Player Matchup

Susano
Susano
Jewbaby15
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,360 Elo+
Party 1
Medusa
Medusa
Joknson
Medusa
Level 27
God Stats
2W - 0L
1,797 SR
Queue Stats
70W - 70L
1,405 Elo+
Party 1
Thoth
Thoth
Tako1651
Thoth
Level 23
God Stats
3W - 8L
1,079 SR
Queue Stats
184W - 203L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
TheRomiu700
Baron Samedi
Level 23
God Stats
2W - 3L
1,336 SR
Queue Stats
52W - 60L
1,393 Elo+
Solo
Nemesis
Nemesis
TheStrock
Nemesis
Level 29
God Stats
4W - 6L
1,869 SR
Queue Stats
23W - 38L
1,305 Elo+
Solo
Team Averages
Level 26
1,516 SR
1,382 Elo+

VS

Team Averages
Level 16
1,478 SR
1,378 Elo+
Janus
Janus
HomieRhino
Janus
Level 14
God Stats
2W - 6L
1,295 SR
Queue Stats
11W - 16L
1,337 Elo+
Solo
Zeus
Zeus
UnKnownGLO
Zeus
Level 20
God Stats
1W - 2L
1,583 SR
Queue Stats
28W - 40L
1,375 Elo+
Solo
Neith
Neith
VASCODAGAMA18
Neith
Level 13
God Stats
2W - 3L
1,485 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 2
Nemesis
Nemesis
samueldax2890
Nemesis
Level 27
God Stats
0W - 1L
1,301 SR
Queue Stats
42W - 52L
1,327 Elo+
Solo
Izanami
Izanami
uwu_bars_
Izanami
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 3L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jewbaby15
Susano
19
3 / 7 / 7
12,751
510
8,659
18,704
7,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Joknson
Medusa
20
19 / 2 / 4
15,050
602
28,872
16,923
7,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Tako1651
Thoth
19
6 / 3 / 3
13,563
543
16,912
14,033
4,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TheRomiu700
Baron Samedi
16
0 / 1 / 4
11,035
441
5,630
9,166
8,764
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
TheStrock
Nemesis
20
6 / 3 / 3
13,261
530
6,524
18,211
7,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 6 / 3
9,851
394
5,758
10,592
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 11 / 3
11,814
473
12,393
20,540
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 5 / 3
9,916
397
10,645
13,849
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
19
6 / 9 / 5
12,083
483
10,751
25,753
9,316
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
uwu_bars_
Izanami
14
1 / 3 / 1
8,709
348
806
14,283
12,050
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
34
Kills
14
16
Deaths
34
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
1
6
3
0.42
W
Susano
Jewbaby15
Susano
3
7
7
0.93
W
Medusa
Joknson
Medusa
19
2
4
10.5
W
Thoth
Tako1651
Thoth
6
3
3
2.5
W
Baron Samedi
TheRomiu700
Baron Samedi
0
1
4
2
W
Nemesis
TheStrock
Nemesis
6
3
3
2.5
L
5
11
3
0.59
L
1
5
3
0.5
L
Nemesis
6
9
5
0.94
L
Izanami
uwu_bars_
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,597
Damage
40,353
77,037
Taken
85,017
35,607
Mitigated
33,838
20,213
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,758
171
0
312
10,592
3,013
631
3,744
6,848
50,229
0
W
Susano
Jewbaby15
Susano
8,659
1,217
0
4,946
18,704
7,624
1,766
3,730
14,974
0
82,488
W
Medusa
Joknson
Medusa
28,872
15,517
0
6,385
16,923
7,569
6,987
3,806
13,117
0
122,884
W
Thoth
Tako1651
Thoth
16,912
275
142
3,183
14,033
4,332
4,465
4,387
9,576
92,952
0
W
Baron Samedi
TheRomiu700
Baron Samedi
5,630
732
205
1,718
9,166
8,764
132
3,085
5,874
45,127
0
W
Nemesis
TheStrock
Nemesis
6,524
1,869
0
3,634
18,211
7,318
2,309
2,756
15,345
0
90,206
L
12,393
2,544
0
1,899
20,540
4,544
0
5,510
15,030
58,989
0
L
10,645
3,131
0
3,276
13,849
4,915
408
3,553
10,296
0
66,750
L
Nemesis
10,751
3,279
299
5,015
25,753
9,316
0
6,810
18,830
0
68,135
L
Izanami
uwu_bars_
Izanami
806
252
0
8
14,283
12,050
289
3,108
11,175
0
20,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,660
Gold Earned
52,373
678
Minions Killed
444
0
Camps Cleared
0
2,166,153
Distance Traveled
1,816,590
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,851
394
108
4
0
296,853
4
W
Susano
12,751
510
131
5
0
426,785
1
W
Medusa
15,050
602
148
6
0
468,018
0
W
Thoth
13,563
543
170
7
0
388,624
1
W
Baron Samedi
11,035
441
86
3
0
387,165
2
W
Nemesis
13,261
530
143
6
0
495,561
0
L
Zeus
11,814
473
94
4
0
330,855
0
L
Neith
9,916
397
104
4
0
411,136
0
L
Nemesis
12,083
483
97
4
0
441,697
0
L
Izanami
8,709
348
41
2
0
336,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role