Player Matchup

Anubis
Anubis
Jrobidas17
Anubis
Level 43
God Stats
7W - 9L
1,457 SR
Queue Stats
66W - 53L
1,480 Elo+
Party 1
Nox
Nox
Ninjadude3765
Nox
Level 41
God Stats
5W - 4L
1,645 SR
Queue Stats
58W - 52L
1,435 Elo+
Party 1
Kali
Kali
Timaaaay
Kali
Level 36
God Stats
6W - 4L
1,541 SR
Queue Stats
60W - 60L
1,482 Elo+
Party 1
Team Averages
Level 40
1,548 SR
1,466 Elo+

VS

Team Averages
Level 78
1,502 SR
1,395 Elo+
Tiamat
Tiamat
FMV-666
Tiamat
Level 61
God Stats
4W - 16L
1,433 SR
Queue Stats
106W - 163L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
mrbananafap
Gilgamesh
Level 66
God Stats
63W - 74L
1,463 SR
Queue Stats
240W - 338L
1,378 Elo+
Party 2
Bastet
Bastet
vali2592003
Bastet
Level 108
God Stats
8W - 6L
1,609 SR
Queue Stats
296W - 410L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jrobidas17
Anubis
16
5 / 4 / 8
12,582
629
11,073
17,574
8,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 8
13,019
651
11,078
10,524
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
17
6 / 2 / 9
13,632
682
15,807
16,576
6,273
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FMV-666
Tiamat
16
2 / 5 / 6
11,792
590
10,073
14,176
7,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
mrbananafap
Gilgamesh
13
1 / 8 / 3
10,731
537
8,032
18,755
12,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
14
5 / 4 / 2
12,098
605
13,280
11,201
3,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
8
8
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FMV-666
Tiamat
2
5
6
1
W
Anubis
Jrobidas17
Anubis
5
4
8
2.25
W
6
2
8
5
W
Kali
6
2
9
5.25
L
Gilgamesh
mrbananafap
Gilgamesh
1
8
3
0.31
L
Bastet
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,958
Damage
31,385
44,674
Taken
44,132
18,154
Mitigated
23,381
17,186
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FMV-666
Tiamat
10,073
835
51
3,116
14,176
7,149
0
8,667
5,509
39,512
0
W
Anubis
Jrobidas17
Anubis
11,073
334
477
10,001
17,574
8,138
794
5,049
12,101
47,150
0
W
11,078
413
0
1,323
10,524
3,743
846
2,217
8,155
56,720
0
W
Kali
15,807
9,158
0
5,385
16,576
6,273
1,303
3,780
12,572
0
46,805
L
Gilgamesh
mrbananafap
Gilgamesh
8,032
1,782
0
804
18,755
12,403
195
10,465
8,290
0
20,622
L
Bastet
13,280
2,542
0
2,288
11,201
3,829
330
3,155
8,046
0
26,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
34,621
248
Minions Killed
135
12
Camps Cleared
2
1,053,551
Distance Traveled
1,001,230
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,792
590
79
4
2
353,871
3
W
Anubis
12,582
629
75
4
2
297,558
0
W
Nox
13,019
651
102
5
5
373,326
4
W
Kali
13,632
682
71
4
5
382,667
1
L
Gilgamesh
10,731
537
26
1
0
350,669
1
L
Bastet
12,098
605
30
2
0
296,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role