Player Matchup

Bastet
Bastet
Fabelxyz
Bastet
Level 122
God Stats
1W - 0L
1,355 SR
Queue Stats
108W - 91L
1,560 Elo+
Party 1
Anubis
Anubis
HotPinkJinx
Anubis
Level 68
God Stats
3W - 0L
1,715 SR
Queue Stats
86W - 70L
1,577 Elo+
Party 1
Hades
Hades
jiggajones8
Hades
Level 108
God Stats
1W - 0L
1,925 SR
Queue Stats
12W - 15L
1,492 Elo+
Party 1
Team Averages
Level 99
1,665 SR
1,543 Elo+

VS

Team Averages
Level 72
1,509 SR
1,505 Elo+
Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
izJuiceBoxix
Bastet
Level 145
God Stats
9W - 6L
1,527 SR
Queue Stats
173W - 114L
1,685 Elo+
Solo
Chang'e
Chang'e
清欢ic
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fabelxyz
Bastet
17
13 / 2 / 15
13,036
815
24,284
17,313
14,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
15
8 / 6 / 17
12,012
751
15,665
14,250
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
10 / 3 / 17
12,582
786
12,289
17,079
18,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 12 / 5
10,969
686
13,519
23,886
21,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
15
6 / 6 / 5
11,656
729
16,901
18,455
7,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
清欢ic
Chang'e
13
1 / 13 / 7
9,400
588
7,380
16,526
6,352
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
31
Kills
11
11
Deaths
31
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
12
5
0.54
W
Bastet
Fabelxyz
Bastet
13
2
15
10.25
W
Anubis
8
6
17
2.75
L
Bastet
6
6
5
1.42
W
10
3
17
6.17
L
Chang'e
清欢ic
Chang'e
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,238
Damage
37,800
48,642
Taken
58,867
39,188
Mitigated
35,332
11,850
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,519
2,452
0
1,165
23,886
21,471
0
9,866
12,873
4,886
25,648
W
Bastet
Fabelxyz
Bastet
24,284
10,050
0
4,292
17,313
14,717
837
3,534
13,529
0
45,320
W
Anubis
15,665
1,076
382
1,958
14,250
6,315
1,201
1,777
11,908
38,259
0
L
Bastet
16,901
4,595
0
4,363
18,455
7,509
0
9,092
8,323
0
37,978
W
12,289
1,878
759
4,459
17,079
18,156
343
4,087
12,519
40,313
0
L
Chang'e
清欢ic
Chang'e
7,380
742
1,484
1,764
16,526
6,352
0
7,856
7,868
20,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
32,025
180
Minions Killed
135
8
Camps Cleared
5
817,283
Distance Traveled
736,291
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,969
686
34
2
2
237,748
1
W
Bastet
13,036
815
48
3
0
345,987
2
W
Anubis
12,012
751
58
4
5
209,342
1
L
Bastet
11,656
729
59
4
3
286,062
3
W
Hades
12,582
786
74
5
3
261,954
3
L
Chang'e
9,400
588
42
3
0
212,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role