Player Matchup

Freya
Freya
AJCap123
Freya
Level 74
God Stats
2W - 1L
1,354 SR
Queue Stats
208W - 230L
1,454 Elo+
Solo
Geb
Geb
PuhFIfer
Geb
Level 128
God Stats
2W - 1L
1,506 SR
Queue Stats
274W - 281L
1,499 Elo+
Solo
Ne Zha
Ne Zha
XPV2X
Ne Zha
Level 65
God Stats
2W - 1L
1,492 SR
Queue Stats
83W - 80L
1,472 Elo+
Solo
Team Averages
Level 89
1,451 SR
1,475 Elo+

VS

Team Averages
Level 74
1,389 SR
1,415 Elo+
Jing Wei
Jing Wei
Ireadmangas
Jing Wei
Level 58
God Stats
2W - 1L
1,521 SR
Queue Stats
52W - 30L
1,571 Elo+
Party 1
Ymir
Ymir
UptightGoochSack
Ymir
Level 98
God Stats
9W - 13L
1,245 SR
Queue Stats
267W - 341L
1,332 Elo+
Party 1
Fenrir
Fenrir
dcgsv
Fenrir
Level 67
God Stats
6W - 19L
1,399 SR
Queue Stats
206W - 247L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AJCap123
Freya
16
7 / 6 / 9
11,580
724
13,733
14,899
7,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 15
10,319
645
9,790
11,584
12,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
XPV2X
Ne Zha
14
8 / 4 / 7
11,204
700
17,533
12,367
6,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ireadmangas
Jing Wei
14
1 / 5 / 5
9,798
612
9,557
14,662
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 5 / 1
11,966
748
9,365
16,015
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
dcgsv
Fenrir
13
3 / 6 / 5
10,117
632
7,938
17,007
9,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
16
Kills
10
10
Deaths
16
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
AJCap123
Freya
7
6
9
1.92
L
Jing Wei
Ireadmangas
Jing Wei
1
5
5
0.7
W
1
0
15
8.5
L
6
5
1
1.3
W
Ne Zha
XPV2X
Ne Zha
8
4
7
2.88
L
Fenrir
dcgsv
Fenrir
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,056
Damage
26,860
38,850
Taken
47,684
25,627
Mitigated
33,173
10,523
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AJCap123
Freya
13,733
4,798
0
6,393
14,899
7,083
1,769
4,279
10,620
44,712
4,448
L
Jing Wei
Ireadmangas
Jing Wei
9,557
5,147
0
458
14,662
5,234
0
7,915
6,747
0
33,811
W
9,790
229
26
1,323
11,584
12,028
367
3,513
8,071
27,128
0
L
9,365
318
0
1,346
16,015
18,470
0
8,735
7,280
27,252
0
W
Ne Zha
XPV2X
Ne Zha
17,533
6,287
511
2,270
12,367
6,516
173
2,471
9,799
74
39,529
L
Fenrir
dcgsv
Fenrir
7,938
3,013
0
989
17,007
9,469
0
6,065
10,942
0
20,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
31,881
138
Minions Killed
94
10
Camps Cleared
4
869,966
Distance Traveled
833,046
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,580
724
57
4
7
268,311
1
L
Jing Wei
9,798
612
50
3
1
287,194
3
W
Geb
10,319
645
34
2
1
319,639
1
L
Ymir
11,966
748
29
2
1
234,451
3
W
Ne Zha
11,204
700
47
3
2
282,016
1
L
Fenrir
10,117
632
15
1
2
311,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role