Player Matchup

Bakasura
Bakasura
NBT DRAGO
Bakasura
Level 104
God Stats
14W - 14L
1,358 SR
Queue Stats
391W - 392L
1,334 Elo+
Solo
Hun Batz
Hun Batz
P2olo75011
Hun Batz
Level 65
God Stats
17W - 7L
1,651 SR
Queue Stats
89W - 98L
1,409 Elo+
Party 2
Cabrakan
Cabrakan
Xx_dami-_-figue_
Cabrakan
Level 108
God Stats
5W - 1L
1,761 SR
Queue Stats
271W - 314L
1,374 Elo+
Solo
Chiron
Chiron
kushmanjarrett94
Chiron
Level 125
God Stats
35W - 19L
1,534 SR
Queue Stats
1,067W - 1,291L
1,433 Elo+
Solo
Nu Wa
Nu Wa
zephire1940
Nu Wa
Level 84
God Stats
7W - 3L
1,500 SR
Queue Stats
126W - 144L
1,376 Elo+
Party 2
Team Averages
Level 97
1,561 SR
1,385 Elo+

VS

Team Averages
Level 65
1,499 SR
1,424 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BINKSY360
Artemis
Level 28
God Stats
10W - 10L
1,447 SR
Queue Stats
38W - 46L
1,337 Elo+
Party 1
Hades
Hades
J2HReble
Hades
Level 64
God Stats
2W - 1L
1,401 SR
Queue Stats
40W - 70L
1,346 Elo+
Party 1
Baron Samedi
Baron Samedi
SONofREMMY
Baron Samedi
Level 46
God Stats
3W - 3L
1,587 SR
Queue Stats
4W - 5L
1,508 Elo+
Party 1
Bastet
Bastet
TheFrostyFlakes
Bastet
Level 104
God Stats
2W - 3L
1,558 SR
Queue Stats
188W - 172L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NBT DRAGO
Bakasura
15
7 / 1 / 2
8,898
636
11,200
11,810
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
P2olo75011
Hun Batz
11
1 / 2 / 8
6,757
483
6,773
8,866
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 4
6,484
463
3,940
9,934
9,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 1 / 3
8,046
575
6,906
7,805
2,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 1 / 6
8,244
589
11,186
6,670
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 5 / 0
6,932
495
6,567
14,463
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
BINKSY360
Artemis
10
0 / 6 / 4
6,080
434
5,101
8,910
2,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
J2HReble
Hades
12
2 / 3 / 0
7,586
542
7,047
11,344
4,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SONofREMMY
Baron Samedi
10
3 / 4 / 0
5,944
425
7,000
8,304
6,997
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 5 / 1
6,638
474
5,168
12,177
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
23
Kills
7
7
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
0
0.2
L
Artemis
BINKSY360
Artemis
0
6
4
0.33
L
Hades
J2HReble
Hades
2
3
0
0.67
W
Bakasura
NBT DRAGO
Bakasura
7
1
2
8
W
Hun Batz
P2olo75011
Hun Batz
1
2
8
2.5
L
Baron Samedi
SONofREMMY
Baron Samedi
3
4
0
0.75
L
1
5
1
0.3
W
2
2
4
2
W
6
1
3
7.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,005
Damage
30,883
45,085
Taken
55,198
22,499
Mitigated
25,697
13,577
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,567
1,723
0
4,783
14,463
8,966
450
1,975
10,443
11,968
28,132
L
Artemis
BINKSY360
Artemis
5,101
2,500
0
540
8,910
2,090
0
1,961
6,851
0
26,910
L
Hades
J2HReble
Hades
7,047
808
21
4,644
11,344
4,613
82
4,691
6,007
48,614
0
W
Bakasura
NBT DRAGO
Bakasura
11,200
6,975
0
4,566
11,810
6,068
0
2,752
9,058
0
45,930
W
Hun Batz
P2olo75011
Hun Batz
6,773
1,324
0
2,907
8,866
2,946
0
3,356
5,510
0
35,672
L
Baron Samedi
SONofREMMY
Baron Samedi
7,000
362
496
2,990
8,304
6,997
0
2,971
5,182
20,921
0
L
5,168
938
0
4,189
12,177
3,031
0
2,604
9,187
0
39,907
W
3,940
692
0
753
9,934
9,072
0
3,624
6,310
18,908
0
W
6,906
1,205
754
2,847
7,805
2,351
700
1,947
5,858
0
46,188
W
11,186
2,275
0
1,750
6,670
2,062
0
4,071
2,599
37,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,429
Gold Earned
33,180
351
Minions Killed
323
0
Camps Cleared
0
1,379,331
Distance Traveled
1,318,104
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,932
495
71
5
0
247,717
1
L
Artemis
6,080
434
59
4
0
250,269
0
L
Hades
7,586
542
100
7
0
240,456
4
W
Bakasura
8,898
636
112
8
0
312,780
3
W
Hun Batz
6,757
483
60
4
0
293,049
3
L
Baron Samedi
5,944
425
22
2
0
272,219
3
L
Bastet
6,638
474
71
5
0
307,443
1
W
Cabrakan
6,484
463
25
2
0
269,179
1
W
Chiron
8,046
575
82
6
0
240,304
1
W
Nu Wa
8,244
589
72
5
0
264,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role