Player Matchup

Mulan
Mulan
Angelfire635
Mulan
Level 136
God Stats
13W - 6L
1,631 SR
Queue Stats
238W - 239L
1,597 Elo+
Solo
Neith
Neith
devilwoman0
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,519 Elo+
Solo
Vulcan
Vulcan
mcgiblets2
Vulcan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 66L
1,564 Elo+
Solo
Team Averages
Level 83
1,544 SR
1,560 Elo+

VS

Team Averages
Level 102
1,530 SR
1,577 Elo+
Ullr
Ullr
Mealsonwheelz35
Ullr
Level 153
God Stats
27W - 30L
1,564 SR
Queue Stats
342W - 281L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
T00LER
Gilgamesh
Level 129
God Stats
4W - 2L
1,525 SR
Queue Stats
177W - 128L
1,615 Elo+
Party 1
Chang'e
Chang'e
fourya
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 166L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
8,600
717
9,256
9,987
7,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 0 / 6
10,093
841
17,732
12,148
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
mcgiblets2
Vulcan
13
3 / 1 / 8
8,678
723
9,985
5,652
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,719
643
7,538
11,798
4,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
T00LER
Gilgamesh
11
1 / 4 / 1
6,940
578
9,524
18,145
10,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
fourya
Chang'e
9
1 / 8 / 3
7,147
596
4,794
11,736
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
4
4
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
2
4
1
0.63
L
Gilgamesh
T00LER
Gilgamesh
1
4
1
0.38
W
10
0
6
13
L
Chang'e
fourya
Chang'e
1
8
3
0.31
W
Vulcan
mcgiblets2
Vulcan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,973
Damage
21,856
27,787
Taken
41,679
15,436
Mitigated
18,613
13,330
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,256
1,010
0
3,033
9,987
7,611
451
1,879
7,591
0
17,444
L
7,538
1,873
0
2,855
11,798
4,029
0
4,261
7,269
0
32,089
L
Gilgamesh
T00LER
Gilgamesh
9,524
1,726
183
4,517
18,145
10,888
0
2,955
14,982
0
20,369
W
17,732
7,975
0
8,329
12,148
5,815
2,130
1,965
9,666
0
51,228
L
Chang'e
fourya
Chang'e
4,794
166
1,251
1,514
11,736
3,696
0
2,477
9,135
13,691
0
W
Vulcan
mcgiblets2
Vulcan
9,985
3,593
0
1,968
5,652
2,010
312
519
4,948
39,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,371
Gold Earned
21,806
157
Minions Killed
106
5
Camps Cleared
3
704,694
Distance Traveled
603,009
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,600
717
18
2
1
223,158
4
L
Ullr
7,719
643
60
5
1
210,705
2
L
Gilgamesh
6,940
578
14
1
2
211,283
1
W
Neith
10,093
841
73
6
2
226,055
1
L
Chang'e
7,147
596
32
3
0
181,021
0
W
Vulcan
8,678
723
66
6
2
255,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role