Player Matchup

Odin
Odin
Andfa1702
Odin
Level 67
God Stats
4W - 10L
1,508 SR
Queue Stats
109W - 144L
1,352 Elo+
Party 1
Ganesha
Ganesha
GrandTheftTaco__
Ganesha
Level 87
God Stats
20W - 12L
1,530 SR
Queue Stats
245W - 243L
1,486 Elo+
Party 2
Poseidon
Poseidon
Itskatkashi
Poseidon
Level 46
God Stats
9W - 15L
1,654 SR
Queue Stats
143W - 114L
1,488 Elo+
Party 2
Loki
Loki
paulencab
Loki
Level 51
God Stats
0W - 1L
1,252 SR
Queue Stats
64W - 106L
1,255 Elo+
Party 1
Medusa
Medusa
theoptimoi-prime
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 51
1,489 SR
1,416 Elo+

VS

Team Averages
Level 75
1,483 SR
1,372 Elo+
Bacchus
Bacchus
BrahrackBrobama
Bacchus
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 138L
1,385 Elo+
Party 3
Persephone
Persephone
MarikoChanny
Persephone
Level 145
God Stats
20W - 17L
1,517 SR
Queue Stats
215W - 214L
1,415 Elo+
Solo
Cliodhna
Cliodhna
Melson Samdela
Cliodhna
Level 60
God Stats
31W - 24L
1,538 SR
Queue Stats
190W - 196L
1,410 Elo+
Party 3
Kukulkan
Kukulkan
RuberyShrubery
Kukulkan
Level 45
God Stats
2W - 3L
1,112 SR
Queue Stats
96W - 124L
1,345 Elo+
Party 3
Hou Yi
Hou Yi
Stryker1510
Hou Yi
Level 56
God Stats
5W - 4L
1,750 SR
Queue Stats
168W - 181L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 4 / 2
8,673
482
6,808
15,849
9,526
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 4 / 7
7,859
437
5,931
16,169
14,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
Itskatkashi
Poseidon
15
5 / 5 / 2
9,315
518
12,598
12,975
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
14
2 / 3 / 2
8,363
465
5,591
12,376
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
0 / 10 / 0
6,044
336
2,610
9,514
3,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 14
8,511
473
5,044
12,050
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
MarikoChanny
Persephone
16
4 / 2 / 8
10,194
566
13,031
11,107
4,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
17
8 / 3 / 5
10,201
567
10,324
13,559
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
14
2 / 3 / 8
8,609
478
9,103
8,360
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
11 / 0 / 8
9,239
513
12,398
9,097
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
9
Kills
26
26
Deaths
9
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Odin
2
4
2
0.75
W
1
1
14
8
L
0
4
7
0.88
L
Poseidon
Itskatkashi
Poseidon
5
5
2
1.2
W
Persephone
MarikoChanny
Persephone
4
2
8
4
W
Cliodhna
8
3
5
3.5
W
Kukulkan
2
3
8
2
W
Hou Yi
11
0
8
15
L
Loki
2
3
2
1
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,538
Damage
49,900
66,883
Taken
54,173
35,329
Mitigated
28,589
12,285
Healing
19,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,808
1,058
0
2,371
15,849
9,526
0
8,859
6,990
133
46,911
W
5,044
274
325
3,680
12,050
12,005
255
4,282
7,656
30,418
0
L
5,931
419
624
2,346
16,169
14,597
93
5,386
10,783
36,527
0
L
Poseidon
Itskatkashi
Poseidon
12,598
1,314
468
2,742
12,975
4,128
585
4,597
8,378
55,107
0
W
Persephone
MarikoChanny
Persephone
13,031
789
82
5,244
11,107
4,393
0
3,121
7,948
69,613
0
W
Cliodhna
10,324
1,886
0
5,852
13,559
5,499
0
3,528
9,911
0
76,055
W
Kukulkan
9,103
1,448
0
375
8,360
3,569
168
3,327
4,773
56,042
0
W
Hou Yi
12,398
6,817
0
4,419
9,097
3,123
1,890
3,614
5,325
0
43,245
L
Loki
5,591
998
0
3,458
12,376
3,814
0
4,879
7,497
0
44,409
L
2,610
2,187
0
276
9,514
3,264
0
3,457
6,057
0
16,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,254
Gold Earned
46,754
373
Minions Killed
484
0
Camps Cleared
0
1,600,128
Distance Traveled
1,661,909
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,673
482
109
6
0
347,570
0
W
Bacchus
8,511
473
58
3
0
383,491
2
L
Ganesha
7,859
437
19
1
0
311,098
2
L
Poseidon
9,315
518
111
6
0
307,607
2
W
Persephone
10,194
566
141
8
0
285,641
2
W
Cliodhna
10,201
567
124
7
0
367,555
4
W
Kukulkan
8,609
478
93
5
0
292,609
0
W
Hou Yi
9,239
513
68
4
0
332,613
3
L
Loki
8,363
465
89
5
0
394,676
5
L
Medusa
6,044
336
45
3
0
239,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role