Player Matchup

Loki
Loki
Agonlly
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,533 Elo+
Solo
Ymir
Ymir
KamisHeart
Ymir
Level 29
God Stats
9W - 5L
1,723 SR
Queue Stats
82W - 71L
1,531 Elo+
Solo
Zeus
Zeus
MarvelMover
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,608 Elo+
Solo
Cupid
Cupid
vRoverT-
Cupid
Level 18
God Stats
13W - 8L
1,599 SR
Queue Stats
38W - 39L
1,427 Elo+
Solo
Persephone
Persephone
甘い天使
Persephone
Level 10
God Stats
1W - 1L
1,181 SR
Queue Stats
27W - 15L
1,607 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,541 Elo+

VS

Team Averages
Level 23
1,536 SR
1,482 Elo+
Xbalanque
Xbalanque
Ginseg
Xbalanque
Level 29
God Stats
6W - 4L
1,323 SR
Queue Stats
220W - 201L
1,556 Elo+
Solo
Geb
Geb
PedroAJG
Geb
Level 29
God Stats
1W - 2L
1,805 SR
Queue Stats
117W - 129L
1,458 Elo+
Solo
Vulcan
Vulcan
TheCount777
Vulcan
Level 24
God Stats
0W - 1L
1,555 SR
Queue Stats
67W - 76L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Zankuxx98
Gilgamesh
Level 16
God Stats
4W - 6L
1,502 SR
Queue Stats
42W - 53L
1,391 Elo+
Solo
Neith
Neith
michyoyo92
Neith
Level 18
God Stats
7W - 6L
1,498 SR
Queue Stats
9W - 6L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Agonlly
Loki
15
8 / 3 / 5
9,700
539
6,635
10,593
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 6
9,812
545
10,002
18,493
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 4 / 2
10,519
584
12,521
10,770
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
vRoverT-
Cupid
15
4 / 4 / 4
9,567
532
10,785
12,848
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
甘い天使
Persephone
17
4 / 1 / 6
11,122
618
11,332
12,469
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ginseg
Xbalanque
15
6 / 6 / 4
9,375
521
17,315
17,605
5,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 9
7,875
438
6,577
14,387
12,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Vulcan
14
8 / 6 / 2
9,358
520
12,993
10,992
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Zankuxx98
Gilgamesh
12
1 / 4 / 1
7,560
420
4,904
11,676
9,975
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
12
1 / 7 / 3
8,020
446
3,360
13,113
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
26
Kills
17
17
Deaths
26
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
Agonlly
Loki
8
3
5
3.5
L
Xbalanque
Ginseg
Xbalanque
6
6
4
1.33
W
4
5
6
1.4
W
6
4
2
1.75
L
1
3
9
1.83
L
Vulcan
8
6
2
1.5
L
Gilgamesh
Zankuxx98
Gilgamesh
1
4
1
0.38
L
Neith
1
7
3
0.36
W
Cupid
vRoverT-
Cupid
4
4
4
1.5
W
Persephone
甘い天使
Persephone
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,275
Damage
45,149
65,173
Taken
67,773
24,398
Mitigated
36,137
26,461
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Agonlly
Loki
6,635
2,560
0
3,586
10,593
3,266
0
2,687
7,780
0
48,737
L
Xbalanque
Ginseg
Xbalanque
17,315
10,906
0
7,140
17,605
5,933
0
6,853
10,752
0
79,877
W
10,002
1,740
0
6,808
18,493
10,207
93
4,532
13,888
45,897
0
W
12,521
5,302
0
4,586
10,770
3,693
2,328
2,076
8,578
62,066
0
L
6,577
227
180
2,361
14,387
12,049
0
4,691
9,696
26,599
0
L
Vulcan
12,993
3,573
263
1,389
10,992
3,962
322
8,844
2,148
41,583
0
L
Gilgamesh
Zankuxx98
Gilgamesh
4,904
1,515
0
537
11,676
9,975
630
7,901
3,775
0
31,145
L
Neith
3,360
848
0
2,526
13,113
4,218
538
5,566
7,547
0
40,310
W
Cupid
vRoverT-
Cupid
10,785
6,377
152
5,263
12,848
3,414
602
3,441
9,348
0
57,948
W
Persephone
甘い天使
Persephone
11,332
511
0
6,066
12,469
3,818
812
6,042
5,962
77,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,720
Gold Earned
42,188
507
Minions Killed
399
0
Camps Cleared
0
1,580,205
Distance Traveled
1,539,717
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,700
539
82
5
0
325,705
1
L
Xbalanque
9,375
521
132
7
0
294,113
4
W
Ymir
9,812
545
45
3
0
308,902
4
W
Zeus
10,519
584
116
6
0
257,855
2
L
Geb
7,875
438
52
3
0
365,354
1
L
Vulcan
9,358
520
74
4
0
326,531
0
L
Gilgamesh
7,560
420
69
4
0
263,063
0
L
Neith
8,020
446
72
4
0
290,656
0
W
Cupid
9,567
532
127
7
0
319,750
4
W
Persephone
11,122
618
137
8
0
367,993
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role