Player Matchup

Yemoja
Yemoja
JarlUgla
Yemoja
Level 17
God Stats
2W - 6L
1,456 SR
Queue Stats
39W - 53L
1,304 Elo+
Party 1
King Arthur
King Arthur
MrVenoss
King Arthur
Level 8
God Stats
0W - 2L
1,326 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo
Fenrir
Fenrir
boooheadshootBG
Fenrir
Level 29
God Stats
3W - 5L
1,456 SR
Queue Stats
57W - 72L
1,405 Elo+
Solo
Poseidon
Poseidon
panagiwths123
Poseidon
Level 16
God Stats
12W - 8L
1,318 SR
Queue Stats
26W - 24L
1,170 Elo+
Solo
Cernunnos
Cernunnos
zikandor
Cernunnos
Level 17
God Stats
1W - 3L
1,466 SR
Queue Stats
38W - 54L
1,277 Elo+
Party 1
Team Averages
Level 17
1,404 SR
1,312 Elo+

VS

Team Averages
Level 21
1,403 SR
1,399 Elo+
Khepri
Khepri
Dymous
Khepri
Level 26
God Stats
1W - 2L
1,251 SR
Queue Stats
2W - 2L
1,465 Elo+
Solo
Kukulkan
Kukulkan
Giomandero
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Raikatuji
Da Ji
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,461 Elo+
Solo
Hachiman
Hachiman
WSMwasmed
Hachiman
Level 25
God Stats
1W - 2L
1,471 SR
Queue Stats
72W - 97L
1,286 Elo+
Solo
King Arthur
King Arthur
latlante
King Arthur
Level 24
God Stats
2W - 3L
1,291 SR
Queue Stats
25W - 40L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JarlUgla
Yemoja
14
1 / 10 / 4
10,404
372
6,843
24,768
26,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
MrVenoss
King Arthur
15
2 / 14 / 2
10,715
383
11,007
27,274
22,293
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
7 / 5 / 3
14,147
505
11,095
21,278
12,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
panagiwths123
Poseidon
20
12 / 6 / 2
15,214
543
20,252
17,525
5,343
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
zikandor
Cernunnos
15
0 / 12 / 7
9,954
356
11,684
23,174
4,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dymous
Khepri
18
3 / 3 / 19
13,629
487
9,270
18,833
24,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Giomandero
Kukulkan
18
1 / 9 / 7
11,865
424
7,918
16,092
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Raikatuji
Da Ji
20
20 / 4 / 6
17,299
618
31,286
21,539
10,618
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
WSMwasmed
Hachiman
20
14 / 5 / 7
13,792
493
27,127
23,732
10,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
latlante
King Arthur
20
8 / 1 / 4
14,775
528
11,032
16,368
18,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
89
22
Kills
46
47
Deaths
22
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Khepri
Dymous
Khepri
3
3
19
4.17
W
Kukulkan
Giomandero
Kukulkan
1
9
7
0.5
L
Yemoja
JarlUgla
Yemoja
1
10
4
0.3
L
King Arthur
MrVenoss
King Arthur
2
14
2
0.21
W
Da Ji
Raikatuji
Da Ji
20
4
6
5.75
W
Hachiman
WSMwasmed
Hachiman
14
5
7
3.5
L
7
5
3
1.7
W
King Arthur
latlante
King Arthur
8
1
4
10
L
Poseidon
panagiwths123
Poseidon
12
6
2
2.17
L
Cernunnos
zikandor
Cernunnos
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,881
Damage
86,633
114,019
Taken
96,564
71,760
Mitigated
70,900
16,590
Healing
25,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Dymous
Khepri
9,270
649
1,949
4,333
18,833
24,234
668
6,758
11,815
31,959
0
W
Kukulkan
Giomandero
Kukulkan
7,918
1,879
0
1,134
16,092
6,671
1,131
7,255
8,573
58,562
0
L
Yemoja
JarlUgla
Yemoja
6,843
1,232
1,197
1,622
24,768
26,647
25
4,686
20,082
29,750
0
L
King Arthur
MrVenoss
King Arthur
11,007
1,557
0
474
27,274
22,293
124
4,660
22,614
12,903
47,709
W
Da Ji
Raikatuji
Da Ji
31,286
10,706
0
9,224
21,539
10,618
3,266
4,001
17,422
0
166,284
W
Hachiman
WSMwasmed
Hachiman
27,127
16,643
0
8,505
23,732
10,902
5,528
6,963
16,547
0
119,506
L
11,095
2,542
0
6,167
21,278
12,618
0
1,509
19,769
0
105,636
W
King Arthur
latlante
King Arthur
11,032
598
0
0
16,368
18,475
1,257
3,811
12,404
17,373
68,578
L
Poseidon
panagiwths123
Poseidon
20,252
1,809
256
3,587
17,525
5,343
993
5,666
11,859
95,899
0
L
Cernunnos
zikandor
Cernunnos
11,684
6,607
0
3,287
23,174
4,859
0
3,090
20,084
0
51,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,434
Gold Earned
71,360
561
Minions Killed
644
0
Camps Cleared
0
2,219,288
Distance Traveled
2,430,886
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,629
487
46
2
0
515,569
3
W
Kukulkan
11,865
424
83
3
0
422,838
1
L
Yemoja
10,404
372
38
1
0
368,872
2
L
King Arthur
10,715
383
98
4
0
468,676
2
W
Da Ji
17,299
618
203
7
0
527,529
1
W
Hachiman
13,792
493
164
6
0
408,931
20
L
Fenrir
14,147
505
155
6
0
433,846
5
W
King Arthur
14,775
528
148
5
0
556,019
0
L
Poseidon
15,214
543
185
7
0
512,995
1
L
Cernunnos
9,954
356
85
3
0
434,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role