Player Matchup

Neith
Neith
AnitaHanJaaab
Neith
Level 6
God Stats
3W - 2L
1,800 SR
Queue Stats
20W - 13L
1,604 Elo+
Party 1
Bellona
Bellona
ItzShiverz
Bellona
Level 108
God Stats
12W - 19L
1,459 SR
Queue Stats
360W - 362L
1,494 Elo+
Party 1
Arachne
Arachne
Pawgsonly
Arachne
Level 94
God Stats
27W - 17L
1,595 SR
Queue Stats
251W - 243L
1,577 Elo+
Party 1
Ymir
Ymir
Sup3rjesus
Ymir
Level 122
God Stats
14W - 19L
1,456 SR
Queue Stats
595W - 591L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
quagmirr
Nu Wa
Level 103
God Stats
31W - 20L
1,772 SR
Queue Stats
269W - 268L
1,591 Elo+
Party 1
Team Averages
Level 87
1,616 SR
1,557 Elo+

VS

Team Averages
Level 36
1,481 SR
1,485 Elo+
Pele
Pele
DarkPrince5990
Pele
Level 16
God Stats
2W - 3L
1,376 SR
Queue Stats
10W - 16L
1,419 Elo+
Party 3
Chernobog
Chernobog
JaG4227
Chernobog
Level 34
God Stats
0W - 1L
1,547 SR
Queue Stats
24W - 23L
1,456 Elo+
Party 2
Geb
Geb
MeHlAzLo
Geb
Level 62
God Stats
5W - 3L
1,642 SR
Queue Stats
295W - 302L
1,532 Elo+
Party 3
Gilgamesh
Gilgamesh
TheEqualizer44
Gilgamesh
Level 28
God Stats
0W - 1L
1,506 SR
Queue Stats
6W - 4L
1,559 Elo+
Party 2
Thanatos
Thanatos
praduhgee
Thanatos
Level 42
God Stats
4W - 10L
1,334 SR
Queue Stats
125W - 137L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 3
6,744
674
5,193
4,169
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
ItzShiverz
Bellona
12
5 / 0 / 1
7,437
744
3,570
3,564
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Pawgsonly
Arachne
9
3 / 0 / 2
5,946
595
5,323
7,762
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 5
6,077
608
2,643
6,942
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
quagmirr
Nu Wa
11
1 / 0 / 7
6,600
660
4,889
1,992
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,476
548
3,679
8,061
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
JaG4227
Chernobog
7
0 / 3 / 1
4,602
460
2,192
4,678
913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 2 / 2
4,524
452
1,140
4,739
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
TheEqualizer44
Gilgamesh
9
1 / 3 / 1
5,467
547
2,694
7,406
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
praduhgee
Thanatos
6
0 / 6 / 0
4,273
427
2,232
7,170
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
2
2
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
1
4
1
0.38
W
Bellona
ItzShiverz
Bellona
5
0
1
5.5
L
Chernobog
JaG4227
Chernobog
0
3
1
0.17
L
0
2
2
0.5
W
Arachne
Pawgsonly
Arachne
3
0
2
4
W
3
1
5
5.5
L
Gilgamesh
TheEqualizer44
Gilgamesh
1
3
1
0.5
L
Thanatos
praduhgee
Thanatos
0
6
0
0
W
Nu Wa
quagmirr
Nu Wa
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
11,937
24,429
Taken
32,054
11,038
Mitigated
11,795
10,569
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,193
2,350
0
2,233
4,169
1,279
716
587
3,582
0
41,624
L
3,679
865
0
2,981
8,061
2,011
0
1,386
6,553
0
27,606
W
Bellona
ItzShiverz
Bellona
3,570
725
0
2,494
3,564
2,421
0
92
3,472
5,547
34,975
L
Chernobog
JaG4227
Chernobog
2,192
1,184
0
507
4,678
913
0
1,679
2,801
0
21,036
L
1,140
126
0
664
4,739
2,251
0
969
3,694
8,993
0
W
Arachne
Pawgsonly
Arachne
5,323
4,145
0
3,916
7,762
2,098
72
491
7,271
0
25,674
W
2,643
1,360
0
1,034
6,942
4,719
156
665
6,277
11,073
0
L
Gilgamesh
TheEqualizer44
Gilgamesh
2,694
307
0
1,135
7,406
4,702
0
1,381
5,899
4,723
21,129
L
Thanatos
praduhgee
Thanatos
2,232
712
36
2,724
7,170
1,918
0
1,755
5,253
0
13,893
W
Nu Wa
quagmirr
Nu Wa
4,889
868
0
892
1,992
521
563
0
1,992
35,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
24,342
321
Minions Killed
200
0
Camps Cleared
0
991,928
Distance Traveled
1,017,975
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,744
674
88
9
0
180,636
1
L
Pele
5,476
548
54
5
0
214,972
0
W
Bellona
7,437
744
98
10
0
200,214
0
L
Chernobog
4,602
460
49
5
0
198,565
0
L
Geb
4,524
452
14
1
0
194,678
3
W
Arachne
5,946
595
52
5
0
243,304
4
W
Ymir
6,077
608
14
1
0
180,556
0
L
Gilgamesh
5,467
547
48
5
0
225,204
0
L
Thanatos
4,273
427
35
4
0
184,556
0
W
Nu Wa
6,600
660
69
7
0
187,218
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role