Player Matchup

Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Conroyslayer
Hades
Level 136
God Stats
2W - 2L
1,677 SR
Queue Stats
408W - 454L
1,517 Elo+
Party 1
Charybdis
Charybdis
Hashirama01
Charybdis
Level 102
God Stats
0W - 2L
1,288 SR
Queue Stats
134W - 122L
1,540 Elo+
Party 1
Ra
Ra
thewaffmaster
Ra
Level 69
God Stats
86W - 72L
1,611 SR
Queue Stats
410W - 422L
1,527 Elo+
Solo
Loki
Loki
xXUNBOUNDXx
Loki
Level 102
God Stats
0W - 2L
1,260 SR
Queue Stats
84W - 79L
1,525 Elo+
Solo
Team Averages
Level 104
1,467 SR
1,522 Elo+

VS

Team Averages
Level 93
1,472 SR
1,514 Elo+
Geb
Geb
BigBootyBoi125
Geb
Level 83
God Stats
7W - 8L
1,593 SR
Queue Stats
144W - 197L
1,470 Elo+
Party 2
Sol
Sol
CalzoneTheGod
Sol
Level 92
God Stats
7W - 6L
1,511 SR
Queue Stats
301W - 321L
1,486 Elo+
Party 2
Bellona
Bellona
KatMH
Bellona
Level 79
God Stats
8W - 7L
1,570 SR
Queue Stats
279W - 243L
1,548 Elo+
Solo
Skadi
Skadi
SquidgyIowa160
Skadi
Level 106
God Stats
6W - 5L
1,183 SR
Queue Stats
172W - 208L
1,452 Elo+
Party 2
Bastet
Bastet
TGr8Cornholio42
Bastet
Level 105
God Stats
6W - 3L
1,504 SR
Queue Stats
166W - 150L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
4 / 2 / 1
9,417
589
6,471
10,224
9,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 6 / 9
7,198
450
11,953
17,133
10,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Hashirama01
Charybdis
11
2 / 4 / 8
7,535
471
9,360
10,614
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 5
8,914
557
8,493
12,349
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 5
8,110
507
8,825
12,192
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 13
7,656
479
7,034
16,029
13,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 3 / 8
9,555
597
15,481
12,903
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
KatMH
Bellona
15
1 / 0 / 3
9,032
565
4,508
9,763
9,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 5 / 0
7,888
493
6,704
10,324
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
14 / 3 / 5
10,386
649
13,723
14,501
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
16
Kills
23
23
Deaths
16
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
2
1
2.25
W
0
5
13
1.3
W
7
3
8
3.67
L
3
6
9
1.25
L
Charybdis
Hashirama01
Charybdis
2
4
8
1.5
W
Bellona
KatMH
Bellona
1
0
3
2.5
W
1
5
0
0.2
W
14
3
5
5.5
L
3
5
5
1.1
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,102
Damage
47,450
62,512
Taken
63,520
31,625
Mitigated
36,125
18,523
Healing
23,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,471
394
0
1,659
10,224
9,079
0
1,211
9,013
54,396
0
W
7,034
750
488
2,601
16,029
13,979
0
5,922
9,991
23,526
0
W
15,481
6,956
0
8,187
12,903
4,529
2,062
6,453
6,256
71,963
0
L
11,953
970
840
5,399
17,133
10,453
0
8,862
8,271
29,819
0
L
Charybdis
Hashirama01
Charybdis
9,360
4,514
0
2,552
10,614
3,653
890
5,570
5,044
0
36,943
W
Bellona
KatMH
Bellona
4,508
1,587
0
5,152
9,763
9,438
288
3,947
5,724
0
55,166
W
6,704
3,120
0
2,055
10,324
2,939
0
3,536
6,724
0
59,269
W
13,723
4,711
0
4,947
14,501
5,240
600
6,594
7,743
0
54,756
L
8,493
315
2,024
3,589
12,349
4,394
0
4,448
7,901
66,098
0
L
8,825
2,403
0
2,460
12,192
4,046
0
2,424
9,768
0
42,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,174
Gold Earned
44,517
422
Minions Killed
469
0
Camps Cleared
0
1,517,993
Distance Traveled
1,549,387
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,417
589
114
7
0
327,885
2
W
Geb
7,656
479
29
2
0
307,913
2
W
Sol
9,555
597
111
7
0
294,476
3
L
Hades
7,198
450
39
2
0
270,809
0
L
Charybdis
7,535
471
63
4
0
281,976
5
W
Bellona
9,032
565
141
9
0
329,614
7
W
Skadi
7,888
493
102
6
0
282,395
3
W
Bastet
10,386
649
86
5
0
334,989
3
L
Ra
8,914
557
132
8
0
293,508
3
L
Loki
8,110
507
74
5
0
343,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role