Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AJRUSSOIII
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Solo
Neith
Neith
MemphisBoogie
Neith
Level 6
God Stats
3W - 2L
1,737 SR
Queue Stats
9W - 5L
1,687 Elo+
Solo
Ares
Ares
Rockrealpe
Ares
Level 9
God Stats
7W - 5L
1,635 SR
Queue Stats
50W - 66L
1,463 Elo+
Solo
Thoth
Thoth
hectron1
Thoth
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,299 Elo+
Solo
Team Averages
Level 10
1,574 SR
1,515 Elo+

VS

Team Averages
Level 22
1,494 SR
1,621 Elo+
Amaterasu
Amaterasu
Bad Erlang Shen
Amaterasu
Level 29
God Stats
2W - 0L
1,827 SR
Queue Stats
104W - 19L
1,949 Elo+
Solo
Izanami
Izanami
Gerlix
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 33L
1,664 Elo+
Solo
Pele
Pele
Ki-Khaled
Pele
Level 28
God Stats
28W - 34L
1,443 SR
Queue Stats
264W - 323L
1,377 Elo+
Party 1
Geb
Geb
MJDSAMA
Geb
Level 27
God Stats
5W - 8L
1,213 SR
Queue Stats
81W - 129L
1,354 Elo+
Party 1
Thoth
Thoth
splertAlert
Thoth
Level 7
God Stats
1W - 0L
1,488 SR
Queue Stats
3W - 0L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 5 / 0
8,825
490
11,046
14,263
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
AJRUSSOIII
Medusa
6
0 / 10 / 1
5,579
310
735
8,901
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 2
7,877
438
10,327
14,121
4,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 8 / 3
6,915
384
2,185
16,791
14,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
hectron1
Thoth
3
0 / 7 / 1
5,086
283
803
4,369
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bad Erlang Shen
Amaterasu
19
9 / 0 / 5
12,057
670
14,148
14,703
16,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Gerlix
Izanami
19
15 / 0 / 8
12,990
722
15,812
10,652
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pele
11
0 / 3 / 2
8,195
455
2,152
7,121
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
13
2 / 2 / 11
8,826
490
4,416
9,810
5,922
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
10 / 8 / 3
10,540
586
9,220
10,418
3,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
10
Kills
36
36
Deaths
13
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
5
0
1.6
L
Medusa
AJRUSSOIII
Medusa
0
10
1
0.05
W
Amaterasu
Bad Erlang Shen
Amaterasu
9
0
5
11.5
W
Izanami
Gerlix
Izanami
15
0
8
19
W
Pele
0
3
2
0.33
W
Geb
2
2
11
3.75
L
2
6
2
0.5
L
0
8
3
0.19
L
Thoth
hectron1
Thoth
0
7
1
0.07
W
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,096
Damage
45,748
58,445
Taken
52,704
27,285
Mitigated
31,496
7,809
Healing
17,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,046
2,294
0
3,037
14,263
5,338
0
3,797
10,404
0
40,750
L
Medusa
AJRUSSOIII
Medusa
735
459
0
108
8,901
1,866
0
2,537
6,194
0
8,618
W
Amaterasu
Bad Erlang Shen
Amaterasu
14,148
6,393
0
7,702
14,703
16,233
3,171
546
14,157
17,152
80,173
W
Izanami
Gerlix
Izanami
15,812
12,596
0
5,890
10,652
3,933
5,448
849
9,741
0
118,122
W
Pele
2,152
686
0
2,040
7,121
2,221
219
0
7,121
0
30,590
W
Geb
4,416
601
0
911
9,810
5,922
533
847
7,240
27,033
0
L
10,327
5,383
0
3,746
14,121
4,413
0
2,178
11,911
0
54,164
L
2,185
192
0
694
16,791
14,241
0
4,905
11,760
23,115
0
L
Thoth
hectron1
Thoth
803
178
0
224
4,369
1,427
0
1,861
2,318
4,467
0
W
9,220
425
213
1,095
10,418
3,187
2,816
637
9,667
47,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
52,608
209
Minions Killed
575
0
Camps Cleared
0
1,172,728
Distance Traveled
1,625,428
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,825
490
68
4
0
330,161
5
L
Medusa
5,579
310
14
1
0
215,949
2
W
Amaterasu
12,057
670
186
10
0
350,908
0
W
Izanami
12,990
722
198
11
0
332,634
0
W
Pele
8,195
455
58
3
0
276,440
0
W
Geb
8,826
490
43
2
0
360,914
0
L
Neith
7,877
438
86
5
0
272,007
1
L
Ares
6,915
384
36
2
0
295,104
1
L
Thoth
5,086
283
5
0
0
59,507
0
W
Thoth
10,540
586
90
5
0
304,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role