Player Matchup

Medusa
Medusa
Cam223
Medusa
Level 38
God Stats
36W - 38L
1,347 SR
Queue Stats
181W - 187L
1,453 Elo+
Solo
Olorun
Olorun
Teravangian
Olorun
Level 60
God Stats
38W - 33L
1,527 SR
Queue Stats
110W - 151L
1,373 Elo+
Party 2
Fafnir
Fafnir
Zeredel
Fafnir
Level 27
God Stats
2W - 1L
1,468 SR
Queue Stats
48W - 56L
1,401 Elo+
Party 2
Chaac
Chaac
anotherplayr
Chaac
Level 145
God Stats
3W - 0L
1,995 SR
Queue Stats
181W - 170L
1,546 Elo+
Solo
Loki
Loki
kodahudd
Loki
Level 57
God Stats
5W - 7L
1,388 SR
Queue Stats
301W - 322L
1,389 Elo+
Solo
Team Averages
Level 65
1,545 SR
1,433 Elo+

VS

Team Averages
Level 64
1,540 SR
1,478 Elo+
Skadi
Skadi
TamoExotico
Skadi
Level 25
God Stats
13W - 11L
1,530 SR
Queue Stats
20W - 23L
1,467 Elo+
Party 1
Ymir
Ymir
alan29
Ymir
Level 156
God Stats
0W - 1L
1,528 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
facelfulace
Gilgamesh
Level 40
God Stats
1W - 3L
1,707 SR
Queue Stats
111W - 110L
1,479 Elo+
Solo
Sol
Sol
sleepyhearley348
Sol
Level 65
God Stats
3W - 1L
1,504 SR
Queue Stats
21W - 12L
1,610 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xChuxPapix
Cu Chulainn
Level 33
God Stats
33W - 41L
1,431 SR
Queue Stats
97W - 117L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cam223
Medusa
9
1 / 0 / 4
5,240
524
4,407
4,173
1,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
9
1 / 2 / 3
5,555
556
3,108
4,855
1,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Zeredel
Fafnir
9
4 / 0 / 0
6,007
601
2,082
4,175
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 0 / 1
6,652
665
5,065
7,458
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
9
1 / 1 / 2
5,535
554
2,882
5,185
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,632
463
4,276
5,418
1,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
alan29
Ymir
7
0 / 2 / 1
4,481
448
1,630
6,908
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
facelfulace
Gilgamesh
9
1 / 1 / 2
5,116
512
2,661
5,135
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
2 / 1 / 1
5,518
552
2,974
3,158
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
xChuxPapix
Cu Chulainn
8
0 / 3 / 0
4,706
471
3,099
5,288
3,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
3
3
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cam223
Medusa
1
0
4
3
L
0
4
2
0.25
W
Olorun
1
2
3
1.25
W
Fafnir
Zeredel
Fafnir
4
0
0
4
L
Ymir
alan29
Ymir
0
2
1
0.25
W
4
0
1
4.5
L
Gilgamesh
facelfulace
Gilgamesh
1
1
2
2
W
Loki
1
1
2
2
L
2
1
1
2.5
L
Cu Chulainn
xChuxPapix
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,544
Damage
14,640
25,846
Taken
25,907
12,401
Mitigated
11,232
11,906
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cam223
Medusa
4,407
2,300
0
897
4,173
1,028
0
458
3,715
0
29,600
L
4,276
1,417
0
348
5,418
1,197
0
1,523
3,895
0
23,433
W
Olorun
3,108
1,603
432
2,193
4,855
1,467
0
2,446
2,409
23,012
0
W
Fafnir
Zeredel
Fafnir
2,082
489
0
1,541
4,175
3,263
0
358
3,817
8,812
0
L
Ymir
alan29
Ymir
1,630
298
0
1,417
6,908
3,541
0
1,444
5,464
12,883
0
W
5,065
1,162
0
4,481
7,458
5,335
0
659
6,799
0
37,234
L
Gilgamesh
facelfulace
Gilgamesh
2,661
272
0
1,452
5,135
2,181
0
937
4,198
0
27,035
W
Loki
2,882
590
0
2,362
5,185
1,308
0
683
4,502
0
25,168
L
2,974
583
0
1,363
3,158
828
0
1,286
1,826
26,622
0
L
Cu Chulainn
xChuxPapix
Cu Chulainn
3,099
818
0
1,094
5,288
3,485
0
0
4,633
0
19,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
24,453
263
Minions Killed
217
0
Camps Cleared
0
912,280
Distance Traveled
905,404
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,240
524
57
6
0
198,696
2
L
Skadi
4,632
463
38
4
0
172,345
2
W
Olorun
5,555
556
51
5
0
174,427
0
W
Fafnir
6,007
601
13
1
0
170,897
1
L
Ymir
4,481
448
24
2
0
182,209
0
W
Chaac
6,652
665
82
8
0
184,561
4
L
Gilgamesh
5,116
512
57
6
0
207,912
2
W
Loki
5,535
554
60
6
0
183,699
4
L
Sol
5,518
552
55
6
0
173,302
2
L
Cu Chulainn
4,706
471
43
4
0
169,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role