Player Matchup

Nu Wa
Nu Wa
BlackRainbowHUN
Nu Wa
Level 29
God Stats
3W - 4L
1,518 SR
Queue Stats
16W - 18L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
Marlim0000
Gilgamesh
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,402 Elo+
Solo
Arachne
Arachne
PLCryptex
Arachne
Level 27
God Stats
7W - 4L
1,603 SR
Queue Stats
44W - 39L
1,428 Elo+
Party 1
Charybdis
Charybdis
Raphwo57
Charybdis
Level 22
God Stats
0W - 3L
1,153 SR
Queue Stats
28W - 31L
1,374 Elo+
Party 1
Tiamat
Tiamat
grumpyminer
Tiamat
Level 26
God Stats
14W - 14L
1,455 SR
Queue Stats
102W - 90L
1,429 Elo+
Solo
Team Averages
Level 26
1,446 SR
1,418 Elo+

VS

Team Averages
Level 24
1,405 SR
1,444 Elo+
Neith
Neith
RSOeminemRSO
Neith
Level 16
God Stats
2W - 1L
1,257 SR
Queue Stats
10W - 11L
1,383 Elo+
Solo
Zeus
Zeus
Tensa_Zangettsu
Zeus
Level 29
God Stats
5W - 4L
1,252 SR
Queue Stats
107W - 167L
1,273 Elo+
Party 2
Ravana
Ravana
ThatBoiSepia
Ravana
Level 29
God Stats
3W - 2L
1,166 SR
Queue Stats
116W - 156L
1,301 Elo+
Party 2
Scylla
Scylla
Wasted3948
Scylla
Level 29
God Stats
9W - 1L
1,829 SR
Queue Stats
113W - 72L
1,620 Elo+
Solo
King Arthur
King Arthur
diegros44
King Arthur
Level 18
God Stats
2W - 4L
1,523 SR
Queue Stats
83W - 28L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
5,611
561
3,512
4,512
1,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Marlim0000
Gilgamesh
7
2 / 1 / 3
4,657
466
4,995
6,304
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
PLCryptex
Arachne
4
2 / 2 / 0
4,331
433
1,459
3,815
824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Raphwo57
Charybdis
8
3 / 1 / 0
5,134
513
1,244
2,662
673
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
8
1 / 2 / 0
5,181
518
1,850
4,404
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,992
499
1,621
3,154
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,336
434
1,367
4,180
803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
7
1 / 1 / 3
5,008
501
1,418
3,290
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
Wasted3948
Scylla
12
1 / 1 / 1
6,109
611
2,282
3,733
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
diegros44
King Arthur
11
4 / 2 / 1
6,211
621
6,166
8,068
3,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
8
9
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Gilgamesh
Marlim0000
Gilgamesh
2
1
3
3.5
L
Arachne
PLCryptex
Arachne
2
2
0
1
W
2
2
0
1
L
Charybdis
Raphwo57
Charybdis
3
1
0
3
W
0
3
1
0.17
W
Ravana
1
1
3
2.5
W
Scylla
Wasted3948
Scylla
1
1
1
1.5
W
King Arthur
diegros44
King Arthur
4
2
1
2.25
L
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,060
Damage
12,854
21,697
Taken
22,425
8,209
Mitigated
7,853
4,218
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,512
1,364
0
0
4,512
1,051
672
263
4,249
24,033
0
L
Gilgamesh
Marlim0000
Gilgamesh
4,995
1,481
50
650
6,304
3,444
0
1,606
4,698
0
8,739
L
Arachne
PLCryptex
Arachne
1,459
1,150
0
1,312
3,815
824
0
107
3,708
0
10,130
W
1,621
362
0
610
3,154
994
0
279
2,644
0
13,071
L
Charybdis
Raphwo57
Charybdis
1,244
298
0
642
2,662
673
0
87
2,575
0
20,957
W
1,367
586
30
600
4,180
803
0
220
3,723
12,058
0
W
Ravana
1,418
412
0
1,784
3,290
939
336
240
3,050
0
17,616
W
Scylla
Wasted3948
Scylla
2,282
215
0
1,542
3,733
1,150
0
1,804
1,817
43,038
0
W
King Arthur
diegros44
King Arthur
6,166
972
0
2,010
8,068
3,967
0
2,667
5,278
3,910
36,153
L
Tiamat
1,850
550
0
1,564
4,404
2,217
148
2,069
2,122
23,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
26,656
168
Minions Killed
273
0
Camps Cleared
0
687,881
Distance Traveled
954,178
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,611
561
42
4
0
158,836
1
L
Gilgamesh
4,657
466
11
1
0
194,583
0
L
Arachne
4,331
433
23
2
0
84,061
0
W
Neith
4,992
499
32
3
0
178,788
0
L
Charybdis
5,134
513
38
4
0
103,740
1
W
Zeus
4,336
434
24
2
0
176,882
1
W
Ravana
5,008
501
43
4
0
224,590
0
W
Scylla
6,109
611
100
10
0
171,542
2
W
King Arthur
6,211
621
74
7
0
202,376
1
L
Tiamat
5,181
518
54
5
0
146,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role