Player Matchup

Sol
Sol
BigTaTaTsunade
Sol
Level 29
God Stats
5W - 6L
1,496 SR
Queue Stats
175W - 150L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
Hiloshudon
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,545 Elo+
Solo
Horus
Horus
LegendaryDooDoo
Horus
Level 17
God Stats
3W - 8L
1,497 SR
Queue Stats
43W - 47L
1,592 Elo+
Party 1
Cliodhna
Cliodhna
OsplashieO
Cliodhna
Level 29
God Stats
1W - 1L
1,440 SR
Queue Stats
47W - 36L
1,679 Elo+
Solo
Jing Wei
Jing Wei
TheNicc
Jing Wei
Level 24
God Stats
31W - 34L
1,569 SR
Queue Stats
42W - 39L
1,562 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,583 Elo+

VS

Team Averages
Level 19
1,578 SR
1,649 Elo+
Mulan
Mulan
Baeona
Mulan
Level 10
God Stats
4W - 6L
1,623 SR
Queue Stats
23W - 15L
1,623 Elo+
Solo
Gilgamesh
Gilgamesh
GiIgamish
Gilgamesh
Level 26
God Stats
29W - 33L
1,562 SR
Queue Stats
102W - 73L
1,627 Elo+
Solo
Vamana
Vamana
Wottermelon
Vamana
Level 16
God Stats
5W - 6L
1,495 SR
Queue Stats
29W - 22L
1,701 Elo+
Solo
Nu Wa
Nu Wa
legenddairymilk
Nu Wa
Level 15
God Stats
1W - 1L
1,641 SR
Queue Stats
15W - 8L
1,671 Elo+
Solo
Kuzenbo
Kuzenbo
lifereaperITz
Kuzenbo
Level 29
God Stats
13W - 13L
1,569 SR
Queue Stats
110W - 96L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,536
580
5,127
7,317
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Hiloshudon
Hou Yi
10
2 / 0 / 0
6,169
475
3,559
4,910
1,340
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 4 / 0
7,397
569
5,677
8,348
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
OsplashieO
Cliodhna
9
0 / 3 / 0
5,402
416
3,740
9,812
4,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
TheNicc
Jing Wei
12
0 / 2 / 0
6,901
531
3,963
9,915
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Baeona
Mulan
14
3 / 0 / 0
7,904
608
8,431
12,255
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
GiIgamish
Gilgamesh
12
5 / 2 / 1
7,185
553
6,433
10,249
6,568
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
12
2 / 1 / 2
7,031
541
1,930
7,180
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 4 / 4
6,921
532
6,447
5,455
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
11
2 / 1 / 5
6,919
532
3,129
7,432
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
8
Kills
13
13
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
Baeona
Mulan
3
0
0
3
L
3
4
2
1
W
Gilgamesh
GiIgamish
Gilgamesh
5
2
1
2.75
L
Hou Yi
Hiloshudon
Hou Yi
2
0
0
2
L
3
4
0
0.75
L
Cliodhna
OsplashieO
Cliodhna
0
3
0
0
L
Jing Wei
TheNicc
Jing Wei
0
2
0
0
W
Vamana
2
1
2
3
W
1
4
4
0.75
W
Kuzenbo
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
26,370
40,302
Taken
42,571
14,849
Mitigated
27,317
13,570
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Baeona
Mulan
8,431
1,382
0
6,745
12,255
8,021
249
0
12,255
1,865
49,523
L
5,127
1,424
0
3,127
7,317
2,306
1,186
3,203
3,880
39,643
5,810
W
Gilgamesh
GiIgamish
Gilgamesh
6,433
1,135
0
2,956
10,249
6,568
753
283
9,966
11,997
26,101
L
Hou Yi
Hiloshudon
Hou Yi
3,559
1,634
0
1,873
4,910
1,340
0
1,798
3,046
0
26,522
L
5,677
2,889
145
1,717
8,348
3,827
17
2,369
5,757
0
48,821
L
Cliodhna
OsplashieO
Cliodhna
3,740
694
75
2,205
9,812
4,059
0
2,778
6,954
0
18,132
L
Jing Wei
TheNicc
Jing Wei
3,963
3,504
0
4,428
9,915
3,317
634
661
8,548
0
42,252
W
Vamana
1,930
797
0
3,836
7,180
3,618
71
650
6,530
0
42,527
W
6,447
1,607
0
1,020
5,455
1,560
1,382
2,587
2,868
36,489
0
W
Kuzenbo
3,129
1,640
0
1,320
7,432
7,550
1,034
1,093
6,339
13,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
35,960
327
Minions Killed
370
0
Camps Cleared
0
1,144,482
Distance Traveled
1,321,601
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,904
608
117
9
0
260,239
1
L
Sol
7,536
580
83
6
0
225,917
2
W
Gilgamesh
7,185
553
75
6
0
268,908
2
L
Hou Yi
6,169
475
51
4
0
181,389
2
L
Horus
7,397
569
88
7
0
256,976
0
L
Cliodhna
5,402
416
28
2
0
269,551
1
L
Jing Wei
6,901
531
77
6
0
210,649
2
W
Vamana
7,031
541
92
7
0
300,601
0
W
Nu Wa
6,921
532
66
5
0
232,002
2
W
Kuzenbo
6,919
532
20
2
0
259,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role