Player Matchup

Cthulhu
Cthulhu
DunderxMifflin
Cthulhu
Level 28
God Stats
3W - 2L
1,430 SR
Queue Stats
123W - 125L
1,657 Elo+
Solo
Aphrodite
Aphrodite
EllieK0201
Aphrodite
Level 21
God Stats
5W - 2L
1,610 SR
Queue Stats
47W - 45L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
I_Pod_I
Cu Chulainn
Level 29
God Stats
1W - 0L
1,304 SR
Queue Stats
78W - 67L
1,530 Elo+
Solo
Jing Wei
Jing Wei
Meruem6321
Jing Wei
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 34L
1,624 Elo+
Solo
Ravana
Ravana
Phrightless
Ravana
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
123W - 112L
1,672 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,596 Elo+

VS

Team Averages
Level 15
1,629 SR
1,589 Elo+
Chronos
Chronos
Duhske
Chronos
Level 29
God Stats
4W - 2L
1,859 SR
Queue Stats
408W - 300L
1,683 Elo+
Solo
Aphrodite
Aphrodite
Holistic05
Aphrodite
Level 28
God Stats
8W - 6L
1,718 SR
Queue Stats
200W - 199L
1,592 Elo+
Solo
Medusa
Medusa
NINJAe5389
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
Shadow_Fang23
Sun Wukong
Level 11
God Stats
1W - 2L
1,569 SR
Queue Stats
23W - 24L
1,617 Elo+
Solo
Susano
Susano
nestor0511
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
10,224
538
7,145
11,267
9,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
EllieK0201
Aphrodite
17
7 / 1 / 6
10,433
549
3,686
8,992
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
I_Pod_I
Cu Chulainn
15
3 / 1 / 17
9,074
478
7,286
14,129
8,360
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Meruem6321
Jing Wei
17
9 / 0 / 10
11,137
586
9,997
10,625
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
18
8 / 1 / 4
11,173
588
9,406
7,259
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Duhske
Chronos
10
1 / 2 / 0
7,403
390
2,403
5,367
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Holistic05
Aphrodite
10
0 / 11 / 2
7,125
375
2,418
12,636
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
NINJAe5389
Medusa
6
0 / 5 / 0
5,765
303
1,679
5,098
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Shadow_Fang23
Sun Wukong
13
2 / 8 / 0
8,002
421
8,235
15,235
11,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
nestor0511
Susano
12
0 / 5 / 0
7,438
391
3,547
12,886
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
30
Kills
3
3
Deaths
31
45
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
Duhske
Chronos
1
2
0
0.5
W
3
0
8
7
W
Aphrodite
EllieK0201
Aphrodite
7
1
6
10
L
Aphrodite
Holistic05
Aphrodite
0
11
2
0.09
W
Cu Chulainn
I_Pod_I
Cu Chulainn
3
1
17
11.5
W
Jing Wei
Meruem6321
Jing Wei
9
0
10
14
L
Medusa
NINJAe5389
Medusa
0
5
0
0
W
Ravana
8
1
4
10
L
Sun Wukong
Shadow_Fang23
Sun Wukong
2
8
0
0.25
L
Susano
nestor0511
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,520
Damage
18,282
52,272
Taken
51,222
30,492
Mitigated
26,724
26,475
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Duhske
Chronos
2,403
657
0
1,618
5,367
1,684
0
322
5,045
31,488
3,321
W
7,145
607
788
1,968
11,267
9,665
1,287
277
10,872
60,766
0
W
Aphrodite
EllieK0201
Aphrodite
3,686
214
3,228
7,073
8,992
3,939
1,305
1,657
7,335
64,030
0
L
Aphrodite
Holistic05
Aphrodite
2,418
0
1,046
2,544
12,636
7,647
54
1,929
10,707
23,277
0
W
Cu Chulainn
I_Pod_I
Cu Chulainn
7,286
1,092
0
2,940
14,129
8,360
353
841
12,763
1,574
26,754
W
Jing Wei
Meruem6321
Jing Wei
9,997
8,514
0
7,534
10,625
4,077
4,915
0
10,625
0
102,875
L
Medusa
NINJAe5389
Medusa
1,679
1,092
0
50
5,098
1,365
0
1,766
3,332
0
10,439
W
Ravana
9,406
2,525
0
2,944
7,259
4,451
0
1,767
5,366
0
98,172
L
Sun Wukong
Shadow_Fang23
Sun Wukong
8,235
2,835
0
1,106
15,235
11,739
52
2,686
12,549
0
39,133
L
Susano
nestor0511
Susano
3,547
202
50
3,086
12,886
4,289
0
4,339
8,547
0
46,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
35,733
591
Minions Killed
301
0
Camps Cleared
0
1,813,130
Distance Traveled
1,255,011
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,403
390
90
5
0
196,853
2
W
Cthulhu
10,224
538
122
6
0
353,937
1
W
Aphrodite
10,433
549
108
6
0
362,501
1
L
Aphrodite
7,125
375
52
3
0
230,323
3
W
Cu Chulainn
9,074
478
42
2
0
391,371
1
W
Jing Wei
11,137
586
150
8
0
341,313
0
L
Medusa
5,765
303
18
1
0
149,876
1
W
Ravana
11,173
588
169
9
0
364,008
4
L
Sun Wukong
8,002
421
54
3
0
344,223
0
L
Susano
7,438
391
87
5
0
333,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role