Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Fir3bal1
Kukulkan
Level 148
God Stats
6W - 7L
1,504 SR
Queue Stats
533W - 572L
1,605 Elo+
Party 2
Ullr
Ullr
Zubaking
Ullr
Level 109
God Stats
41W - 22L
1,669 SR
Queue Stats
145W - 95L
1,647 Elo+
Party 2
Team Averages
Level 115
1,558 SR
1,584 Elo+

VS

Team Averages
Level 54
1,546 SR
1,321 Elo+
Ra
Ra
Uebelhardt
Ra
Level 66
God Stats
1W - 1L
1,457 SR
Queue Stats
24W - 37L
1,220 Elo+
Solo
Neith
Neith
VenuM2021
Neith
Level 29
God Stats
0W - 1L
1,734 SR
Queue Stats
22W - 22L
1,382 Elo+
Party 1
Bacchus
Bacchus
Пулик
Bacchus
Level 66
God Stats
4W - 1L
1,448 SR
Queue Stats
18W - 16L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 13
7,504
750
5,245
12,367
11,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Fir3bal1
Kukulkan
13
5 / 1 / 12
8,654
865
9,249
5,387
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
12
12 / 1 / 6
9,287
929
13,028
6,660
2,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,885
689
2,853
8,372
2,882
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
VenuM2021
Neith
10
0 / 7 / 2
6,256
626
5,352
9,088
3,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Пулик
Bacchus
9
2 / 4 / 1
7,265
727
4,491
13,376
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
3
4
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
13
3.75
W
Kukulkan
Fir3bal1
Kukulkan
5
1
12
11
L
1
7
2
0.29
L
Neith
VenuM2021
Neith
0
7
2
0.14
W
Ullr
12
1
6
15
L
Bacchus
Пулик
Bacchus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,522
Damage
12,696
24,414
Taken
30,836
15,943
Mitigated
20,135
4,767
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,245
821
261
2,597
12,367
11,347
45
3,861
8,506
0
15,080
W
Kukulkan
Fir3bal1
Kukulkan
9,249
796
0
986
5,387
2,070
1,415
1,550
3,837
33,848
0
L
2,853
272
507
718
8,372
2,882
0
1,507
6,705
17,629
0
L
Neith
VenuM2021
Neith
5,352
2,046
341
1,181
9,088
3,054
0
2,531
6,327
0
17,191
W
Ullr
13,028
3,879
0
923
6,660
2,526
366
2,394
4,266
0
31,027
L
Bacchus
Пулик
Bacchus
4,491
969
367
1,102
13,376
14,199
0
4,510
8,555
8,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
20,406
110
Minions Killed
79
8
Camps Cleared
1
570,483
Distance Traveled
548,922
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,504
750
18
2
1
184,690
1
W
Kukulkan
8,654
865
63
6
4
184,253
4
L
Ra
6,885
689
36
4
0
188,073
2
L
Neith
6,256
626
34
3
0
161,848
2
W
Ullr
9,287
929
29
3
3
201,540
1
L
Bacchus
7,265
727
9
1
1
199,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role