Player Matchup

Skadi
Skadi
 
Skadi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
cleiton_Rasta241
Scylla
Level 54
God Stats
4W - 9L
1,494 SR
Queue Stats
107W - 115L
1,436 Elo+
Party 1
King Arthur
King Arthur
cleo4747
King Arthur
Level 123
God Stats
8W - 22L
1,311 SR
Queue Stats
623W - 621L
1,481 Elo+
Party 1
Team Averages
Level 69
1,435 SR
1,472 Elo+

VS

Team Averages
Level 65
1,624 SR
1,407 Elo+
Gilgamesh
Gilgamesh
Dragonfire95_PR
Gilgamesh
Level 37
God Stats
11W - 5L
1,719 SR
Queue Stats
61W - 51L
1,407 Elo+
Party 2
Bacchus
Bacchus
Smilenrelic435
Bacchus
Level 56
God Stats
16W - 6L
1,671 SR
Queue Stats
37W - 37L
1,364 Elo+
Party 2
Scylla
Scylla
the_pillow878
Scylla
Level 101
God Stats
2W - 2L
1,482 SR
Queue Stats
161W - 134L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 9 / 0
5,591
559
1,644
9,615
2,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
6,085
609
4,197
5,582
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
cleo4747
King Arthur
9
0 / 4 / 0
5,693
569
4,767
11,184
6,505
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragonfire95_PR
Gilgamesh
11
8 / 0 / 9
8,391
839
10,429
5,704
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 0 / 13
7,993
799
4,646
7,962
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 0 / 6
8,146
815
7,508
3,449
1,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
17
17
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
9
0
0
W
Gilgamesh
Dragonfire95_PR
Gilgamesh
8
0
9
12.5
W
2
0
13
8.5
L
0
4
0
0
L
King Arthur
cleo4747
King Arthur
0
4
0
0
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,608
Damage
22,583
26,381
Taken
17,115
10,684
Mitigated
12,837
2,128
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,644
700
0
118
9,615
2,523
0
3,736
5,879
0
8,151
W
Gilgamesh
Dragonfire95_PR
Gilgamesh
10,429
2,776
0
700
5,704
2,920
0
1,398
4,224
0
19,547
W
4,646
339
252
3,375
7,962
8,656
514
1,961
5,742
8,782
0
L
4,197
251
0
174
5,582
1,656
0
2,112
3,470
22,267
0
L
King Arthur
cleo4747
King Arthur
4,767
260
0
1,836
11,184
6,505
0
6,517
4,667
0
10,410
W
7,508
757
0
1,566
3,449
1,261
896
1,027
2,372
39,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,369
Gold Earned
24,530
82
Minions Killed
113
2
Camps Cleared
6
428,787
Distance Traveled
560,709
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,591
559
17
2
0
128,955
0
W
Gilgamesh
8,391
839
24
2
3
192,755
0
W
Bacchus
7,993
799
7
1
0
186,523
0
L
Scylla
6,085
609
58
6
2
149,464
0
L
King Arthur
5,693
569
7
1
0
150,368
4
W
Scylla
8,146
815
82
8
3
181,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role