Player Matchup

Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BINKSY360
Merlin
Level 28
God Stats
1W - 4L
1,128 SR
Queue Stats
38W - 46L
1,302 Elo+
Party 1
Susano
Susano
Buitre-1899-
Susano
Level 36
God Stats
2W - 0L
1,675 SR
Queue Stats
54W - 80L
1,236 Elo+
Solo
Thanatos
Thanatos
J2HReble
Thanatos
Level 64
God Stats
11W - 10L
1,475 SR
Queue Stats
40W - 70L
1,325 Elo+
Party 1
Baron Samedi
Baron Samedi
SONofREMMY
Baron Samedi
Level 46
God Stats
3W - 3L
1,256 SR
Queue Stats
4W - 5L
1,366 Elo+
Party 1
Team Averages
Level 51
1,407 SR
1,346 Elo+

VS

Team Averages
Level 60
1,498 SR
1,271 Elo+
Apollo
Apollo
BestGuyOnTeam
Apollo
Level 126
God Stats
1W - 2L
1,349 SR
Queue Stats
37W - 43L
1,210 Elo+
Party 2
Fenrir
Fenrir
S1RJ0N3S
Fenrir
Level 28
God Stats
2W - 1L
1,723 SR
Queue Stats
46W - 62L
1,276 Elo+
Party 3
Cu Chulainn
Cu Chulainn
THEKlNGYOUNG
Cu Chulainn
Level 40
God Stats
5W - 6L
1,418 SR
Queue Stats
66W - 87L
1,300 Elo+
Party 3
Sylvanus
Sylvanus
Wolf Gods6
Sylvanus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,187 Elo+
Party 2
Agni
Agni
xXDoCampoXx
Agni
Level 86
God Stats
5W - 5L
1,501 SR
Queue Stats
62W - 54L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
8 / 2 / 0
9,575
598
7,265
11,731
10,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
BINKSY360
Merlin
13
0 / 2 / 1
7,698
481
2,036
5,060
1,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
10
2 / 7 / 0
6,875
430
4,897
10,402
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
J2HReble
Thanatos
13
4 / 3 / 3
8,344
522
7,075
12,630
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SONofREMMY
Baron Samedi
13
1 / 1 / 5
7,845
490
10,941
7,086
6,549
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,789
424
4,314
6,579
1,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
S1RJ0N3S
Fenrir
13
8 / 2 / 2
8,328
521
8,182
9,452
7,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
THEKlNGYOUNG
Cu Chulainn
11
1 / 6 / 4
6,842
428
4,828
9,635
6,216
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Wolf Gods6
Sylvanus
11
0 / 4 / 3
6,795
425
3,077
12,899
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 1 / 3
9,081
568
5,776
6,236
1,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
15
Kills
15
15
Deaths
15
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
2
0
4
W
Merlin
BINKSY360
Merlin
0
2
1
0.25
L
3
2
0
1.5
W
Susano
2
7
0
0.29
W
Thanatos
J2HReble
Thanatos
4
3
3
1.83
L
Fenrir
S1RJ0N3S
Fenrir
8
2
2
4.5
W
Baron Samedi
SONofREMMY
Baron Samedi
1
1
5
3.5
L
Cu Chulainn
THEKlNGYOUNG
Cu Chulainn
1
6
4
0.5
L
Sylvanus
Wolf Gods6
Sylvanus
0
4
3
0.38
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,214
Damage
26,177
46,909
Taken
44,801
27,875
Mitigated
23,473
22,923
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,265
1,623
0
5,454
11,731
10,579
1,050
596
11,135
12,750
30,448
W
Merlin
BINKSY360
Merlin
2,036
66
0
1,155
5,060
1,735
533
2,163
2,897
42,455
0
L
4,314
2,818
697
2,032
6,579
1,614
0
2,904
3,675
0
36,894
W
Susano
4,897
960
0
1,997
10,402
3,393
0
2,653
7,749
0
29,328
W
Thanatos
J2HReble
Thanatos
7,075
1,985
0
8,811
12,630
5,619
0
2,972
9,658
81
55,904
L
Fenrir
S1RJ0N3S
Fenrir
8,182
1,452
121
1,182
9,452
7,498
0
1,167
8,245
4,138
23,957
W
Baron Samedi
SONofREMMY
Baron Samedi
10,941
691
1,103
4,403
7,086
6,549
429
1,687
5,399
45,898
0
L
Cu Chulainn
THEKlNGYOUNG
Cu Chulainn
4,828
2,227
0
120
9,635
6,216
0
1,460
8,135
0
28,209
L
Sylvanus
Wolf Gods6
Sylvanus
3,077
910
1,301
4,363
12,899
6,222
0
7,793
5,106
16,558
0
L
5,776
362
0
2,786
6,236
1,923
650
1,340
4,696
61,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
37,835
389
Minions Killed
335
0
Camps Cleared
0
1,388,415
Distance Traveled
1,423,612
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,575
598
80
5
0
261,726
1
W
Merlin
7,698
481
92
6
0
294,842
0
L
Apollo
6,789
424
70
4
0
280,057
2
W
Susano
6,875
430
44
3
0
267,089
5
W
Thanatos
8,344
522
88
6
0
270,291
2
L
Fenrir
8,328
521
46
3
0
308,884
0
W
Baron Samedi
7,845
490
85
5
0
294,467
2
L
Cu Chulainn
6,842
428
59
4
0
278,833
0
L
Sylvanus
6,795
425
36
2
0
247,483
3
L
Agni
9,081
568
124
8
0
308,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role