Player Matchup

Ne Zha
Ne Zha
FelizJueves06
Ne Zha
Level 69
God Stats
6W - 6L
1,503 SR
Queue Stats
184W - 325L
1,246 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Moon_Yugi
Morgan Le Fay
Level 15
God Stats
7W - 7L
1,339 SR
Queue Stats
17W - 31L
1,066 Elo+
Party 1
Chaac
Chaac
TOTOLOKO68
Chaac
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 280L
1,262 Elo+
Party 1
Team Averages
Level 50
1,447 SR
1,191 Elo+

VS

Team Averages
Level 48
1,618 SR
1,335 Elo+
Izanami
Izanami
Dexalon_Grieve
Izanami
Level 7
God Stats
0W - 3L
1,293 SR
Queue Stats
0W - 5L
1,080 Elo+
Party 2
Loki
Loki
GMT Itachi
Loki
Level 12
God Stats
0W - 1L
1,764 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
KeI EU
Zeus
Level 126
God Stats
0W - 1L
1,797 SR
Queue Stats
62W - 73L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 7
10,669
711
8,709
15,893
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Moon_Yugi
Morgan Le Fay
16
8 / 5 / 6
11,812
787
10,424
11,408
4,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
15
4 / 5 / 12
11,406
760
12,296
17,167
14,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 13
10,369
691
6,784
10,761
3,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 6 / 15
9,931
662
2,929
12,510
7,840
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
KeI EU
Zeus
16
14 / 6 / 5
12,190
813
22,497
14,855
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
16
Kills
18
19
Deaths
16
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
4
13
2.38
W
4
9
7
0.83
L
1
6
15
1.42
L
Zeus
KeI EU
Zeus
14
6
5
2.75
W
Morgan Le Fay
Moon_Yugi
Morgan Le Fay
8
5
6
2.2
W
Chaac
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,429
Damage
32,210
44,468
Taken
38,126
24,961
Mitigated
15,654
10,473
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,784
4,882
0
847
10,761
3,176
1,243
3,065
7,031
0
25,553
W
8,709
2,798
0
2,211
15,893
6,097
1,300
9,352
6,541
0
28,054
L
2,929
771
51
417
12,510
7,840
414
4,324
7,652
0
9,744
L
Zeus
KeI EU
Zeus
22,497
3,806
744
2,666
14,855
4,638
1,148
2,806
11,293
53,829
0
W
Morgan Le Fay
Moon_Yugi
Morgan Le Fay
10,424
765
0
1,337
11,408
4,274
611
5,390
6,018
30,322
0
W
Chaac
12,296
1,959
0
6,925
17,167
14,590
499
8,093
9,074
0
33,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
32,490
133
Minions Killed
139
6
Camps Cleared
6
803,731
Distance Traveled
718,601
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,369
691
50
3
2
257,847
0
W
Ne Zha
10,669
711
42
3
3
231,698
1
L
Loki
9,931
662
14
1
1
218,060
0
L
Zeus
12,190
813
75
5
3
242,694
2
W
Morgan Le Fay
11,812
787
47
3
2
262,369
0
W
Chaac
11,406
760
44
3
1
309,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role