Player Matchup

Medusa
Medusa
Genesis315
Medusa
Level 68
God Stats
2W - 1L
1,572 SR
Queue Stats
12W - 17L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
H3PTIC13
Kukulkan
Level 62
God Stats
0W - 1L
1,331 SR
Queue Stats
9W - 12L
1,487 Elo+
Party 2
Erlang Shen
Erlang Shen
Slakingvgc
Erlang Shen
Level 30
God Stats
8W - 4L
1,715 SR
Queue Stats
45W - 37L
1,596 Elo+
Party 2
Chaac
Chaac
XxBomBxONxYoUxX
Chaac
Level 109
God Stats
0W - 1L
1,530 SR
Queue Stats
6W - 13L
1,374 Elo+
Party 2
Geb
Geb
iHateHumans8832
Geb
Level 109
God Stats
1W - 3L
1,668 SR
Queue Stats
9W - 13L
1,517 Elo+
Party 2
Team Averages
Level 76
1,563 SR
1,481 Elo+

VS

Team Averages
Level 65
1,546 SR
1,517 Elo+
Athena
Athena
Arrms
Athena
Level 83
God Stats
1W - 0L
1,341 SR
Queue Stats
103W - 67L
1,570 Elo+
Party 1
Izanami
Izanami
Chava54
Izanami
Level 44
God Stats
23W - 26L
1,449 SR
Queue Stats
100W - 106L
1,476 Elo+
Party 3
Sol
Sol
GaFoust
Sol
Level 120
God Stats
5W - 6L
1,491 SR
Queue Stats
252W - 249L
1,528 Elo+
Party 3
Zeus
Zeus
HeartMatters
Zeus
Level 28
God Stats
8W - 1L
1,933 SR
Queue Stats
172W - 88L
1,625 Elo+
Party 1
Sobek
Sobek
c_cudii
Sobek
Level 49
God Stats
11W - 10L
1,516 SR
Queue Stats
90W - 115L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Genesis315
Medusa
8
2 / 2 / 0
5,323
484
5,284
5,596
1,462
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
H3PTIC13
Kukulkan
7
0 / 3 / 1
4,881
444
1,579
3,524
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Slakingvgc
Erlang Shen
9
1 / 6 / 0
5,473
498
4,004
8,710
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,640
513
5,020
10,787
5,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 2
5,206
473
3,366
9,477
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arrms
Athena
11
3 / 0 / 9
6,939
631
3,791
8,126
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Chava54
Izanami
9
2 / 2 / 3
5,951
541
4,533
5,245
1,384
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
13
4 / 1 / 0
7,942
722
9,176
8,660
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
9 / 1 / 3
7,636
694
7,438
7,182
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
c_cudii
Sobek
9
0 / 0 / 6
5,864
533
3,410
8,450
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
18
18
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
Arrms
Athena
3
0
9
7.5
W
Izanami
Chava54
Izanami
2
2
3
1.75
W
Sol
4
1
0
4
L
Medusa
Genesis315
Medusa
2
2
0
1
L
Kukulkan
H3PTIC13
Kukulkan
0
3
1
0.17
W
9
1
3
10.5
L
Erlang Shen
Slakingvgc
Erlang Shen
1
6
0
0.17
L
1
4
0
0.25
W
Sobek
c_cudii
Sobek
0
0
6
3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
28,348
38,094
Taken
37,663
16,015
Mitigated
17,781
8,254
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Arrms
Athena
3,791
1,422
0
3,877
8,126
5,274
0
864
7,262
20,571
0
W
Izanami
Chava54
Izanami
4,533
3,385
0
472
5,245
1,384
549
1,707
3,538
0
32,739
W
Sol
9,176
4,196
0
5,679
8,660
2,643
4,307
0
8,660
50,828
0
L
Medusa
Genesis315
Medusa
5,284
1,621
0
847
5,596
1,462
270
2,980
2,616
0
25,930
L
Kukulkan
H3PTIC13
Kukulkan
1,579
264
0
73
3,524
1,043
0
2,860
664
16,233
0
W
7,438
1,632
66
4,009
7,182
1,913
0
254
6,928
52,305
0
L
Erlang Shen
Slakingvgc
Erlang Shen
4,004
2,007
0
2,173
8,710
3,158
0
5,695
3,015
0
29,953
L
5,020
1,036
0
2,822
10,787
5,629
0
9,234
1,553
0
25,485
W
Sobek
c_cudii
Sobek
3,410
437
0
2,187
8,450
6,567
27
2,224
6,226
10,196
0
L
3,366
402
209
2,130
9,477
4,723
0
3,096
6,381
18,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
34,332
226
Minions Killed
313
0
Camps Cleared
0
1,036,956
Distance Traveled
1,067,265
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,939
631
35
3
0
242,693
3
W
Izanami
5,951
541
83
8
0
191,298
0
W
Sol
7,942
722
101
9
0
184,465
1
L
Medusa
5,323
484
60
5
0
216,213
2
L
Kukulkan
4,881
444
39
4
0
158,345
1
W
Zeus
7,636
694
85
8
0
212,236
4
L
Erlang Shen
5,473
498
65
6
0
232,024
2
L
Chaac
5,640
513
47
4
0
209,226
0
W
Sobek
5,864
533
9
1
0
236,573
3
L
Geb
5,206
473
15
1
0
221,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role