Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Cheyos
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,480 Elo+
Party 2
Bastet
Bastet
DonDanny
Bastet
Level 53
God Stats
15W - 4L
1,465 SR
Queue Stats
117W - 129L
1,444 Elo+
Solo
Ullr
Ullr
IeeStorm
Ullr
Level 33
God Stats
3W - 10L
1,390 SR
Queue Stats
83W - 96L
1,361 Elo+
Party 2
Bellona
Bellona
MURADinc
Bellona
Level 49
God Stats
1W - 2L
1,358 SR
Queue Stats
97W - 108L
1,455 Elo+
Party 2
Team Averages
Level 50
1,443 SR
1,448 Elo+

VS

Team Averages
Level 56
1,420 SR
1,431 Elo+
Ullr
Ullr
HotsSuck
Ullr
Level 29
God Stats
2W - 1L
1,438 SR
Queue Stats
62W - 67L
1,460 Elo+
Party 1
Vamana
Vamana
Tadesky
Vamana
Level 43
God Stats
86W - 82L
1,422 SR
Queue Stats
148W - 154L
1,458 Elo+
Party 3
Agni
Agni
ZIKNS
Agni
Level 106
God Stats
101W - 64L
1,518 SR
Queue Stats
156W - 154L
1,455 Elo+
Party 3
Ravana
Ravana
dyrebar
Ravana
Level 45
God Stats
10W - 12L
1,447 SR
Queue Stats
95W - 102L
1,456 Elo+
Party 1
Medusa
Medusa
Даглор
Medusa
Level 59
God Stats
4W - 11L
1,273 SR
Queue Stats
60W - 71L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 3 / 1
4,713
471
2,195
4,701
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Cheyos
Xing Tian
7
1 / 5 / 1
4,699
470
1,672
8,112
3,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
DonDanny
Bastet
9
4 / 3 / 0
5,531
553
2,920
7,603
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
7
0 / 5 / 2
4,638
464
1,787
4,903
787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MURADinc
Bellona
9
0 / 3 / 0
4,774
477
2,476
6,563
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
9 / 2 / 2
6,731
673
5,753
4,066
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Tadesky
Vamana
10
1 / 1 / 5
5,872
587
4,502
6,808
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
ZIKNS
Agni
9
3 / 1 / 4
5,961
596
4,560
2,879
726
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
dyrebar
Ravana
10
4 / 0 / 4
6,233
623
2,794
2,469
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
9
2 / 2 / 8
5,779
578
6,307
4,703
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
19
19
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
Xing Tian
Cheyos
Xing Tian
1
5
1
0.3
L
Bastet
DonDanny
Bastet
4
3
0
1.33
W
Ullr
9
2
2
5
L
Ullr
0
5
2
0.2
L
Bellona
MURADinc
Bellona
0
3
0
0
W
Vamana
Tadesky
Vamana
1
1
5
3.5
W
Agni
ZIKNS
Agni
3
1
4
5
W
Ravana
dyrebar
Ravana
4
0
4
6
W
Medusa
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,050
Damage
23,916
31,882
Taken
20,925
11,468
Mitigated
9,084
6,003
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,195
325
0
1,165
4,701
1,408
0
2,695
2,006
21,452
0
L
Xing Tian
Cheyos
Xing Tian
1,672
162
0
440
8,112
3,490
0
0
8,112
5,572
0
L
Bastet
DonDanny
Bastet
2,920
567
0
2,681
7,603
2,004
0
1,409
6,194
0
20,066
W
Ullr
5,753
2,316
0
812
4,066
1,234
386
1,342
2,724
0
21,881
L
Ullr
1,787
745
0
0
4,903
787
0
0
4,903
0
19,444
L
Bellona
MURADinc
Bellona
2,476
656
0
1,717
6,563
3,779
0
456
6,107
0
16,726
W
Vamana
Tadesky
Vamana
4,502
1,233
0
3,499
6,808
5,031
355
478
6,330
0
26,730
W
Agni
ZIKNS
Agni
4,560
753
0
500
2,879
726
690
1,215
1,664
28,264
0
W
Ravana
dyrebar
Ravana
2,794
559
0
1,615
2,469
691
259
266
2,203
0
25,882
W
Medusa
6,307
3,088
0
1,017
4,703
1,402
254
566
4,137
0
26,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
30,576
194
Minions Killed
258
0
Camps Cleared
0
862,292
Distance Traveled
986,815
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,713
471
38
4
0
166,156
1
L
Xing Tian
4,699
470
13
1
0
171,695
1
L
Bastet
5,531
553
46
5
0
195,026
0
W
Ullr
6,731
673
38
4
0
190,626
4
L
Ullr
4,638
464
50
5
0
153,194
1
L
Bellona
4,774
477
47
5
0
176,221
2
W
Vamana
5,872
587
56
6
0
189,246
4
W
Agni
5,961
596
60
6
0
199,624
0
W
Ravana
6,233
623
72
7
0
209,889
4
W
Medusa
5,779
578
32
3
0
197,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role