Player Matchup

Artemis
Artemis
EvilMind69
Artemis
Level 5
God Stats
4W - 8L
1,240 SR
Queue Stats
40W - 50L
1,168 Elo+
Solo
Tiamat
Tiamat
Kyroskano
Tiamat
Level 8
God Stats
1W - 4L
1,238 SR
Queue Stats
14W - 31L
1,162 Elo+
Solo
Yemoja
Yemoja
MoistLuv
Yemoja
Level 13
God Stats
4W - 9L
1,600 SR
Queue Stats
159W - 200L
1,411 Elo+
Solo
Izanami
Izanami
fujisamaa
Izanami
Level 18
God Stats
20W - 17L
1,468 SR
Queue Stats
80W - 88L
1,343 Elo+
Solo
Hercules
Hercules
lordbandeira
Hercules
Level 4
God Stats
0W - 3L
1,211 SR
Queue Stats
0W - 5L
993 Elo+
Solo
Team Averages
Level 10
1,351 SR
1,216 Elo+

VS

Team Averages
Level 19
1,518 SR
1,479 Elo+
Cthulhu
Cthulhu
FabianSantiago23
Cthulhu
Level 25
God Stats
6W - 7L
1,367 SR
Queue Stats
33W - 29L
1,423 Elo+
Solo
Ra
Ra
GravyEmpire
Ra
Level 15
God Stats
2W - 0L
1,682 SR
Queue Stats
4W - 1L
1,542 Elo+
Solo
Cerberus
Cerberus
MadKing2800
Cerberus
Level 24
God Stats
3W - 0L
1,541 SR
Queue Stats
17W - 14L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
OmniVisionX
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
ohhmadara
Erlang Shen
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EvilMind69
Artemis
13
0 / 10 / 0
7,721
858
5,162
13,374
5,134
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Kyroskano
Tiamat
13
0 / 7 / 0
7,448
828
2,773
8,434
4,812
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
MoistLuv
Yemoja
14
0 / 3 / 1
7,856
873
2,236
12,346
7,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
fujisamaa
Izanami
13
1 / 4 / 0
7,902
878
5,316
8,690
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
lordbandeira
Hercules
13
0 / 8 / 1
7,803
867
5,631
16,515
10,509
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

433

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
9,152
1,017
6,199
3,576
1,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 0 / 16
10,104
1,123
8,367
3,008
1,405
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
MadKing2800
Cerberus
16
1 / 1 / 18
9,865
1,096
10,136
8,160
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
OmniVisionX
Cu Chulainn
17
15 / 0 / 8
11,533
1,281
13,707
5,899
5,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
ohhmadara
Erlang Shen
17
9 / 0 / 16
10,409
1,157
15,616
8,479
4,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
100
1
Kills
32
32
Deaths
1
2
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Artemis
EvilMind69
Artemis
0
10
0
0
W
3
0
10
8
W
4
0
16
12
L
Tiamat
Kyroskano
Tiamat
0
7
0
0
W
Cerberus
MadKing2800
Cerberus
1
1
18
10
L
Yemoja
MoistLuv
Yemoja
0
3
1
0.17
W
Cu Chulainn
OmniVisionX
Cu Chulainn
15
0
8
19
L
Izanami
fujisamaa
Izanami
1
4
0
0.25
L
Hercules
lordbandeira
Hercules
0
8
1
0.06
W
Erlang Shen
ohhmadara
Erlang Shen
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
54,025
59,359
Taken
29,122
31,467
Mitigated
19,694
3,338
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
EvilMind69
Artemis
5,162
3,937
0
30
13,374
5,134
0
4,862
8,318
0
11,926
W
6,199
392
776
700
3,576
1,830
0
811
2,765
24,801
0
W
8,367
1,535
1,453
1,185
3,008
1,405
0
467
2,541
26,118
0
L
Tiamat
Kyroskano
Tiamat
2,773
438
0
231
8,434
4,812
0
3,547
4,806
7,902
0
W
Cerberus
MadKing2800
Cerberus
10,136
1,464
0
1,355
8,160
7,003
0
1,308
6,852
18,165
0
L
Yemoja
MoistLuv
Yemoja
2,236
245
1,254
181
12,346
7,933
0
5,746
6,419
8,936
0
W
Cu Chulainn
OmniVisionX
Cu Chulainn
13,707
3,002
0
2,475
5,899
5,281
0
925
4,974
7,199
19,303
L
Izanami
fujisamaa
Izanami
5,316
2,977
0
682
8,690
3,079
0
4,601
3,862
0
16,988
L
Hercules
lordbandeira
Hercules
5,631
1,458
0
960
16,515
10,509
0
9,389
6,709
0
11,787
W
Erlang Shen
ohhmadara
Erlang Shen
15,616
9,552
0
1,759
8,479
4,175
0
1,498
6,981
0
31,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
51,063
44
Minions Killed
192
3
Camps Cleared
8
524,675
Distance Traveled
897,922
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,721
858
15
2
1
100,376
0
W
Cthulhu
9,152
1,017
57
6
0
182,837
0
W
Ra
10,104
1,123
51
6
1
165,067
0
L
Tiamat
7,448
828
7
1
0
83,260
0
W
Cerberus
9,865
1,096
23
3
0
177,327
0
L
Yemoja
7,856
873
4
0
0
122,158
0
W
Cu Chulainn
11,533
1,281
28
3
2
171,978
0
L
Izanami
7,902
878
13
1
1
93,553
0
L
Hercules
7,803
867
5
1
1
125,328
0
W
Erlang Shen
10,409
1,157
33
4
5
200,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role