Player Matchup

Ra
Ra
Delcas7
Ra
Level 11
God Stats
2W - 5L
1,368 SR
Queue Stats
3W - 8L
1,219 Elo+
Solo
Mercury
Mercury
Golden909Phoenix
Mercury
Level 56
God Stats
4W - 11L
1,383 SR
Queue Stats
30W - 72L
1,249 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Suchti03420
Cu Chulainn
Level 63
God Stats
6W - 10L
1,411 SR
Queue Stats
38W - 83L
1,264 Elo+
Party 2
Team Averages
Level 43
1,387 SR
1,244 Elo+

VS

Team Averages
Level 49
1,537 SR
1,210 Elo+
Thor
Thor
Carclau15
Thor
Level 57
God Stats
19W - 47L
1,288 SR
Queue Stats
25W - 64L
1,194 Elo+
Solo
Izanami
Izanami
MichaelLc4
Izanami
Level 47
God Stats
1W - 1L
1,805 SR
Queue Stats
82W - 151L
1,228 Elo+
Party 1
Medusa
Medusa
SevenSice
Medusa
Level 43
God Stats
6W - 5L
1,518 SR
Queue Stats
70W - 134L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 14
11,072
651
4,972
7,828
3,106
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
12 / 5 / 12
13,955
821
18,619
15,408
5,910
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Suchti03420
Cu Chulainn
17
11 / 5 / 10
13,118
772
16,597
20,894
17,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
7 / 7 / 5
11,044
650
4,807
15,628
12,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
MichaelLc4
Izanami
14
1 / 9 / 12
10,437
614
14,411
14,768
6,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
SevenSice
Medusa
15
5 / 8 / 7
11,373
669
13,109
17,046
8,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
24
Kills
13
13
Deaths
24
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
7
7
5
1.36
W
1
3
14
2.67
W
12
5
12
3.6
L
Izanami
MichaelLc4
Izanami
1
9
12
0.78
L
Medusa
SevenSice
Medusa
5
8
7
1.06
W
Cu Chulainn
Suchti03420
Cu Chulainn
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,188
Damage
32,327
44,130
Taken
47,442
26,271
Mitigated
26,577
11,599
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,807
1,403
0
1,411
15,628
12,251
489
2,396
13,232
0
18,735
W
4,972
373
1,067
2,132
7,828
3,106
1,631
292
7,536
42,023
0
W
18,619
8,416
0
3,952
15,408
5,910
374
0
15,408
0
35,707
L
Izanami
MichaelLc4
Izanami
14,411
7,783
0
1,609
14,768
6,301
1,023
2,972
11,796
0
45,669
L
Medusa
SevenSice
Medusa
13,109
6,731
0
3,518
17,046
8,025
695
2,712
14,334
0
35,354
W
Cu Chulainn
Suchti03420
Cu Chulainn
16,597
5,398
156
4,292
20,894
17,255
357
150
20,744
8,217
33,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,145
Gold Earned
32,854
155
Minions Killed
163
2
Camps Cleared
9
907,793
Distance Traveled
686,078
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,044
650
38
2
7
226,836
0
W
Ra
11,072
651
83
5
1
286,191
1
W
Mercury
13,955
821
28
2
0
306,412
1
L
Izanami
10,437
614
73
4
2
220,744
6
L
Medusa
11,373
669
52
3
0
238,498
3
W
Cu Chulainn
13,118
772
44
3
1
315,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role