Player Matchup

Loki
Loki
Numax24
Loki
Level 20
God Stats
5W - 0L
1,500 SR
Queue Stats
18W - 8L
1,481 Elo+
Party 1
Jing Wei
Jing Wei
Numax25
Jing Wei
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,536 Elo+
Party 1
Discordia
Discordia
SenileCajin
Discordia
Level 29
God Stats
1W - 3L
1,294 SR
Queue Stats
189W - 192L
1,556 Elo+
Solo
Yemoja
Yemoja
WallMatei
Yemoja
Level 13
God Stats
1W - 0L
1,266 SR
Queue Stats
2W - 3L
1,297 Elo+
Solo
Geb
Geb
gebgod
Geb
Level 28
God Stats
54W - 43L
1,640 SR
Queue Stats
216W - 243L
1,565 Elo+
Solo
Team Averages
Level 21
1,440 SR
1,487 Elo+

VS

Team Averages
Level 16
1,483 SR
1,573 Elo+
Chernobog
Chernobog
Acheeli3s
Chernobog
Level 18
God Stats
29W - 27L
1,566 SR
Queue Stats
87W - 104L
1,436 Elo+
Solo
Thor
Thor
MatisssekPL
Thor
Level 28
God Stats
2W - 3L
1,411 SR
Queue Stats
114W - 124L
1,427 Elo+
Solo
Odin
Odin
Rolkvor
Odin
Level 6
God Stats
0W - 1L
1,480 SR
Queue Stats
3W - 1L
1,799 Elo+
Solo
Discordia
Discordia
STONECOLDMYERS
Discordia
Level 22
God Stats
0W - 3L
1,457 SR
Queue Stats
69W - 62L
1,512 Elo+
Solo
Ares
Ares
iRicchezza
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Numax24
Loki
12
9 / 0 / 2
7,202
720
7,785
5,578
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Numax25
Jing Wei
11
0 / 0 / 5
6,037
604
1,274
4,132
1,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SenileCajin
Discordia
12
3 / 0 / 2
6,874
687
3,094
2,700
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
WallMatei
Yemoja
5
0 / 0 / 0
4,068
407
222
78
37
Geb
gebgod
Geb
11
2 / 1 / 1
6,058
606
3,984
4,521
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Acheeli3s
Chernobog
8
0 / 1 / 0
4,654
465
0
3,143
648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 5 / 0
5,024
502
2,800
7,854
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Rolkvor
Odin
8
0 / 2 / 1
4,544
454
1,309
5,802
3,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
STONECOLDMYERS
Discordia
7
0 / 4 / 0
4,385
439
1,288
4,117
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
4,321
432
515
3,319
1,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
1
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Acheeli3s
Chernobog
0
1
0
0
L
1
5
0
0.2
W
Loki
Numax24
Loki
9
0
2
10
W
Jing Wei
Numax25
Jing Wei
0
0
5
2.5
L
Odin
Rolkvor
Odin
0
2
1
0.25
L
Discordia
STONECOLDMYERS
Discordia
0
4
0
0
W
Discordia
SenileCajin
Discordia
3
0
2
4
W
Yemoja
WallMatei
Yemoja
0
0
0
0
W
Geb
gebgod
Geb
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,359
Damage
5,912
17,009
Taken
24,235
5,772
Mitigated
8,876
6,897
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Acheeli3s
Chernobog
0
0
0
0
3,143
648
0
116
3,027
0
21,858
L
2,800
976
117
1,926
7,854
1,998
0
1,728
6,096
0
18,867
W
Loki
Numax24
Loki
7,785
3,227
0
3,214
5,578
1,588
194
539
5,039
0
38,034
W
Jing Wei
Numax25
Jing Wei
1,274
806
0
1,306
4,132
1,109
786
285
3,847
0
39,148
L
Odin
Rolkvor
Odin
1,309
570
0
518
5,802
3,910
0
2,783
2,975
0
12,785
L
Discordia
STONECOLDMYERS
Discordia
1,288
150
0
250
4,117
1,013
0
1,783
2,172
20,575
0
W
Discordia
SenileCajin
Discordia
3,094
251
0
1,204
2,700
726
484
1,129
1,571
41,096
0
W
Yemoja
WallMatei
Yemoja
222
0
186
0
78
37
0
0
78
3,992
0
W
Geb
gebgod
Geb
3,984
961
0
987
4,521
2,312
2
0
4,521
29,846
3,219
L
515
32
0
319
3,319
1,307
0
106
3,213
3,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,239
Gold Earned
22,928
307
Minions Killed
182
0
Camps Cleared
0
811,455
Distance Traveled
856,470
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,654
465
61
6
0
168,295
3
L
Thor
5,024
502
45
5
0
175,678
0
W
Loki
7,202
720
74
7
0
232,990
0
W
Jing Wei
6,037
604
80
8
0
156,546
4
L
Odin
4,544
454
33
3
0
182,634
0
L
Discordia
4,385
439
36
4
0
145,035
2
W
Discordia
6,874
687
91
9
0
189,357
2
W
Yemoja
4,068
407
6
1
0
86,978
1
W
Geb
6,058
606
56
6
0
145,584
1
L
Ares
4,321
432
7
1
0
184,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role