Player Matchup

Geb
Geb
GloopyTube
Geb
Level 11
God Stats
1W - 1L
1,270 SR
Queue Stats
13W - 10L
1,605 Elo+
Party 2
Ymir
Ymir
HantaSero49
Ymir
Level 7
God Stats
0W - 1L
1,138 SR
Queue Stats
1W - 3L
1,415 Elo+
Party 3
King Arthur
King Arthur
Peterp4rker
King Arthur
Level 28
God Stats
32W - 45L
1,492 SR
Queue Stats
294W - 339L
1,440 Elo+
Solo
Medusa
Medusa
killerKOMBOwen
Medusa
Level 104
God Stats
5W - 3L
1,623 SR
Queue Stats
18W - 16L
1,450 Elo+
Party 2
Nemesis
Nemesis
maymay04
Nemesis
Level 7
God Stats
1W - 1L
1,256 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 3
Team Averages
Level 31
1,356 SR
1,445 Elo+

VS

Team Averages
Level 30
1,552 SR
1,487 Elo+
Nike
Nike
 
Nike
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
AstroHorizon
Olorun
Level 36
God Stats
3W - 2L
1,604 SR
Queue Stats
168W - 200L
1,415 Elo+
Party 1
Yemoja
Yemoja
Be Drippy
Yemoja
Level 14
God Stats
6W - 6L
1,885 SR
Queue Stats
22W - 25L
1,688 Elo+
Party 1
Hachiman
Hachiman
WingedHussar380
Hachiman
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 57L
1,415 Elo+
Party 1
Xbalanque
Xbalanque
aminethegoat
Xbalanque
Level 29
God Stats
12W - 18L
1,271 SR
Queue Stats
132W - 149L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,780
435
2,390
7,312
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

3
0 / 5 / 0
3,868
352
637
4,531
1,011
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Peterp4rker
King Arthur
11
3 / 1 / 0
6,170
561
3,929
6,698
3,305
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 3 / 0
6,652
605
7,193
6,099
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
maymay04
Nemesis
3
0 / 0 / 0
3,905
355
0
2,335
358
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 1 / 0
6,247
568
2,852
6,034
2,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
11
4 / 3 / 0
7,109
646
3,742
7,261
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Be Drippy
Yemoja
8
1 / 1 / 3
5,703
518
2,013
3,594
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
9
0 / 3 / 0
5,419
493
1,661
5,040
1,199
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
aminethegoat
Xbalanque
10
4 / 1 / 1
6,012
547
6,128
4,787
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
9
Kills
10
10
Deaths
9
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
0
1
W
Olorun
4
3
0
1.33
W
Yemoja
Be Drippy
Yemoja
1
1
3
2.5
L
0
1
1
0.5
L
0
5
0
0
L
King Arthur
Peterp4rker
King Arthur
3
1
0
3
W
Hachiman
0
3
0
0
W
Xbalanque
aminethegoat
Xbalanque
4
1
1
4.5
L
6
3
0
2
L
Nemesis
maymay04
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,149
Damage
16,396
26,975
Taken
26,716
10,108
Mitigated
11,982
5,794
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,852
861
0
1,000
6,034
2,932
28
0
6,034
0
29,431
W
Olorun
3,742
2,206
0
1,748
7,261
4,340
846
30
7,231
36,877
3,765
W
Yemoja
Be Drippy
Yemoja
2,013
736
632
713
3,594
1,908
117
1,161
2,433
8,539
0
L
2,390
320
76
1,344
7,312
3,077
48
1,245
6,067
14,162
0
L
637
224
0
0
4,531
1,011
0
670
3,861
3,465
0
L
King Arthur
Peterp4rker
King Arthur
3,929
240
0
2,774
6,698
3,305
0
0
6,698
0
30,464
W
Hachiman
1,661
1,315
0
1,167
5,040
1,199
159
0
5,040
0
26,253
W
Xbalanque
aminethegoat
Xbalanque
6,128
4,471
0
575
4,787
1,603
733
1,836
2,951
0
35,464
L
7,193
3,394
0
1,280
6,099
2,357
0
3,186
2,913
0
33,771
L
Nemesis
maymay04
Nemesis
0
0
0
320
2,335
358
0
0
2,335
0
5,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
30,490
153
Minions Killed
288
0
Camps Cleared
0
822,679
Distance Traveled
922,700
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,247
568
79
7
0
194,877
2
W
Olorun
7,109
646
77
7
0
171,800
0
W
Yemoja
5,703
518
10
1
0
200,146
2
L
Geb
4,780
435
11
1
0
216,050
1
L
Ymir
3,868
352
8
1
0
125,513
1
L
King Arthur
6,170
561
65
6
0
187,563
0
W
Hachiman
5,419
493
51
5
0
173,389
0
W
Xbalanque
6,012
547
71
6
0
182,488
4
L
Medusa
6,652
605
59
5
0
205,491
1
L
Nemesis
3,905
355
10
1
0
88,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role