Player Matchup

Horus
Horus
BilboBaggin
Horus
Level 83
God Stats
8W - 6L
1,648 SR
Queue Stats
33W - 23L
1,648 Elo+
Solo
Neith
Neith
CrispyRightToe
Neith
Level 84
God Stats
22W - 13L
1,596 SR
Queue Stats
475W - 447L
1,598 Elo+
Party 2
Pele
Pele
Gigamel
Pele
Level 29
God Stats
15W - 8L
1,983 SR
Queue Stats
46W - 49L
1,515 Elo+
Party 2
Olorun
Olorun
Yourchoice555
Olorun
Level 119
God Stats
1W - 2L
1,614 SR
Queue Stats
668W - 633L
1,602 Elo+
Party 2
Cerberus
Cerberus
YungPencil
Cerberus
Level 103
God Stats
4W - 5L
1,398 SR
Queue Stats
86W - 79L
1,507 Elo+
Solo
Team Averages
Level 84
1,648 SR
1,574 Elo+

VS

Team Averages
Level 105
1,519 SR
1,582 Elo+
Cliodhna
Cliodhna
GagMe2Death
Cliodhna
Level 155
God Stats
16W - 17L
1,527 SR
Queue Stats
452W - 463L
1,539 Elo+
Party 1
Cabrakan
Cabrakan
Isaacrod12
Cabrakan
Level 128
God Stats
3W - 4L
1,316 SR
Queue Stats
203W - 197L
1,589 Elo+
Solo
Heimdallr
Heimdallr
SmurffingHard
Heimdallr
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 11L
1,623 Elo+
Party 3
Guan Yu
Guan Yu
hellbanana
Guan Yu
Level 68
God Stats
2W - 3L
1,557 SR
Queue Stats
134W - 99L
1,607 Elo+
Party 3
Scylla
Scylla
lazymarshmello
Scylla
Level 160
God Stats
18W - 12L
1,694 SR
Queue Stats
376W - 383L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
5,003
455
2,618
10,950
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 0
5,755
523
4,464
5,154
1,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Gigamel
Pele
9
2 / 3 / 0
5,748
523
1,333
6,981
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 5 / 1
6,985
635
7,557
9,523
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
YungPencil
Cerberus
11
3 / 3 / 1
6,547
595
4,226
7,144
4,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GagMe2Death
Cliodhna
12
5 / 4 / 1
6,852
623
5,174
8,522
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Isaacrod12
Cabrakan
10
1 / 3 / 9
6,458
587
2,572
7,960
6,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
SmurffingHard
Heimdallr
13
8 / 0 / 2
7,782
707
10,677
6,682
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
hellbanana
Guan Yu
12
2 / 1 / 0
6,565
597
3,206
5,608
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 2 / 5
6,737
612
6,726
4,664
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
19
19
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
2
3
0
0.67
W
Cliodhna
GagMe2Death
Cliodhna
5
4
1
1.38
L
Pele
Gigamel
Pele
2
3
0
0.67
W
Cabrakan
Isaacrod12
Cabrakan
1
3
9
1.83
W
Heimdallr
SmurffingHard
Heimdallr
8
0
2
9
L
3
5
1
0.7
L
Cerberus
YungPencil
Cerberus
3
3
1
1.17
W
Guan Yu
hellbanana
Guan Yu
2
1
0
2
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
28,355
39,752
Taken
33,436
15,538
Mitigated
16,220
10,336
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,618
1,217
311
1,675
10,950
3,982
0
1,825
9,109
0
10,703
L
4,464
1,718
0
1,473
5,154
1,182
0
399
4,755
0
33,188
W
Cliodhna
GagMe2Death
Cliodhna
5,174
907
0
1,196
8,522
3,145
0
4,642
3,880
0
36,735
L
Pele
Gigamel
Pele
1,333
145
0
2,278
6,981
1,760
0
840
6,070
0
23,784
W
Cabrakan
Isaacrod12
Cabrakan
2,572
492
1,526
1,774
7,960
6,185
31
2,162
5,798
10,125
0
W
Heimdallr
SmurffingHard
Heimdallr
10,677
6,336
0
2,022
6,682
2,306
421
64
6,618
0
57,444
L
7,557
3,363
13
3,178
9,523
4,273
528
4,260
4,959
43,904
0
L
Cerberus
YungPencil
Cerberus
4,226
173
0
1,408
7,144
4,341
0
1,586
5,157
31,085
0
W
Guan Yu
hellbanana
Guan Yu
3,206
766
0
1,995
5,608
3,212
658
1,887
3,721
0
31,247
W
6,726
486
0
662
4,664
1,372
0
3,092
1,572
41,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
34,394
304
Minions Killed
337
0
Camps Cleared
0
1,143,551
Distance Traveled
1,108,666
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,003
455
28
3
0
249,328
3
L
Neith
5,755
523
56
5
0
231,579
1
W
Cliodhna
6,852
623
75
7
0
237,448
2
L
Pele
5,748
523
53
5
0
252,183
0
W
Cabrakan
6,458
587
12
1
0
214,744
2
W
Heimdallr
7,782
707
105
10
0
207,585
2
L
Olorun
6,985
635
81
7
0
190,384
1
L
Cerberus
6,547
595
86
8
0
220,077
1
W
Guan Yu
6,565
597
72
7
0
218,154
0
W
Scylla
6,737
612
73
7
0
230,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role