Player Matchup

Mulan
Mulan
BauerOlaf
Mulan
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 39L
1,709 Elo+
Solo
Chronos
Chronos
DaddyKrimbus
Chronos
Level 14
God Stats
1W - 2L
1,291 SR
Queue Stats
10W - 9L
1,608 Elo+
Party 1
Achilles
Achilles
DamonH2501
Achilles
Level 17
God Stats
6W - 4L
1,599 SR
Queue Stats
61W - 62L
1,617 Elo+
Party 1
Nox
Nox
KOX5324
Nox
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 17L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
Merasmusss
Gilgamesh
Level 15
God Stats
11W - 5L
1,588 SR
Queue Stats
56W - 52L
1,632 Elo+
Party 1
Team Averages
Level 19
1,496 SR
1,637 Elo+

VS

Team Averages
Level 20
1,549 SR
1,568 Elo+
Janus
Janus
Blitto
Janus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,567 Elo+
Solo
Xing Tian
Xing Tian
Farlssucks
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,535 Elo+
Solo
Fenrir
Fenrir
MRodkjaer
Fenrir
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
127W - 98L
1,590 Elo+
Party 2
Ullr
Ullr
Moners
Ullr
Level 28
God Stats
9W - 10L
1,531 SR
Queue Stats
107W - 87L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
TapparN
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 54L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BauerOlaf
Mulan
17
5 / 2 / 13
11,505
523
16,972
20,906
19,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
DaddyKrimbus
Chronos
19
7 / 0 / 5
12,780
581
10,700
11,250
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DamonH2501
Achilles
18
4 / 3 / 3
12,199
555
15,061
20,085
13,657
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
17
5 / 4 / 10
11,098
504
10,908
9,921
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Merasmusss
Gilgamesh
19
4 / 5 / 7
11,722
533
12,521
19,087
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blitto
Janus
18
5 / 3 / 6
11,316
514
15,309
15,663
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Farlssucks
Xing Tian
18
7 / 2 / 2
11,574
526
16,792
22,243
23,568
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
MRodkjaer
Fenrir
15
1 / 9 / 3
9,177
417
5,317
19,079
7,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Moners
Ullr
16
0 / 6 / 3
9,595
436
8,540
12,931
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
TapparN
Cthulhu
13
1 / 5 / 4
8,404
382
10,013
19,187
16,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
25
Kills
14
14
Deaths
25
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
BauerOlaf
Mulan
5
2
13
5.75
L
Janus
Blitto
Janus
5
3
6
2.67
W
Chronos
DaddyKrimbus
Chronos
7
0
5
9.5
W
Achilles
DamonH2501
Achilles
4
3
3
1.83
L
Xing Tian
Farlssucks
Xing Tian
7
2
2
4
W
Nox
5
4
10
2.5
L
Fenrir
MRodkjaer
Fenrir
1
9
3
0.28
W
Gilgamesh
Merasmusss
Gilgamesh
4
5
7
1.5
L
Ullr
Moners
Ullr
0
6
3
0.25
L
Cthulhu
TapparN
Cthulhu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,162
Damage
55,971
81,249
Taken
89,103
49,994
Mitigated
58,271
25,359
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BauerOlaf
Mulan
16,972
2,068
420
6,063
20,906
19,667
254
10,622
9,447
0
64,113
L
Janus
Blitto
Janus
15,309
1,597
150
2,507
15,663
5,645
0
3,803
11,766
92,722
0
W
Chronos
DaddyKrimbus
Chronos
10,700
5,511
0
4,885
11,250
5,727
4,806
4,687
6,348
78,240
9,491
W
Achilles
DamonH2501
Achilles
15,061
3,447
0
5,955
20,085
13,657
532
9,841
9,898
0
72,952
L
Xing Tian
Farlssucks
Xing Tian
16,792
1,372
0
5,429
22,243
23,568
0
4,836
17,286
78,473
0
W
Nox
10,908
258
81
2,061
9,921
3,666
640
4,876
4,918
57,783
0
L
Fenrir
MRodkjaer
Fenrir
5,317
664
0
4,896
19,079
7,720
0
3,732
15,207
0
64,814
W
Gilgamesh
Merasmusss
Gilgamesh
12,521
4,445
0
5,894
19,087
7,277
0
10,257
8,320
0
98,131
L
Ullr
Moners
Ullr
8,540
3,825
0
1,224
12,931
4,732
104
1,743
11,122
0
79,048
L
Cthulhu
TapparN
Cthulhu
10,013
617
381
2,552
19,187
16,606
0
6,159
12,741
31,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,304
Gold Earned
50,066
631
Minions Killed
588
0
Camps Cleared
0
2,217,175
Distance Traveled
2,149,461
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,505
523
80
4
0
447,222
6
L
Janus
11,316
514
156
7
0
464,672
7
W
Chronos
12,780
581
160
7
0
446,057
3
W
Achilles
12,199
555
136
6
0
421,288
5
L
Xing Tian
11,574
526
147
7
0
425,007
5
W
Nox
11,098
504
110
5
0
451,340
5
L
Fenrir
9,177
417
105
5
0
423,924
4
W
Gilgamesh
11,722
533
145
7
0
451,268
7
L
Ullr
9,595
436
145
7
0
399,063
8
L
Cthulhu
8,404
382
35
2
0
436,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role