Player Matchup

Jing Wei
Jing Wei
BDEOmega
Jing Wei
Level 76
God Stats
1W - 2L
1,766 SR
Queue Stats
162W - 199L
1,514 Elo+
Solo
Terra
Terra
Zadrizzy
Terra
Level 126
God Stats
2W - 3L
1,699 SR
Queue Stats
7W - 14L
1,495 Elo+
Party 1
Zeus
Zeus
oImFaded
Zeus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,498 Elo+
Party 1
Team Averages
Level 89
1,655 SR
1,502 Elo+

VS

Team Averages
Level 70
1,524 SR
1,545 Elo+
Sylvanus
Sylvanus
Crossplayer
Sylvanus
Level 68
God Stats
2W - 0L
1,487 SR
Queue Stats
19W - 11L
1,590 Elo+
Solo
Scylla
Scylla
MalaKyle
Scylla
Level 69
God Stats
8W - 3L
1,517 SR
Queue Stats
44W - 58L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
RoyaltySkies19
Gilgamesh
Level 74
God Stats
19W - 13L
1,569 SR
Queue Stats
320W - 298L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BDEOmega
Jing Wei
15
2 / 13 / 3
11,235
624
9,409
21,234
6,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
Zadrizzy
Terra
13
3 / 7 / 4
10,996
611
12,436
23,814
17,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
14
3 / 12 / 3
11,082
616
13,326
15,864
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crossplayer
Sylvanus
16
7 / 3 / 22
13,188
733
10,731
22,315
22,511
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
MalaKyle
Scylla
17
11 / 0 / 18
13,778
765
17,073
10,021
2,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RoyaltySkies19
Gilgamesh
16
14 / 5 / 11
13,307
739
24,770
24,877
22,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
8
Kills
32
32
Deaths
8
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BDEOmega
Jing Wei
2
13
3
0.27
W
Sylvanus
Crossplayer
Sylvanus
7
3
22
6
W
Scylla
MalaKyle
Scylla
11
0
18
20
W
Gilgamesh
RoyaltySkies19
Gilgamesh
14
5
11
3.9
L
Terra
Zadrizzy
Terra
3
7
4
0.71
L
Zeus
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,171
Damage
52,574
60,912
Taken
57,213
29,823
Mitigated
47,563
12,015
Healing
26,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BDEOmega
Jing Wei
9,409
7,832
0
4,040
21,234
6,291
288
10,776
10,458
0
42,126
W
Sylvanus
Crossplayer
Sylvanus
10,731
2,914
3,642
11,665
22,315
22,511
967
10,629
11,065
28,048
0
W
Scylla
MalaKyle
Scylla
17,073
844
68
3,604
10,021
2,990
1,149
5,174
4,621
47,788
0
W
Gilgamesh
RoyaltySkies19
Gilgamesh
24,770
6,196
1,203
6,415
24,877
22,062
296
9,359
15,010
12,172
56,653
L
Terra
Zadrizzy
Terra
12,436
1,920
830
5,971
23,814
17,982
0
13,250
10,564
25,077
0
L
Zeus
13,326
2,038
344
830
15,864
5,550
0
7,050
8,814
35,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
40,273
154
Minions Killed
167
3
Camps Cleared
11
802,341
Distance Traveled
931,955
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,235
624
78
4
2
268,931
3
W
Sylvanus
13,188
733
30
2
0
301,918
2
W
Scylla
13,778
765
72
4
1
337,499
2
W
Gilgamesh
13,307
739
65
4
10
292,538
2
L
Terra
10,996
611
22
1
0
315,200
1
L
Zeus
11,082
616
54
3
1
218,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role