Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
JaisonJose
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,529 Elo+
Solo
Thoth
Thoth
Teaburry
Thoth
Level 21
God Stats
7W - 5L
1,524 SR
Queue Stats
60W - 42L
1,689 Elo+
Solo
Cthulhu
Cthulhu
TheMrBigB
Cthulhu
Level 12
God Stats
5W - 8L
1,706 SR
Queue Stats
44W - 37L
1,442 Elo+
Solo
Izanami
Izanami
agares21
Izanami
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,491 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,530 Elo+

VS

Team Averages
Level 16
1,567 SR
1,613 Elo+
Hachiman
Hachiman
BrandonMoman
Hachiman
Level 9
God Stats
0W - 1L
1,846 SR
Queue Stats
13W - 2L
1,846 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KotaShmokin
Tsukuyomi
Level 26
God Stats
5W - 10L
1,414 SR
Queue Stats
74W - 66L
1,459 Elo+
Solo
Sylvanus
Sylvanus
OliviaRodrigoSex
Sylvanus
Level 6
God Stats
2W - 1L
1,722 SR
Queue Stats
6W - 2L
1,730 Elo+
Party 1
Discordia
Discordia
STONECOLDMYERS
Discordia
Level 22
God Stats
0W - 3L
1,355 SR
Queue Stats
69W - 62L
1,484 Elo+
Solo
King Arthur
King Arthur
SusanoMorph
King Arthur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 50L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 2 / 3
6,418
583
2,278
6,271
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
JaisonJose
Medusa
7
0 / 6 / 0
4,683
426
1,371
5,887
1,135
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Teaburry
Thoth
12
5 / 1 / 2
7,444
677
7,043
5,051
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TheMrBigB
Cthulhu
4
0 / 4 / 0
4,106
373
1,016
4,809
1,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
agares21
Izanami
12
1 / 2 / 3
6,877
625
5,352
7,877
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrandonMoman
Hachiman
13
4 / 0 / 6
7,653
696
4,055
4,584
1,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
KotaShmokin
Tsukuyomi
10
2 / 2 / 1
6,136
558
4,236
7,587
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
6 / 2 / 6
6,768
615
5,017
7,033
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
STONECOLDMYERS
Discordia
11
1 / 3 / 0
6,362
578
2,655
4,780
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SusanoMorph
King Arthur
8
1 / 1 / 0
5,247
477
4,221
5,897
3,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
14
15
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
2
3
1.75
L
Hachiman
BrandonMoman
Hachiman
4
0
6
7
W
Medusa
JaisonJose
Medusa
0
6
0
0
L
Tsukuyomi
KotaShmokin
Tsukuyomi
2
2
1
1.25
L
6
2
6
4.5
L
Discordia
STONECOLDMYERS
Discordia
1
3
0
0.33
L
King Arthur
SusanoMorph
King Arthur
1
1
0
1
W
Thoth
Teaburry
Thoth
5
1
2
6
W
Cthulhu
TheMrBigB
Cthulhu
0
4
0
0
W
Izanami
agares21
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,060
Damage
20,184
29,895
Taken
29,881
8,684
Mitigated
11,105
8,418
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
2,278
0
0
2,815
6,271
1,521
156
1,367
4,904
0
31,876
L
Hachiman
BrandonMoman
Hachiman
4,055
2,438
0
2,046
4,584
1,328
0
624
3,960
0
57,074
W
Medusa
JaisonJose
Medusa
1,371
619
0
779
5,887
1,135
0
1,149
4,738
0
15,925
L
Tsukuyomi
KotaShmokin
Tsukuyomi
4,236
1,307
0
516
7,587
2,259
0
1,747
5,696
0
30,453
L
5,017
1,732
1,327
2,271
7,033
2,946
0
3,054
3,871
22,688
6,258
L
Discordia
STONECOLDMYERS
Discordia
2,655
290
0
402
4,780
1,201
0
2,215
2,339
37,617
0
L
King Arthur
SusanoMorph
King Arthur
4,221
797
0
2,250
5,897
3,371
0
0
5,897
0
18,220
W
Thoth
Teaburry
Thoth
7,043
317
82
1,334
5,051
1,341
704
2,585
2,466
39,563
0
W
Cthulhu
TheMrBigB
Cthulhu
1,016
319
0
346
4,809
1,686
0
1,729
3,080
5,355
0
W
Izanami
agares21
Izanami
5,352
2,593
0
3,062
7,877
3,001
541
255
7,622
0
45,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
32,166
293
Minions Killed
317
0
Camps Cleared
0
941,925
Distance Traveled
1,015,775
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,418
583
65
6
0
238,709
4
L
Hachiman
7,653
696
109
10
0
224,194
2
W
Medusa
4,683
426
30
3
0
201,236
2
L
Tsukuyomi
6,136
558
59
5
0
230,285
1
L
Sylvanus
6,768
615
47
4
0
206,354
2
L
Discordia
6,362
578
74
7
0
202,976
6
L
King Arthur
5,247
477
28
3
0
151,966
2
W
Thoth
7,444
677
91
8
0
219,923
4
W
Cthulhu
4,106
373
8
1
0
95,082
1
W
Izanami
6,877
625
99
9
0
186,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role