Player Matchup

Agni
Agni
DragonFranchu
Agni
Level 28
God Stats
3W - 2L
1,537 SR
Queue Stats
34W - 34L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Shantoan
Jormungandr
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 4L
1,560 Elo+
Party 1
Ra
Ra
Snakelockz
Ra
Level 29
God Stats
2W - 0L
1,728 SR
Queue Stats
26W - 34L
1,616 Elo+
Solo
Tsukuyomi
Tsukuyomi
oppamon
Tsukuyomi
Level 7
God Stats
6W - 7L
1,518 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 1
Anhur
Anhur
sho0gun131
Anhur
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
223W - 189L
1,565 Elo+
Solo
Team Averages
Level 18
1,557 SR
1,547 Elo+

VS

Team Averages
Level 14
1,494 SR
1,524 Elo+
Susano
Susano
 
Susano
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChefLinguini2800
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,642 Elo+
Solo
Athena
Athena
NyanOwO
Athena
Level 8
God Stats
4W - 5L
1,271 SR
Queue Stats
21W - 18L
1,483 Elo+
Solo
Chaac
Chaac
SRCHEETOXD69420
Chaac
Level 29
God Stats
2W - 5L
1,701 SR
Queue Stats
79W - 94L
1,497 Elo+
Solo
Olorun
Olorun
Tazboy710
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 21
11,321
1,132
21,710
12,395
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Shantoan
Jormungandr
18
4 / 4 / 24
10,657
1,066
7,976
14,405
14,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 4 / 24
10,322
1,032
8,695
9,821
3,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
oppamon
Tsukuyomi
18
7 / 3 / 27
11,955
1,196
18,027
11,998
4,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
19
20 / 2 / 15
14,551
1,455
27,197
9,669
3,575
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

222

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
5 / 12 / 8
10,301
1,030
10,516
17,871
5,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 6 / 8
9,935
994
7,914
11,678
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
NyanOwO
Athena
16
1 / 6 / 12
10,414
1,041
8,358
26,407
34,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 6 / 9
10,409
1,041
18,240
18,704
8,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Tazboy710
Olorun
16
3 / 10 / 6
9,596
960
8,792
15,568
4,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
58
40
Kills
15
15
Deaths
40
111
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
12
8
0.75
L
3
6
8
1.17
W
7
2
21
8.75
L
Athena
NyanOwO
Athena
1
6
12
1.17
L
3
6
9
1.25
W
Jormungandr
Shantoan
Jormungandr
4
4
24
4
W
2
4
24
3.5
L
Olorun
Tazboy710
Olorun
3
10
6
0.6
W
Tsukuyomi
oppamon
Tsukuyomi
7
3
27
6.83
W
Anhur
20
2
15
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,605
Damage
53,820
58,288
Taken
90,228
29,789
Mitigated
56,127
7,809
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,516
1,841
0
0
17,871
5,694
0
8,975
8,615
0
18,825
L
7,914
1,276
1,304
206
11,678
3,669
0
6,383
5,135
26,762
0
W
21,710
1,739
365
1,968
12,395
4,042
0
5,300
7,095
38,102
0
L
Athena
NyanOwO
Athena
8,358
1,925
0
952
26,407
34,133
0
10,151
15,932
28,781
0
L
18,240
3,341
0
4,008
18,704
8,564
0
7,520
10,985
0
48,421
W
Jormungandr
Shantoan
Jormungandr
7,976
2,780
0
250
14,405
14,253
0
9,247
5,158
19,357
0
W
8,695
838
1,126
434
9,821
3,350
0
2,297
7,524
28,559
0
L
Olorun
Tazboy710
Olorun
8,792
6,260
1,014
2,292
15,568
4,067
0
4,250
11,180
23,130
0
W
Tsukuyomi
oppamon
Tsukuyomi
18,027
5,580
0
627
11,998
4,569
0
4,477
7,521
0
28,772
W
Anhur
27,197
19,390
0
3,039
9,669
3,575
0
3,743
5,926
0
47,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,806
Gold Earned
50,655
185
Minions Killed
176
6
Camps Cleared
5
937,860
Distance Traveled
851,094
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,301
1,030
14
1
1
183,352
0
L
Ra
9,935
994
30
3
1
153,117
0
W
Agni
11,321
1,132
50
5
0
189,305
0
L
Athena
10,414
1,041
34
3
0
193,985
0
L
Chaac
10,409
1,041
64
6
3
176,462
0
W
Jormungandr
10,657
1,066
18
2
0
188,319
0
W
Ra
10,322
1,032
56
6
1
174,712
0
L
Olorun
9,596
960
34
3
0
144,178
1
W
Tsukuyomi
11,955
1,196
17
2
2
198,745
0
W
Anhur
14,551
1,455
44
4
3
186,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role