Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Prettyred13
Morgan Le Fay
Level 39
God Stats
1W - 3L
1,470 SR
Queue Stats
69W - 104L
1,286 Elo+
Party 1
Thor
Thor
PsYcoTaco12347
Thor
Level 142
God Stats
3W - 5L
1,319 SR
Queue Stats
296W - 338L
1,360 Elo+
Solo
Chaac
Chaac
WIN_BY_KO
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,302 Elo+
Party 1
Odin
Odin
phuberry
Odin
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 140L
1,474 Elo+
Solo
Team Averages
Level 95
1,458 SR
1,384 Elo+

VS

Team Averages
Level 80
1,366 SR
1,396 Elo+
Ymir
Ymir
 
Ymir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AkashiyaMoka16
Rama
Level 109
God Stats
1W - 2L
1,273 SR
Queue Stats
70W - 70L
1,462 Elo+
Solo
Ares
Ares
BowlzEy3z
Ares
Level 44
God Stats
1W - 2L
1,398 SR
Queue Stats
56W - 77L
1,312 Elo+
Solo
Ah Puch
Ah Puch
Echelon77
Ah Puch
Level 25
God Stats
0W - 2L
1,246 SR
Queue Stats
33W - 54L
1,285 Elo+
Solo
The Morrigan
The Morrigan
SEABEE_BRUSKI_
The Morrigan
Level 125
God Stats
2W - 4L
1,412 SR
Queue Stats
153W - 157L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
10 / 2 / 12
10,408
946
16,691
9,777
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Prettyred13
Morgan Le Fay
17
4 / 1 / 16
9,559
869
8,634
9,924
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 3 / 11
8,998
818
8,193
11,841
5,323
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
WIN_BY_KO
Chaac
16
7 / 3 / 15
10,385
944
8,675
13,305
12,495
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
15
2 / 6 / 19
9,138
831
6,897
13,238
13,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 5 / 9
8,438
767
8,116
15,647
19,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 7 / 7
8,366
761
11,807
10,164
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
13
4 / 7 / 6
8,279
753
6,395
13,880
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
Echelon77
Ah Puch
16
2 / 4 / 8
9,006
819
8,536
8,448
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
SEABEE_BRUSKI_
The Morrigan
15
2 / 5 / 8
9,045
822
5,568
6,316
2,878
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
27
Kills
13
15
Deaths
28
73
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
12
8
L
Ymir
 
Ymir
2
5
9
1.3
L
3
7
7
0.93
L
Ares
4
7
6
1
L
Ah Puch
Echelon77
Ah Puch
2
4
8
1.5
W
Morgan Le Fay
Prettyred13
Morgan Le Fay
4
1
16
12
W
4
3
11
3.17
L
The Morrigan
SEABEE_BRUSKI_
The Morrigan
2
5
8
1.2
W
Chaac
WIN_BY_KO
Chaac
7
3
15
4.83
W
Odin
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,090
Damage
40,422
58,085
Taken
54,455
41,510
Mitigated
46,548
24,769
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,691
5,818
1,045
4,785
9,777
4,586
1,793
6,512
3,265
31,828
0
L
Ymir
 
Ymir
8,116
334
968
2,030
15,647
19,957
390
6,918
8,083
16,348
0
L
11,807
10,096
0
0
10,164
4,058
96
4,418
5,511
0
16,064
L
Ares
6,395
655
330
1,201
13,880
15,866
0
7,091
6,265
9,378
0
L
Ah Puch
Echelon77
Ah Puch
8,536
434
980
777
8,448
3,789
603
2,856
5,332
23,435
0
W
Morgan Le Fay
Prettyred13
Morgan Le Fay
8,634
885
1,717
3,511
9,924
6,033
390
6,611
3,313
23,057
0
W
8,193
1,370
765
2,070
11,841
5,323
534
3,488
8,353
0
14,031
L
The Morrigan
SEABEE_BRUSKI_
The Morrigan
5,568
430
601
676
6,316
2,878
460
2,283
3,939
17,196
0
W
Chaac
WIN_BY_KO
Chaac
8,675
1,792
3,776
5,597
13,305
12,495
203
5,157
8,148
0
17,122
W
Odin
6,897
3,292
783
720
13,238
13,073
330
6,847
6,391
0
14,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,488
Gold Earned
43,134
121
Minions Killed
100
0
Camps Cleared
0
1,041,665
Distance Traveled
819,945
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,408
946
54
5
0
195,515
0
L
Ymir
8,438
767
22
2
0
164,747
0
L
Rama
8,366
761
11
1
0
150,427
0
L
Ares
8,279
753
9
1
0
174,682
1
L
Ah Puch
9,006
819
35
3
0
175,660
0
W
Morgan Le Fay
9,559
869
22
2
0
237,594
1
W
Thor
8,998
818
15
1
0
181,490
0
L
The Morrigan
9,045
822
23
2
0
154,429
3
W
Chaac
10,385
944
14
1
0
225,289
0
W
Odin
9,138
831
16
1
0
201,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role