Player Matchup

Anubis
Anubis
Nem_TV
Anubis
Level 24
God Stats
12W - 10L
1,543 SR
Queue Stats
59W - 62L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
Timjde
Cthulhu
Level 33
God Stats
4W - 6L
1,402 SR
Queue Stats
210W - 250L
1,335 Elo+
Party 2
Loki
Loki
flukey_boi055
Loki
Level 49
God Stats
12W - 10L
1,536 SR
Queue Stats
92W - 78L
1,454 Elo+
Party 3
Neith
Neith
nquinn007
Neith
Level 31
God Stats
9W - 5L
1,565 SR
Queue Stats
104W - 112L
1,385 Elo+
Party 3
Cerberus
Cerberus
zRed_Leopard
Cerberus
Level 61
God Stats
91W - 59L
1,522 SR
Queue Stats
425W - 428L
1,376 Elo+
Party 2
Team Averages
Level 40
1,514 SR
1,372 Elo+

VS

Team Averages
Level 62
1,517 SR
1,386 Elo+
Khepri
Khepri
 
Khepri
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Baronvon32
Hachiman
Level 85
God Stats
2W - 2L
1,554 SR
Queue Stats
284W - 299L
1,439 Elo+
Party 1
Poseidon
Poseidon
Uncle__Gavin
Poseidon
Level 40
God Stats
3W - 4L
1,409 SR
Queue Stats
93W - 100L
1,409 Elo+
Party 1
Pele
Pele
VonVova-
Pele
Level 48
God Stats
1W - 3L
1,431 SR
Queue Stats
11W - 22L
1,285 Elo+
Solo
Olorun
Olorun
jpc20PRADEL02jpc
Olorun
Level 46
God Stats
1W - 1L
1,690 SR
Queue Stats
6W - 12L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nem_TV
Anubis
11
4 / 2 / 2
6,606
601
5,810
6,013
2,662
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Timjde
Cthulhu
8
2 / 1 / 0
5,079
462
2,602
5,350
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
4 / 2 / 2
6,518
593
4,256
5,644
1,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
nquinn007
Neith
9
1 / 1 / 3
5,539
504
5,405
6,413
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
zRed_Leopard
Cerberus
10
2 / 1 / 1
6,025
548
2,798
5,064
4,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 2 / 1
4,590
417
2,161
5,000
3,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Baronvon32
Hachiman
9
1 / 2 / 0
5,168
470
4,333
7,004
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Uncle__Gavin
Poseidon
9
2 / 2 / 0
5,540
504
3,484
4,918
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
10
4 / 2 / 1
6,030
548
5,102
6,926
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 1
4,879
444
2,447
6,435
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
7
7
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
L
Hachiman
Baronvon32
Hachiman
1
2
0
0.5
W
Anubis
Nem_TV
Anubis
4
2
2
2.5
W
Cthulhu
Timjde
Cthulhu
2
1
0
2
L
Poseidon
Uncle__Gavin
Poseidon
2
2
0
1
L
Pele
4
2
1
2.25
W
4
2
2
2.5
L
0
5
1
0.1
W
Neith
nquinn007
Neith
1
1
3
2.5
W
Cerberus
zRed_Leopard
Cerberus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,871
Damage
17,527
28,484
Taken
30,283
12,916
Mitigated
8,956
9,413
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,161
387
0
115
5,000
3,394
0
1,587
3,413
14,957
0
L
Hachiman
Baronvon32
Hachiman
4,333
1,479
0
1,191
7,004
1,765
175
1,292
5,712
0
25,503
W
Anubis
Nem_TV
Anubis
5,810
682
0
2,655
6,013
2,662
939
2,056
3,903
34,669
0
W
Cthulhu
Timjde
Cthulhu
2,602
656
75
1,377
5,350
2,298
0
1,276
4,074
14,129
0
L
Poseidon
Uncle__Gavin
Poseidon
3,484
509
0
633
4,918
667
46
2,948
1,970
23,709
0
L
Pele
5,102
1,379
0
2,378
6,926
1,813
0
826
6,100
0
25,736
W
4,256
1,802
0
1,192
5,644
1,928
0
739
4,831
0
33,727
L
2,447
740
0
1,067
6,435
1,317
587
4,557
1,878
20,267
2,357
W
Neith
nquinn007
Neith
5,405
2,560
0
2,888
6,413
1,804
0
885
5,528
0
25,452
W
Cerberus
zRed_Leopard
Cerberus
2,798
75
0
1,226
5,064
4,224
0
2,625
2,275
27,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,767
Gold Earned
26,207
245
Minions Killed
214
0
Camps Cleared
0
1,019,613
Distance Traveled
1,066,859
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,590
417
20
2
0
207,626
3
L
Hachiman
5,168
470
50
5
0
201,089
0
W
Anubis
6,606
601
47
4
0
168,313
3
W
Cthulhu
5,079
462
29
3
0
211,196
1
L
Poseidon
5,540
504
46
4
0
222,014
4
L
Pele
6,030
548
57
5
0
243,587
0
W
Loki
6,518
593
61
6
0
243,664
4
L
Olorun
4,879
444
41
4
0
192,543
1
W
Neith
5,539
504
46
4
0
191,533
0
W
Cerberus
6,025
548
62
6
0
204,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role