Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ColmilloTrueno
Tyr
Level 22
God Stats
13W - 10L
1,375 SR
Queue Stats
26W - 30L
1,363 Elo+
Solo
Ymir
Ymir
Iamasimp9180
Ymir
Level 27
God Stats
8W - 6L
1,548 SR
Queue Stats
193W - 200L
1,440 Elo+
Solo
Xing Tian
Xing Tian
ambertrichome
Xing Tian
Level 24
God Stats
2W - 3L
1,142 SR
Queue Stats
98W - 100L
1,364 Elo+
Solo
Artio
Artio
kiddoslayerr
Artio
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 37L
1,346 Elo+
Solo
Team Averages
Level 24
1,413 SR
1,403 Elo+

VS

Team Averages
Level 11
1,567 SR
1,479 Elo+
Geb
Geb
ODILaydeez69
Geb
Level 7
God Stats
8W - 12L
1,418 SR
Queue Stats
54W - 57L
1,424 Elo+
Solo
Horus
Horus
Thiefkm
Horus
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Treyur
Cliodhna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
kcormier
Rama
Level 13
God Stats
0W - 1L
1,706 SR
Queue Stats
12W - 13L
1,396 Elo+
Solo
Arachne
Arachne
wellhunter
Arachne
Level 17
God Stats
8W - 6L
1,710 SR
Queue Stats
27W - 22L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
1 / 3 / 7
12,700
488
19,178
16,112
6,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 1 / 4
14,226
547
15,242
16,859
21,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
13 / 0 / 4
16,217
624
20,658
21,938
15,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
ambertrichome
Xing Tian
17
3 / 5 / 8
12,535
482
6,481
19,420
19,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
0 / 0 / 0
7,996
308
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
11,625
447
8,696
22,395
30,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
Thiefkm
Horus
15
0 / 7 / 3
9,795
377
8,417
20,336
18,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Treyur
Cliodhna
6
0 / 5 / 0
7,239
278
1,317
4,401
854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
10
1 / 7 / 0
8,629
332
3,500
12,486
4,458
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
wellhunter
Arachne
18
5 / 4 / 1
11,179
430
19,319
24,712
12,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
27
Kills
8
9
Deaths
28
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
7
1.5
W
10
1
4
12
W
13
0
4
15
L
2
5
5
0.9
L
Horus
Thiefkm
Horus
0
7
3
0.21
L
Cliodhna
Treyur
Cliodhna
0
5
0
0
W
Xing Tian
ambertrichome
Xing Tian
3
5
8
1.4
L
Rama
1
7
0
0.14
W
0
0
0
0
L
Arachne
wellhunter
Arachne
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,559
Damage
41,249
74,329
Taken
84,330
63,208
Mitigated
66,357
28,671
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
19,178
14,792
0
5,985
16,112
6,868
5,542
3,811
12,205
0
124,708
W
15,242
2,151
0
8,018
16,859
21,285
1,896
1,749
14,086
8,858
90,793
W
20,658
5,375
0
11,308
21,938
15,576
5,115
2,827
18,982
135,813
0
L
8,696
1,204
0
506
22,395
30,268
816
6,601
15,741
63,271
0
L
Horus
Thiefkm
Horus
8,417
1,793
227
2,722
20,336
18,517
347
4,858
14,670
14,311
26,389
L
Cliodhna
Treyur
Cliodhna
1,317
476
0
95
4,401
854
0
650
3,584
0
9,942
W
Xing Tian
ambertrichome
Xing Tian
6,481
923
0
3,360
19,420
19,479
383
3,359
15,930
27,943
0
L
Rama
3,500
2,666
0
360
12,486
4,458
567
6,242
6,095
0
24,805
W
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
wellhunter
Arachne
19,319
11,821
0
7,992
24,712
12,260
1,818
9,841
14,711
0
90,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,674
Gold Earned
48,467
594
Minions Killed
355
0
Camps Cleared
0
1,984,534
Distance Traveled
1,908,722
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,700
488
188
7
0
462,962
2
W
Tyr
14,226
547
128
5
0
515,447
1
W
Ymir
16,217
624
239
9
0
506,503
1
L
Geb
11,625
447
83
3
0
458,611
2
L
Horus
9,795
377
71
3
0
451,946
0
L
Cliodhna
7,239
278
20
1
0
131,899
1
W
Xing Tian
12,535
482
39
2
0
499,622
0
L
Rama
8,629
332
56
2
0
291,203
0
W
Artio
7,996
308
0
0
0
0
0
L
Arachne
11,179
430
125
5
0
575,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role