Player Matchup

Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Cereal123
Ares
Level 11
God Stats
4W - 7L
1,303 SR
Queue Stats
9W - 11L
1,340 Elo+
Party 1
Cliodhna
Cliodhna
KrextiveI
Cliodhna
Level 14
God Stats
2W - 2L
1,605 SR
Queue Stats
11W - 13L
1,359 Elo+
Party 1
Bellona
Bellona
liv2066
Bellona
Level 14
God Stats
10W - 11L
1,437 SR
Queue Stats
11W - 13L
1,359 Elo+
Party 1
Thoth
Thoth
savellamas211
Thoth
Level 8
God Stats
1W - 2L
1,730 SR
Queue Stats
4W - 6L
1,333 Elo+
Party 1
Team Averages
Level 11
1,515 SR
1,378 Elo+

VS

Team Averages
Level 14
1,462 SR
1,263 Elo+
Heimdallr
Heimdallr
BeatoMyMeato
Heimdallr
Level 14
God Stats
2W - 3L
1,446 SR
Queue Stats
32W - 32L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dynamic1cy
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,397 SR
Queue Stats
80W - 72L
1,461 Elo+
Solo
Pele
Pele
Rondodasosa
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,264 Elo+
Solo
Ymir
Ymir
freshblackboii
Ymir
Level 16
God Stats
12W - 8L
1,464 SR
Queue Stats
33W - 52L
1,176 Elo+
Solo
Ares
Ares
lucifer6570
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,021 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 4 / 7
10,835
570
12,391
11,393
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
4 / 4 / 10
10,064
530
6,850
18,555
17,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
KrextiveI
Cliodhna
17
12 / 4 / 7
11,699
616
18,438
12,664
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
liv2066
Bellona
17
2 / 1 / 5
10,568
556
6,200
7,453
8,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 3 / 8
10,886
573
8,587
9,216
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeatoMyMeato
Heimdallr
14
6 / 8 / 3
9,641
507
14,411
15,535
5,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Dynamic1cy
Ah Muzen Cab
17
7 / 6 / 1
10,467
551
5,872
17,671
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 1 / 1
5,785
304
1,168
2,151
398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
0 / 3 / 1
8,257
435
3,969
13,649
13,394
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 8 / 9
9,474
499
6,518
19,471
18,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
26
Kills
14
16
Deaths
26
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
4
7
2.38
W
Heimdallr
BeatoMyMeato
Heimdallr
6
8
3
0.94
L
Ares
4
4
10
2.25
W
Ah Muzen Cab
Dynamic1cy
Ah Muzen Cab
7
6
1
1.25
L
Cliodhna
KrextiveI
Cliodhna
12
4
7
3.88
W
0
1
1
0.5
W
0
3
1
0.17
L
Bellona
liv2066
Bellona
2
1
5
4.5
W
1
8
9
0.69
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,466
Damage
31,938
59,281
Taken
68,477
38,850
Mitigated
43,218
10,374
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,391
6,929
0
2,221
11,393
4,039
4,614
1,286
10,107
0
70,796
W
Heimdallr
BeatoMyMeato
Heimdallr
14,411
6,581
0
1,949
15,535
5,289
390
4,084
11,389
0
47,287
L
Ares
6,850
865
0
2,297
18,555
17,949
309
4,129
14,426
29,140
0
W
Ah Muzen Cab
Dynamic1cy
Ah Muzen Cab
5,872
1,503
0
3,078
17,671
5,688
1,145
4,349
12,996
0
54,109
L
Cliodhna
KrextiveI
Cliodhna
18,438
2,736
0
3,110
12,664
4,892
1,682
1,410
11,249
0
88,703
W
1,168
699
0
1,072
2,151
398
0
68
2,083
0
5,244
W
3,969
557
0
361
13,649
13,394
242
1,915
11,672
38,321
0
L
Bellona
liv2066
Bellona
6,200
1,800
0
1,121
7,453
8,533
68
2,800
4,653
13,923
40,822
W
6,518
303
0
1,937
19,471
18,449
183
5,876
13,495
13,802
0
L
8,587
516
0
1,625
9,216
3,437
515
862
8,354
66,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,052
Gold Earned
43,624
511
Minions Killed
251
0
Camps Cleared
0
1,946,259
Distance Traveled
1,347,358
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,835
570
100
5
0
361,076
0
W
Heimdallr
9,641
507
66
3
0
311,022
0
L
Ares
10,064
530
25
1
0
413,560
0
W
Ah Muzen Cab
10,467
551
89
5
0
320,314
2
L
Cliodhna
11,699
616
135
7
0
443,728
4
W
Pele
5,785
304
15
1
0
60,118
0
W
Ymir
8,257
435
70
4
0
303,198
3
L
Bellona
10,568
556
113
6
0
349,143
0
W
Ares
9,474
499
11
1
0
352,706
1
L
Thoth
10,886
573
138
7
0
378,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role