Player Matchup

He Bo
He Bo
 
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
HalconMP3
Ares
Level 25
God Stats
1W - 0L
1,437 SR
Queue Stats
55W - 42L
1,529 Elo+
Party 1
Set
Set
Litrus0802
Set
Level 99
God Stats
2W - 0L
1,297 SR
Queue Stats
91W - 75L
1,533 Elo+
Solo
Serqet
Serqet
TTToooMMM
Serqet
Level 83
God Stats
5W - 4L
1,570 SR
Queue Stats
327W - 304L
1,469 Elo+
Solo
Izanami
Izanami
gabbyrubo
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 42L
1,501 Elo+
Party 1
Team Averages
Level 68
1,461 SR
1,507 Elo+

VS

Team Averages
Level 62
1,478 SR
1,458 Elo+
Zhong Kui
Zhong Kui
AitorNumberOne
Zhong Kui
Level 61
God Stats
0W - 2L
1,339 SR
Queue Stats
30W - 48L
1,322 Elo+
Party 2
Loki
Loki
ConeyESP
Loki
Level 13
God Stats
1W - 11L
997 SR
Queue Stats
12W - 24L
1,238 Elo+
Party 2
Medusa
Medusa
Nibster
Medusa
Level 113
God Stats
26W - 13L
1,811 SR
Queue Stats
114W - 102L
1,549 Elo+
Solo
Terra
Terra
SkyismLX
Terra
Level 34
God Stats
3W - 6L
1,740 SR
Queue Stats
178W - 157L
1,613 Elo+
Solo
Nox
Nox
tommyf153
Nox
Level 87
God Stats
20W - 25L
1,502 SR
Queue Stats
253W - 271L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
9 / 2 / 3
10,629
625
13,047
9,995
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
13
0 / 2 / 10
8,678
510
6,753
12,889
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 6 / 6
10,059
592
9,437
14,715
6,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
TTToooMMM
Serqet
17
9 / 4 / 5
10,431
614
11,613
13,200
9,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
gabbyrubo
Izanami
13
3 / 3 / 3
8,476
499
5,951
8,763
2,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AitorNumberOne
Zhong Kui
14
4 / 8 / 0
9,006
530
8,382
13,352
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
11
1 / 8 / 0
7,197
423
3,100
11,182
3,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Nibster
Medusa
16
9 / 4 / 2
9,716
572
14,560
12,247
4,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
SkyismLX
Terra
14
3 / 5 / 8
9,166
539
5,587
13,707
15,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 1
7,995
470
4,365
8,586
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
30
Kills
17
17
Deaths
30
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
2
3
5.25
L
Zhong Kui
AitorNumberOne
Zhong Kui
4
8
0
0.5
L
Loki
1
8
0
0.13
W
Ares
0
2
10
2.5
W
9
6
6
2
L
Medusa
Nibster
Medusa
9
4
2
2.5
L
Terra
SkyismLX
Terra
3
5
8
1.4
W
Serqet
TTToooMMM
Serqet
9
4
5
2.88
W
Izanami
gabbyrubo
Izanami
3
3
3
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,801
Damage
35,994
59,562
Taken
59,074
32,914
Mitigated
33,537
13,669
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
13,047
856
333
2,662
9,995
3,666
56
3,340
6,456
74,975
0
L
Zhong Kui
AitorNumberOne
Zhong Kui
8,382
1,720
0
1,212
13,352
6,289
312
0
12,720
39,112
0
L
Loki
3,100
757
0
1,368
11,182
3,274
0
1,702
9,079
0
37,406
W
Ares
6,753
288
0
2,993
12,889
10,760
144
3,437
9,418
22,930
0
W
9,437
4,874
0
2,438
14,715
6,253
538
3,872
10,843
0
47,767
L
Medusa
Nibster
Medusa
14,560
7,258
0
3,521
12,247
4,770
1,400
5,470
6,551
0
78,692
L
Terra
SkyismLX
Terra
5,587
1,052
1,120
3,553
13,707
15,752
0
5,758
7,828
14,479
0
W
Serqet
TTToooMMM
Serqet
11,613
4,333
0
3,708
13,200
9,457
178
6,299
6,901
0
59,946
W
Izanami
gabbyrubo
Izanami
5,951
2,801
0
1,535
8,763
2,778
821
1,854
6,907
0
61,068
L
4,365
300
0
851
8,586
3,452
0
6,384
1,843
53,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,273
Gold Earned
43,080
451
Minions Killed
399
0
Camps Cleared
0
1,650,170
Distance Traveled
1,553,499
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,629
625
132
8
0
314,452
5
L
Zhong Kui
9,006
530
67
4
0
260,654
5
L
Loki
7,197
423
66
4
0
336,158
5
W
Ares
8,678
510
31
2
0
331,269
9
W
Set
10,059
592
65
4
0
325,824
5
L
Medusa
9,716
572
125
7
0
299,727
10
L
Terra
9,166
539
21
1
0
344,089
4
W
Serqet
10,431
614
115
7
0
363,063
5
W
Izanami
8,476
499
108
6
0
315,562
3
L
Nox
7,995
470
120
7
0
312,871
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role