
15,492
11,449
663
5,136
10,356
0
65,206
W
11,504
4,329
0
1,467
6,192
2,596
1,035
1,408
4,784
0
42,450
L
Tiamat
Mixfri
Tiamat
3,706
468
0
1,675
10,897
5,007
604
6,477
4,420
33,522
0
L
Xing Tian
Nasimzaanoun
Xing Tian
4,580
287
337
3,368
16,538
13,183
240
5,248
11,290
23,610
0
W
8,612
741
2,420
4,975
12,947
9,783
467
2,380
10,412
20,091
0
L
Thanatos
RabidGorilla
Thanatos
11,294
3,250
0
9,556
13,580
4,651
354
4,821
8,759
0
44,118
W
Bellona
VERUSPL
Bellona
2,304
417
0
2,357
12,181
7,355
1,091
143
11,467
0
40,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,349
Gold Earned
46,808
338
Minions Killed
428
0
Camps Cleared
0
1,668,061
Distance Traveled
1,680,483
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,274
626
149
8
0
326,343
7
L
Neith
7,000
389
45
3
0
319,008
1
W
Thanatos
9,375
521
91
5
0
356,416
1
L
Chaac
10,199
567
112
6
0
357,060
0
W
Neith
8,331
463
83
5
0
324,393
1
L
Tiamat
7,611
423
63
4
0
274,820
3
L
Xing Tian
7,446
414
35
2
0
353,345
1
W
Ares
9,300
517
21
1
0
344,467
0
L
Thanatos
9,093
505
83
5
0
363,828
4
W
Bellona
8,528
474
84
5
0
328,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role