Player Matchup

Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ACEBUSTAZ
Nemesis
Level 16
God Stats
0W - 2L
1,238 SR
Queue Stats
14W - 24L
1,231 Elo+
Party 3
Artemis
Artemis
Bowerssss
Artemis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 46L
1,355 Elo+
Party 1
Anubis
Anubis
DOAFLIPBOY237
Anubis
Level 4
God Stats
22W - 31L
1,449 SR
Queue Stats
35W - 43L
1,355 Elo+
Party 1
Bellona
Bellona
Zealotry1
Bellona
Level 19
God Stats
1W - 4L
1,359 SR
Queue Stats
24W - 39L
1,253 Elo+
Party 3
Team Averages
Level 14
1,409 SR
1,339 Elo+

VS

Team Averages
Level 18
1,506 SR
1,304 Elo+
Susano
Susano
HerrBuschmannHD
Susano
Level 12
God Stats
3W - 1L
1,593 SR
Queue Stats
11W - 15L
1,284 Elo+
Party 2
Izanami
Izanami
LessWir
Izanami
Level 22
God Stats
3W - 0L
1,717 SR
Queue Stats
100W - 87L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
MonkeyMaster3000
Sun Wukong
Level 10
God Stats
3W - 5L
1,440 SR
Queue Stats
8W - 10L
1,349 Elo+
Party 2
Anubis
Anubis
Nikoblow13
Anubis
Level 16
God Stats
7W - 7L
1,500 SR
Queue Stats
14W - 21L
1,087 Elo+
Solo
Cabrakan
Cabrakan
TheSaltybird
Cabrakan
Level 28
God Stats
3W - 2L
1,280 SR
Queue Stats
108W - 102L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 11 / 3
8,608
410
8,474
18,131
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ACEBUSTAZ
Nemesis
10
0 / 8 / 2
7,052
336
3,265
13,871
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Bowerssss
Artemis
13
1 / 11 / 7
8,513
405
7,956
16,120
3,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 9 / 0
10,990
523
15,938
19,838
8,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zealotry1
Bellona
12
3 / 8 / 1
8,582
409
6,446
15,403
9,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 14
11,437
545
13,761
13,799
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
LessWir
Izanami
19
13 / 4 / 9
12,575
599
19,321
12,738
4,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MonkeyMaster3000
Sun Wukong
16
3 / 2 / 20
10,742
512
9,586
15,211
10,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Nikoblow13
Anubis
19
16 / 2 / 6
12,735
606
18,996
15,559
7,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TheSaltybird
Cabrakan
15
5 / 3 / 20
11,646
555
6,006
16,061
18,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
115
15
Kills
46
47
Deaths
15
13
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
11
3
0.23
L
Nemesis
ACEBUSTAZ
Nemesis
0
8
2
0.13
L
Artemis
Bowerssss
Artemis
1
11
7
0.41
L
10
9
0
1.11
W
9
4
14
4
W
Izanami
LessWir
Izanami
13
4
9
4.38
W
Sun Wukong
MonkeyMaster3000
Sun Wukong
3
2
20
6.5
W
Anubis
Nikoblow13
Anubis
16
2
6
9.5
W
Cabrakan
TheSaltybird
Cabrakan
5
3
20
5
L
Bellona
Zealotry1
Bellona
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,079
Damage
67,670
83,363
Taken
73,368
29,662
Mitigated
45,177
15,040
Healing
26,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,474
1,144
1,242
3,824
18,131
4,651
0
6,940
11,191
46,635
0
L
Nemesis
ACEBUSTAZ
Nemesis
3,265
1,583
0
2,276
13,871
3,478
0
3,373
10,498
0
22,656
L
Artemis
Bowerssss
Artemis
7,956
3,874
0
966
16,120
3,676
725
5,592
10,528
0
32,456
L
15,938
1,609
0
5,782
19,838
8,520
535
4,811
15,027
60,905
0
W
13,761
4,285
0
3,648
13,799
4,487
610
4,201
9,500
0
62,940
W
Izanami
LessWir
Izanami
19,321
13,465
0
5,641
12,738
4,208
5,382
6,132
6,506
0
109,422
W
Sun Wukong
MonkeyMaster3000
Sun Wukong
9,586
1,459
0
4,763
15,211
10,535
1,333
3,245
11,859
0
48,698
W
Anubis
Nikoblow13
Anubis
18,996
829
0
9,093
15,559
7,669
3,336
5,628
9,614
76,026
0
W
Cabrakan
TheSaltybird
Cabrakan
6,006
850
0
3,840
16,061
18,278
1,327
4,432
11,477
15,720
0
L
Bellona
Zealotry1
Bellona
6,446
841
0
950
15,403
9,337
0
4,286
11,117
0
30,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,745
Gold Earned
59,135
347
Minions Killed
475
0
Camps Cleared
0
1,623,022
Distance Traveled
1,914,788
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,608
410
76
4
0
336,892
2
L
Nemesis
7,052
336
54
3
0
334,251
0
L
Artemis
8,513
405
55
3
0
304,602
1
L
Anubis
10,990
523
100
5
0
287,832
0
W
Susano
11,437
545
86
4
0
428,522
3
W
Izanami
12,575
599
166
8
0
376,307
1
W
Sun Wukong
10,742
512
77
4
0
397,585
3
W
Anubis
12,735
606
130
6
0
323,171
2
W
Cabrakan
11,646
555
16
1
0
389,203
5
L
Bellona
8,582
409
62
3
0
359,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role