Player Matchup

Vulcan
Vulcan
FluX0210
Vulcan
Level 86
God Stats
24W - 13L
1,674 SR
Queue Stats
150W - 121L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
JokerBruger
Guan Yu
Level 111
God Stats
6W - 3L
1,631 SR
Queue Stats
356W - 288L
1,488 Elo+
Party 1
Odin
Odin
NoTh1s1sPatr1ck
Odin
Level 34
God Stats
32W - 18L
1,604 SR
Queue Stats
201W - 149L
1,487 Elo+
Party 1
Team Averages
Level 77
1,636 SR
1,506 Elo+

VS

Team Averages
Level 113
1,640 SR
1,637 Elo+
Tyr
Tyr
DaddysGoodSucc
Tyr
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 4L
1,774 Elo+
Party 2
Cernunnos
Cernunnos
IcyDaddysSucc
Cernunnos
Level 125
God Stats
1W - 1L
1,705 SR
Queue Stats
22W - 11L
1,671 Elo+
Party 2
Vulcan
Vulcan
kantje
Vulcan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FluX0210
Vulcan
12
0 / 7 / 4
8,720
545
9,462
10,233
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
JokerBruger
Guan Yu
14
6 / 1 / 1
10,264
642
11,106
17,642
17,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 3
8,606
538
5,515
17,701
18,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
11,764
735
11,968
20,790
15,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
IcyDaddysSucc
Cernunnos
15
2 / 3 / 8
10,112
632
13,492
10,176
2,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
kantje
Vulcan
13
2 / 4 / 6
9,893
618
14,693
8,646
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
12
12
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Vulcan
FluX0210
Vulcan
0
7
4
0.29
W
Cernunnos
IcyDaddysSucc
Cernunnos
2
3
8
2
L
Guan Yu
JokerBruger
Guan Yu
6
1
1
6.5
L
1
4
3
0.63
W
Vulcan
kantje
Vulcan
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,083
Damage
40,153
45,576
Taken
39,612
41,006
Mitigated
20,666
5,446
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,968
2,299
60
10,426
20,790
15,631
361
5,166
14,067
0
30,571
L
Vulcan
FluX0210
Vulcan
9,462
2,914
0
204
10,233
4,584
0
1,499
8,734
38,049
0
W
Cernunnos
IcyDaddysSucc
Cernunnos
13,492
8,401
0
3,599
10,176
2,752
2,057
2,883
6,805
6
45,483
L
Guan Yu
JokerBruger
Guan Yu
11,106
1,073
1,195
3,547
17,642
17,758
0
7,000
10,642
0
24,760
L
5,515
741
0
500
17,701
18,664
0
6,469
11,232
223
19,639
W
Vulcan
kantje
Vulcan
14,693
5,352
0
1,556
8,646
2,283
729
1,886
6,227
56,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,590
Gold Earned
31,769
146
Minions Killed
181
5
Camps Cleared
8
863,523
Distance Traveled
848,466
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,764
735
39
2
1
304,426
2
L
Vulcan
8,720
545
75
5
1
263,273
2
W
Cernunnos
10,112
632
76
5
2
253,622
2
L
Guan Yu
10,264
642
37
2
3
315,558
4
L
Odin
8,606
538
34
2
1
284,692
3
W
Vulcan
9,893
618
66
4
5
290,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role