Player Matchup

Chaac
Chaac
CedIsBack
Chaac
Level 96
God Stats
28W - 12L
1,800 SR
Queue Stats
160W - 139L
1,503 Elo+
Solo
Da Ji
Da Ji
DRK_Cavs
Da Ji
Level 105
God Stats
8W - 0L
1,855 SR
Queue Stats
86W - 73L
1,487 Elo+
Solo
Anhur
Anhur
GPK_ARR0
Anhur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
GPK_Judge
Baron Samedi
Level 147
God Stats
23W - 21L
1,577 SR
Queue Stats
574W - 556L
1,498 Elo+
Party 1
Merlin
Merlin
WFD ROLLINHEAVY
Merlin
Level 106
God Stats
7W - 2L
1,696 SR
Queue Stats
156W - 148L
1,551 Elo+
Solo
Team Averages
Level 111
1,686 SR
1,508 Elo+

VS

Team Averages
Level 114
1,507 SR
1,532 Elo+
Zeus
Zeus
BlondeHades
Zeus
Level 155
God Stats
6W - 8L
1,519 SR
Queue Stats
452W - 427L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
Fishbutta860
Danzaburou
Level 121
God Stats
165W - 137L
1,565 SR
Queue Stats
413W - 372L
1,498 Elo+
Solo
Bastet
Bastet
Jammyjellie
Bastet
Level 125
God Stats
4W - 3L
1,353 SR
Queue Stats
224W - 260L
1,523 Elo+
Party 2
Geb
Geb
SonicPower115
Geb
Level 104
God Stats
2W - 1L
1,623 SR
Queue Stats
253W - 222L
1,589 Elo+
Solo
Cerberus
Cerberus
Tigers81812920
Cerberus
Level 67
God Stats
21W - 22L
1,475 SR
Queue Stats
209W - 208L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CedIsBack
Chaac
16
0 / 4 / 1
9,970
525
15,964
17,995
14,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
DRK_Cavs
Da Ji
16
10 / 2 / 8
10,528
554
10,861
15,843
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
GPK_ARR0
Anhur
16
2 / 0 / 3
9,518
501
5,858
7,163
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
GPK_Judge
Baron Samedi
15
4 / 3 / 5
8,636
455
6,970
15,140
10,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 4 / 9
9,496
500
8,599
8,086
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 1
10,511
553
10,293
7,949
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Fishbutta860
Danzaburou
15
0 / 2 / 3
9,155
482
5,048
9,961
2,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
14
2 / 7 / 4
8,721
459
11,476
16,166
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 2
8,851
466
4,122
16,904
16,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
16
3 / 1 / 1
9,814
517
12,456
19,251
17,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
18
Kills
13
13
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
Chaac
CedIsBack
Chaac
0
4
1
0.13
W
Da Ji
DRK_Cavs
Da Ji
10
2
8
7
L
Danzaburou
Fishbutta860
Danzaburou
0
2
3
0.75
W
Anhur
GPK_ARR0
Anhur
2
0
3
3.5
W
Baron Samedi
GPK_Judge
Baron Samedi
4
3
5
2.17
L
Bastet
2
7
4
0.57
L
2
3
2
1
L
Cerberus
3
1
1
3.5
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,252
Damage
43,395
64,227
Taken
70,231
35,571
Mitigated
44,237
19,529
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,293
313
0
612
7,949
2,196
438
3,698
3,979
68,490
0
W
Chaac
CedIsBack
Chaac
15,964
3,963
0
5,896
17,995
14,430
0
10,294
7,701
36
73,981
W
Da Ji
DRK_Cavs
Da Ji
10,861
1,964
0
5,859
15,843
5,829
444
5,341
10,502
0
65,046
L
Danzaburou
Fishbutta860
Danzaburou
5,048
1,577
0
3,089
9,961
2,774
0
2,575
7,336
0
64,427
W
Anhur
GPK_ARR0
Anhur
5,858
1,854
0
1,253
7,163
2,250
627
1,307
5,856
0
55,785
W
Baron Samedi
GPK_Judge
Baron Samedi
6,970
418
994
4,112
15,140
10,334
0
6,011
9,129
44,857
0
L
Bastet
11,476
3,274
0
4,756
16,166
5,452
0
2,997
12,995
0
58,146
L
4,122
541
2,010
2,624
16,904
16,408
0
4,641
12,145
25,236
0
L
Cerberus
12,456
1,684
0
7,382
19,251
17,407
526
1,040
18,171
67,354
0
W
8,599
652
0
1,415
8,086
2,728
137
3,918
4,168
51,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
47,052
556
Minions Killed
526
0
Camps Cleared
0
1,767,387
Distance Traveled
1,768,706
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,511
553
134
7
0
350,250
7
W
Chaac
9,970
525
156
8
0
336,407
0
W
Da Ji
10,528
554
101
5
0
408,930
1
L
Danzaburou
9,155
482
116
6
0
369,568
1
W
Anhur
9,518
501
120
6
0
358,832
3
W
Baron Samedi
8,636
455
63
3
0
328,296
6
L
Bastet
8,721
459
95
5
0
366,972
1
L
Geb
8,851
466
37
2
0
353,084
5
L
Cerberus
9,814
517
144
8
0
328,832
0
W
Merlin
9,496
500
116
6
0
334,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role