Player Matchup

Gilgamesh
Gilgamesh
BarkingGore
Gilgamesh
Level 155
God Stats
46W - 25L
1,709 SR
Queue Stats
321W - 322L
1,549 Elo+
Party 2
Geb
Geb
Ediblepaldin
Geb
Level 103
God Stats
11W - 9L
1,590 SR
Queue Stats
17W - 17L
1,544 Elo+
Solo
Scylla
Scylla
KulLaid
Scylla
Level 149
God Stats
51W - 49L
1,536 SR
Queue Stats
323W - 304L
1,554 Elo+
Party 2
Bastet
Bastet
QuantumPerc
Bastet
Level 126
God Stats
1W - 0L
1,312 SR
Queue Stats
211W - 213L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
TheAntkilla
Ah Puch
Level 148
God Stats
2W - 1L
1,607 SR
Queue Stats
89W - 85L
1,519 Elo+
Party 2
Team Averages
Level 136
1,551 SR
1,525 Elo+

VS

Team Averages
Level 112
1,496 SR
1,510 Elo+
Ares
Ares
ElLecheroMOT
Ares
Level 126
God Stats
6W - 4L
1,665 SR
Queue Stats
284W - 261L
1,506 Elo+
Party 1
Bastet
Bastet
Halfpast
Bastet
Level 69
God Stats
1W - 4L
1,393 SR
Queue Stats
173W - 180L
1,524 Elo+
Solo
Charybdis
Charybdis
Inzektor9925
Charybdis
Level 132
God Stats
166W - 180L
1,487 SR
Queue Stats
389W - 417L
1,529 Elo+
Solo
Nu Wa
Nu Wa
NSxRed
Nu Wa
Level 84
God Stats
9W - 13L
1,476 SR
Queue Stats
55W - 66L
1,507 Elo+
Solo
King Arthur
King Arthur
SylvieDragon418
King Arthur
Level 148
God Stats
13W - 21L
1,461 SR
Queue Stats
310W - 293L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarkingGore
Gilgamesh
16
2 / 1 / 10
9,811
654
8,345
10,962
12,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 1 / 13
9,755
650
6,607
14,165
14,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
KulLaid
Scylla
19
5 / 1 / 5
11,648
777
14,705
8,672
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
19
5 / 0 / 5
11,291
753
8,200
8,960
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
TheAntkilla
Ah Puch
17
4 / 3 / 7
10,224
682
15,351
10,082
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 3
8,752
583
5,146
15,534
15,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Halfpast
Bastet
16
1 / 6 / 1
9,212
614
9,830
12,559
4,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Inzektor9925
Charybdis
16
0 / 5 / 3
9,304
620
5,075
10,511
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
NSxRed
Nu Wa
18
4 / 3 / 1
10,655
710
10,387
8,293
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
SylvieDragon418
King Arthur
16
1 / 2 / 4
9,569
638
8,543
14,384
8,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
17
Kills
6
6
Deaths
17
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BarkingGore
Gilgamesh
2
1
10
7
W
1
1
13
7.5
L
0
1
3
1.5
L
Bastet
Halfpast
Bastet
1
6
1
0.25
L
Charybdis
Inzektor9925
Charybdis
0
5
3
0.3
W
Scylla
KulLaid
Scylla
5
1
5
7.5
L
Nu Wa
NSxRed
Nu Wa
4
3
1
1.5
W
Bastet
5
0
5
7.5
L
King Arthur
SylvieDragon418
King Arthur
1
2
4
1.5
W
Ah Puch
TheAntkilla
Ah Puch
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,208
Damage
38,981
52,841
Taken
61,281
39,569
Mitigated
36,559
14,629
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BarkingGore
Gilgamesh
8,345
1,078
0
2,301
10,962
12,945
28
3,964
6,998
0
21,618
W
6,607
342
0
1,118
14,165
14,787
0
4,717
9,448
19,345
0
L
5,146
60
0
720
15,534
15,807
0
9,799
5,014
25,368
0
L
Bastet
Halfpast
Bastet
9,830
2,602
0
1,035
12,559
4,665
0
6,256
5,796
0
26,656
L
Charybdis
Inzektor9925
Charybdis
5,075
2,549
0
1,015
10,511
4,217
0
6,395
3,790
0
35,190
W
Scylla
KulLaid
Scylla
14,705
2,300
0
4,461
8,672
3,404
1,327
1,947
6,725
63,281
0
L
Nu Wa
NSxRed
Nu Wa
10,387
2,883
0
538
8,293
3,160
710
5,157
2,731
47,113
0
W
Bastet
8,200
1,685
0
3,478
8,960
4,636
0
2,121
6,839
0
46,702
L
King Arthur
SylvieDragon418
King Arthur
8,543
974
0
3,592
14,384
8,710
0
8,125
5,670
0
32,761
W
Ah Puch
TheAntkilla
Ah Puch
15,351
389
0
3,271
10,082
3,797
1
3,300
6,782
44,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,729
Gold Earned
47,492
366
Minions Killed
378
10
Camps Cleared
7
1,426,773
Distance Traveled
1,325,310
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,811
654
23
2
0
279,173
1
W
Geb
9,755
650
28
2
0
317,336
0
L
Ares
8,752
583
48
3
2
225,917
3
L
Bastet
9,212
614
53
4
1
299,446
5
L
Charybdis
9,304
620
115
8
1
254,770
4
W
Scylla
11,648
777
148
10
4
253,166
1
L
Nu Wa
10,655
710
105
7
1
273,533
2
W
Bastet
11,291
753
89
6
6
324,261
1
L
King Arthur
9,569
638
57
4
2
271,644
4
W
Ah Puch
10,224
682
78
5
0
252,837
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role