Player Matchup

Sun Wukong
Sun Wukong
AsSJazzle
Sun Wukong
Level 16
God Stats
14W - 25L
1,359 SR
Queue Stats
19W - 36L
1,273 Elo+
Party 3
Izanami
Izanami
Ogplug42
Izanami
Level 8
God Stats
5W - 11L
1,405 SR
Queue Stats
8W - 27L
1,179 Elo+
Party 3
Kukulkan
Kukulkan
SaphreWraith
Kukulkan
Level 25
God Stats
3W - 4L
1,186 SR
Queue Stats
93W - 67L
1,283 Elo+
Party 1
Neith
Neith
Topblizzard
Neith
Level 25
God Stats
17W - 17L
1,472 SR
Queue Stats
82W - 105L
1,398 Elo+
Solo
Da Ji
Da Ji
ipodass243
Da Ji
Level 8
God Stats
7W - 6L
1,398 SR
Queue Stats
16W - 11L
1,321 Elo+
Party 1
Team Averages
Level 16
1,364 SR
1,291 Elo+

VS

Team Averages
Level 12
1,288 SR
1,255 Elo+
Ah Puch
Ah Puch
AlphaPenguin13
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,399 Elo+
Solo
Ares
Ares
DarthPlagueis69
Ares
Level 7
God Stats
2W - 2L
1,572 SR
Queue Stats
50W - 55L
1,294 Elo+
Party 2
Ra
Ra
Davidleonp2007
Ra
Level 6
God Stats
0W - 2L
1,072 SR
Queue Stats
3W - 7L
1,216 Elo+
Solo
Geb
Geb
enriquenicio
Geb
Level 10
God Stats
17W - 25L
1,132 SR
Queue Stats
49W - 53L
1,253 Elo+
Party 2
Jing Wei
Jing Wei
mrcsw2
Jing Wei
Level 9
God Stats
4W - 19L
1,162 SR
Queue Stats
6W - 25L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AsSJazzle
Sun Wukong
19
14 / 4 / 28
12,972
1,297
21,754
13,632
11,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Ogplug42
Izanami
19
11 / 3 / 21
12,057
1,206
16,789
12,935
5,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
SaphreWraith
Kukulkan
19
10 / 1 / 32
12,739
1,274
30,530
7,174
2,888
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 0 / 28
11,066
1,107
14,666
12,623
5,289
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
18
11 / 7 / 19
11,945
1,195
10,808
12,380
5,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 9
10,621
1,062
15,749
16,712
6,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 12 / 7
11,531
1,153
9,448
27,123
22,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 15 / 8
9,908
991
8,782
19,072
6,843
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 7 / 9
11,052
1,105
13,084
24,479
18,017
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
mrcsw2
Jing Wei
16
1 / 10 / 7
9,284
928
6,499
13,574
4,913
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
55
54
Kills
15
15
Deaths
54
128
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
10
9
0.75
W
Sun Wukong
AsSJazzle
Sun Wukong
14
4
28
7
L
6
12
7
0.79
L
2
15
8
0.4
W
Izanami
Ogplug42
Izanami
11
3
21
7.17
W
Kukulkan
SaphreWraith
Kukulkan
10
1
32
26
W
8
0
28
22
L
3
7
9
1.07
W
Da Ji
11
7
19
2.93
L
Jing Wei
mrcsw2
Jing Wei
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,547
Damage
53,562
58,744
Taken
100,960
30,108
Mitigated
58,322
2,652
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,749
2,084
282
2,624
16,712
6,420
0
3,707
12,776
44,596
0
W
Sun Wukong
AsSJazzle
Sun Wukong
21,754
5,210
0
1,269
13,632
11,162
0
11,082
2,550
0
32,457
L
9,448
737
0
400
27,123
22,129
0
11,347
15,585
23,551
0
L
8,782
1,150
480
835
19,072
6,843
0
5,675
13,049
20,690
0
W
Izanami
Ogplug42
Izanami
16,789
14,118
0
0
12,935
5,502
0
10,331
2,604
0
36,081
W
Kukulkan
SaphreWraith
Kukulkan
30,530
1,513
0
0
7,174
2,888
0
6,396
778
54,982
0
W
14,666
7,005
0
1,313
12,623
5,289
0
10,819
1,804
0
30,381
L
13,084
1,016
102
364
24,479
18,017
0
6,887
17,279
39,275
0
W
Da Ji
10,808
4,465
0
70
12,380
5,267
0
8,435
3,945
0
15,063
L
Jing Wei
mrcsw2
Jing Wei
6,499
3,602
0
0
13,574
4,913
0
2,914
10,511
0
23,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,779
Gold Earned
52,396
206
Minions Killed
183
3
Camps Cleared
3
874,512
Distance Traveled
754,027
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,621
1,062
68
7
1
148,283
0
W
Sun Wukong
12,972
1,297
32
3
1
185,530
0
L
Ares
11,531
1,153
20
2
0
151,916
0
L
Ra
9,908
991
19
2
0
163,654
0
W
Izanami
12,057
1,206
72
7
1
171,529
0
W
Kukulkan
12,739
1,274
56
6
1
188,358
0
W
Neith
11,066
1,107
37
4
0
196,539
0
L
Geb
11,052
1,105
51
5
1
171,796
1
W
Da Ji
11,945
1,195
9
1
0
132,556
2
L
Jing Wei
9,284
928
25
3
1
118,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role