Player Matchup

Cliodhna
Cliodhna
CatBugsSugarPees
Cliodhna
Level 128
God Stats
17W - 5L
1,722 SR
Queue Stats
88W - 57L
1,678 Elo+
Party 2
Sun Wukong
Sun Wukong
ClaytonBigsby_24
Sun Wukong
Level 67
God Stats
7W - 3L
1,793 SR
Queue Stats
131W - 110L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
TyLeDouche
Danzaburou
Level 126
God Stats
36W - 21L
1,694 SR
Queue Stats
358W - 240L
1,691 Elo+
Party 2
Merlin
Merlin
aceofgames17
Merlin
Level 121
God Stats
49W - 21L
1,757 SR
Queue Stats
318W - 183L
1,682 Elo+
Party 2
Khepri
Khepri
stoolpusher
Khepri
Level 27
God Stats
42W - 15L
1,754 SR
Queue Stats
163W - 65L
1,683 Elo+
Party 2
Team Averages
Level 94
1,744 SR
1,668 Elo+

VS

Team Averages
Level 57
1,412 SR
1,380 Elo+
Ares
Ares
 
Ares
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Itz_Not_Eazy_94
Chang'e
Level 122
God Stats
4W - 7L
1,471 SR
Queue Stats
71W - 64L
1,519 Elo+
Party 1
Rama
Rama
Jieshika415
Rama
Level 25
God Stats
0W - 3L
1,182 SR
Queue Stats
3W - 23L
1,159 Elo+
Party 3
Thor
Thor
m_case666
Thor
Level 41
God Stats
0W - 5L
1,500 SR
Queue Stats
24W - 54L
1,259 Elo+
Party 3
Neith
Neith
reggiereg18
Neith
Level 49
God Stats
2W - 5L
1,407 SR
Queue Stats
17W - 24L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 17
9,571
1,063
12,471
3,338
1,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
ClaytonBigsby_24
Sun Wukong
17
12 / 0 / 19
9,807
1,090
10,420
7,026
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
TyLeDouche
Danzaburou
16
6 / 0 / 23
10,731
1,192
14,118
3,960
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
17
8 / 0 / 26
9,733
1,081
14,483
2,829
1,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
16
1 / 0 / 26
9,592
1,066
5,314
4,489
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

388

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 1 / 0
7,176
797
168
1,768
1,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 0
7,555
839
3,074
11,060
3,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 15 / 0
7,274
808
3,979
18,302
6,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
13
0 / 19 / 0
7,531
837
6,419
24,622
8,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 0
7,401
822
4,192
5,811
1,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
0
38
Kills
0
0
Deaths
38
111
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
1
0
0
W
11
0
17
19.5
W
Sun Wukong
ClaytonBigsby_24
Sun Wukong
12
0
19
21.5
L
0
3
0
0
L
0
15
0
0
W
Danzaburou
TyLeDouche
Danzaburou
6
0
23
17.5
W
Merlin
8
0
26
21
L
Thor
0
19
0
0
L
0
0
0
0
W
Khepri
1
0
26
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,806
Damage
17,832
21,642
Taken
61,563
15,406
Mitigated
21,268
6,028
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
168
24
0
364
1,768
1,119
0
412
1,277
1,429
0
W
12,471
1,475
0
216
3,338
1,677
0
469
2,869
0
22,172
W
Sun Wukong
ClaytonBigsby_24
Sun Wukong
10,420
1,543
0
3,329
7,026
4,670
0
850
6,176
0
19,572
L
3,074
0
890
1,118
11,060
3,423
0
2,296
8,576
18,849
0
L
3,979
2,416
0
288
18,302
6,158
0
8,005
10,031
0
10,553
W
Danzaburou
TyLeDouche
Danzaburou
14,118
5,710
0
730
3,960
2,244
0
644
3,316
0
36,762
W
Merlin
14,483
1,923
0
0
2,829
1,319
0
507
2,322
44,517
0
L
Thor
6,419
1,191
0
0
24,622
8,592
0
7,311
16,668
0
20,223
L
4,192
730
0
779
5,811
1,976
0
1,773
3,995
0
15,361
W
Khepri
5,314
160
0
1,753
4,489
5,496
0
772
3,717
10,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,434
Gold Earned
36,937
188
Minions Killed
111
6
Camps Cleared
3
867,992
Distance Traveled
544,375
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,176
797
4
0
0
29,600
0
W
Cliodhna
9,571
1,063
16
2
2
186,450
0
W
Sun Wukong
9,807
1,090
11
1
0
182,932
0
L
Chang'e
7,555
839
40
4
1
150,877
0
L
Rama
7,274
808
17
2
1
90,692
0
W
Danzaburou
10,731
1,192
59
7
1
156,552
0
W
Merlin
9,733
1,081
87
10
3
171,179
1
L
Thor
7,531
837
27
3
1
125,133
0
L
Neith
7,401
822
23
3
0
148,073
0
W
Khepri
9,592
1,066
15
2
0
170,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role