Player Matchup

Sol
Sol
Ketsh2A
Sol
Level 158
God Stats
12W - 3L
1,552 SR
Queue Stats
279W - 297L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
Nuage2Chaton
Hun Batz
Level 126
God Stats
4W - 7L
1,487 SR
Queue Stats
168W - 194L
1,484 Elo+
Party 1
Erlang Shen
Erlang Shen
Presssurre
Erlang Shen
Level 129
God Stats
7W - 6L
1,165 SR
Queue Stats
215W - 218L
1,420 Elo+
Solo
Team Averages
Level 138
1,401 SR
1,467 Elo+

VS

Team Averages
Level 58
1,558 SR
1,472 Elo+
Geb
Geb
NHFN
Geb
Level 101
God Stats
3W - 3L
1,665 SR
Queue Stats
371W - 246L
1,522 Elo+
Party 2
Ra
Ra
WeEeaBoHunter
Ra
Level 66
God Stats
3W - 5L
1,508 SR
Queue Stats
302W - 220L
1,519 Elo+
Party 2
Medusa
Medusa
juan152007
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
5 / 0 / 7
8,254
825
11,782
8,012
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Nuage2Chaton
Hun Batz
11
2 / 1 / 10
7,504
750
3,998
7,322
3,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Presssurre
Erlang Shen
12
5 / 0 / 5
7,904
790
4,891
7,850
5,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
NHFN
Geb
10
0 / 4 / 0
6,326
633
4,887
9,526
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
1 / 2 / 0
6,437
644
6,583
7,247
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
juan152007
Medusa
6
0 / 7 / 0
5,482
548
943
8,249
2,305
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
12
Kills
1
1
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
5
0
7
8.5
L
Geb
NHFN
Geb
0
4
0
0
W
Hun Batz
Nuage2Chaton
Hun Batz
2
1
10
7
W
Erlang Shen
Presssurre
Erlang Shen
5
0
5
7.5
L
1
2
0
0.5
L
Medusa
juan152007
Medusa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
12,413
23,184
Taken
25,022
10,971
Mitigated
12,465
11,148
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
11,782
5,837
0
4,893
8,012
2,708
1,542
3,401
4,129
37,991
4,976
L
Geb
NHFN
Geb
4,887
508
0
775
9,526
7,608
0
4,668
4,384
18,169
0
W
Hun Batz
Nuage2Chaton
Hun Batz
3,998
1,024
244
2,300
7,322
3,158
691
4,793
2,311
0
23,196
W
Erlang Shen
Presssurre
Erlang Shen
4,891
1,437
0
3,711
7,850
5,105
839
2,932
4,733
0
15,229
L
6,583
625
481
812
7,247
2,552
0
3,687
3,223
25,663
0
L
Medusa
juan152007
Medusa
943
529
0
112
8,249
2,305
0
2,781
4,827
0
5,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
18,245
110
Minions Killed
80
6
Camps Cleared
3
570,300
Distance Traveled
500,900
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,254
825
58
6
4
179,887
2
L
Geb
6,326
633
20
2
0
162,763
2
W
Hun Batz
7,504
750
33
3
2
182,356
1
W
Erlang Shen
7,904
790
19
2
0
208,057
0
L
Ra
6,437
644
51
5
1
189,479
1
L
Medusa
5,482
548
9
1
2
148,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role