Player Matchup

Serqet
Serqet
DaRuthless
Serqet
Level 157
God Stats
8W - 5L
1,652 SR
Queue Stats
132W - 122L
1,498 Elo+
Solo
Artemis
Artemis
DeadDiamond222
Artemis
Level 109
God Stats
5W - 6L
1,555 SR
Queue Stats
261W - 278L
1,518 Elo+
Party 1
Achilles
Achilles
DodoFighter
Achilles
Level 154
God Stats
20W - 20L
1,544 SR
Queue Stats
405W - 418L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
Tekisdani
Jormungandr
Level 88
God Stats
46W - 46L
1,599 SR
Queue Stats
96W - 89L
1,546 Elo+
Solo
Kukulkan
Kukulkan
ilian325
Kukulkan
Level 159
God Stats
4W - 4L
1,344 SR
Queue Stats
326W - 331L
1,580 Elo+
Solo
Team Averages
Level 133
1,539 SR
1,530 Elo+

VS

Team Averages
Level 130
1,519 SR
1,513 Elo+
Hercules
Hercules
Atarneus
Hercules
Level 158
God Stats
25W - 13L
1,575 SR
Queue Stats
291W - 271L
1,504 Elo+
Solo
He Bo
He Bo
Nikola951753
He Bo
Level 88
God Stats
9W - 17L
1,419 SR
Queue Stats
345W - 361L
1,522 Elo+
Solo
Artio
Artio
Saul11
Artio
Level 129
God Stats
6W - 4L
1,529 SR
Queue Stats
201W - 206L
1,526 Elo+
Solo
Hachiman
Hachiman
Tikiwikilv
Hachiman
Level 147
God Stats
4W - 1L
1,608 SR
Queue Stats
32W - 37L
1,469 Elo+
Solo
Mercury
Mercury
kriatif
Mercury
Level 129
God Stats
3W - 8L
1,466 SR
Queue Stats
95W - 76L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DaRuthless
Serqet
18
8 / 3 / 8
12,415
591
14,762
17,031
8,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 2 / 1
13,140
626
8,672
12,899
5,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
DodoFighter
Achilles
18
8 / 2 / 8
12,285
585
18,081
17,066
15,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Tekisdani
Jormungandr
17
4 / 4 / 10
11,075
527
11,426
15,732
14,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ilian325
Kukulkan
19
7 / 2 / 5
12,796
609
13,501
9,365
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atarneus
Hercules
12
1 / 5 / 1
8,433
402
6,372
13,925
8,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 11 / 3
8,420
401
8,100
13,709
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Saul11
Artio
14
3 / 7 / 5
9,477
451
11,121
29,774
25,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Tikiwikilv
Hachiman
17
3 / 2 / 2
10,252
488
7,204
11,552
3,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
kriatif
Mercury
17
4 / 7 / 5
10,597
505
11,020
18,143
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
32
Kills
13
13
Deaths
32
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Atarneus
Hercules
1
5
1
0.3
W
Serqet
DaRuthless
Serqet
8
3
8
4
W
5
2
1
2.75
W
Achilles
DodoFighter
Achilles
8
2
8
6
L
2
11
3
0.32
L
Artio
Saul11
Artio
3
7
5
0.79
W
Jormungandr
Tekisdani
Jormungandr
4
4
10
2.25
L
Hachiman
Tikiwikilv
Hachiman
3
2
2
2
W
Kukulkan
ilian325
Kukulkan
7
2
5
4.75
L
Mercury
kriatif
Mercury
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,442
Damage
43,817
72,093
Taken
87,103
48,670
Mitigated
49,660
15,885
Healing
21,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Atarneus
Hercules
6,372
1,736
0
2,521
13,925
8,959
231
3,087
10,694
10,056
30,584
W
Serqet
DaRuthless
Serqet
14,762
4,381
0
4,304
17,031
8,926
482
4,727
12,304
0
82,966
W
8,672
4,798
0
4,430
12,899
5,336
4,536
1,489
11,410
0
117,369
W
Achilles
DodoFighter
Achilles
18,081
4,878
0
2,178
17,066
15,966
1,550
5,131
11,935
6,308
55,582
L
8,100
231
0
2,635
13,709
4,354
0
4,612
9,047
36,082
0
L
Artio
Saul11
Artio
11,121
1,312
2,589
7,024
29,774
25,212
0
12,966
15,597
34,050
0
W
Jormungandr
Tekisdani
Jormungandr
11,426
3,272
1,091
1,824
15,732
14,372
1,542
5,275
10,457
49,738
0
L
Hachiman
Tikiwikilv
Hachiman
7,204
3,439
0
2,767
11,552
3,322
0
2,046
9,506
0
68,771
W
Kukulkan
ilian325
Kukulkan
13,501
1,305
0
2,058
9,365
4,070
2,090
4,613
4,752
99,686
0
L
Mercury
kriatif
Mercury
11,020
6,947
0
4,082
18,143
7,813
835
4,747
12,606
0
69,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,711
Gold Earned
47,179
646
Minions Killed
449
0
Camps Cleared
0
2,117,754
Distance Traveled
1,782,487
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,433
402
81
4
0
279,669
3
W
Serqet
12,415
591
124
6
0
445,318
2
W
Artemis
13,140
626
192
9
0
397,134
3
W
Achilles
12,285
585
101
5
0
423,673
4
L
He Bo
8,420
401
57
3
0
262,025
1
L
Artio
9,477
451
42
2
0
414,111
2
W
Jormungandr
11,075
527
68
3
0
450,512
7
L
Hachiman
10,252
488
133
6
0
415,889
6
W
Kukulkan
12,796
609
161
8
0
401,117
4
L
Mercury
10,597
505
136
6
0
410,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role