Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CH1P KRU5H
Anubis
Level 103
God Stats
2W - 6L
1,046 SR
Queue Stats
140W - 168L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DarthKnight87
Tsukuyomi
Level 118
God Stats
15W - 13L
1,470 SR
Queue Stats
144W - 155L
1,383 Elo+
Party 2
Bellona
Bellona
ManMan5626820
Bellona
Level 47
God Stats
6W - 4L
1,558 SR
Queue Stats
160W - 134L
1,584 Elo+
Party 1
Bacchus
Bacchus
presidentecruz
Bacchus
Level 86
God Stats
5W - 3L
1,573 SR
Queue Stats
163W - 178L
1,452 Elo+
Solo
Team Averages
Level 97
1,429 SR
1,476 Elo+

VS

Team Averages
Level 76
1,459 SR
1,465 Elo+
Chang'e
Chang'e
AUGUSTINE3829
Chang'e
Level 123
God Stats
71W - 62L
1,557 SR
Queue Stats
825W - 893L
1,460 Elo+
Solo
Cliodhna
Cliodhna
DPJ 2x
Cliodhna
Level 79
God Stats
5W - 5L
1,283 SR
Queue Stats
123W - 106L
1,452 Elo+
Party 3
Izanami
Izanami
Impale Them
Izanami
Level 49
God Stats
9W - 5L
1,502 SR
Queue Stats
62W - 49L
1,478 Elo+
Party 3
Artio
Artio
Qerupt
Artio
Level 27
God Stats
2W - 3L
1,454 SR
Queue Stats
66W - 46L
1,466 Elo+
Party 3
Ymir
Ymir
Voiyage
Ymir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 104L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 2 / 4
5,931
494
4,838
5,698
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
CH1P KRU5H
Anubis
13
6 / 4 / 7
8,087
674
10,395
8,506
4,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
DarthKnight87
Tsukuyomi
13
6 / 2 / 1
7,574
631
5,543
6,708
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
13
7 / 1 / 7
8,200
683
8,940
9,141
8,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 1 / 5
6,544
545
4,281
7,194
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
1 / 5 / 3
6,133
511
5,766
10,030
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
DPJ 2x
Cliodhna
12
7 / 5 / 0
7,293
608
6,640
9,439
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Impale Them
Izanami
9
1 / 5 / 2
5,512
459
4,387
8,557
2,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Qerupt
Artio
10
0 / 5 / 1
5,619
468
1,726
9,687
3,189
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
Voiyage
Ymir
10
1 / 3 / 3
6,482
540
2,015
9,250
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
23
Kills
10
10
Deaths
23
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
4
1.5
L
Chang'e
1
5
3
0.5
W
Anubis
CH1P KRU5H
Anubis
6
4
7
2.38
L
Cliodhna
DPJ 2x
Cliodhna
7
5
0
1.4
W
Tsukuyomi
DarthKnight87
Tsukuyomi
6
2
1
3.25
L
Izanami
Impale Them
Izanami
1
5
2
0.4
W
Bellona
7
1
7
10.5
L
Artio
Qerupt
Artio
0
5
1
0.1
L
Ymir
Voiyage
Ymir
1
3
3
0.83
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,997
Damage
20,534
37,247
Taken
46,963
22,361
Mitigated
15,871
11,664
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,838
2,496
0
1,654
5,698
1,505
255
566
5,132
0
29,100
L
Chang'e
5,766
574
425
2,858
10,030
2,160
0
4,911
5,119
34,194
0
W
Anubis
CH1P KRU5H
Anubis
10,395
1,782
0
4,451
8,506
4,013
40
4,386
4,120
47,540
0
L
Cliodhna
DPJ 2x
Cliodhna
6,640
1,067
0
2,254
9,439
2,752
0
669
8,770
0
38,079
W
Tsukuyomi
DarthKnight87
Tsukuyomi
5,543
1,433
0
1,699
6,708
2,602
41
1,169
5,539
0
45,432
L
Izanami
Impale Them
Izanami
4,387
3,312
0
1,864
8,557
2,217
0
3,246
5,311
0
34,532
W
Bellona
8,940
2,880
0
2,782
9,141
8,354
934
2,449
6,692
0
42,668
L
Artio
Qerupt
Artio
1,726
125
0
1,167
9,687
3,189
0
3,009
6,678
19,832
0
L
Ymir
Voiyage
Ymir
2,015
261
414
1,719
9,250
5,553
0
2,877
6,373
13,356
0
W
4,281
167
0
1,078
7,194
5,887
0
1,084
6,110
19,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
31,039
330
Minions Killed
285
0
Camps Cleared
0
1,177,573
Distance Traveled
1,085,039
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,931
494
54
5
0
203,156
3
L
Chang'e
6,133
511
60
5
0
201,683
2
W
Anubis
8,087
674
84
7
0
208,940
2
L
Cliodhna
7,293
608
65
5
0
249,394
0
W
Tsukuyomi
7,574
631
87
7
0
283,903
1
L
Izanami
5,512
459
68
6
0
192,621
2
W
Bellona
8,200
683
83
7
0
242,881
1
L
Artio
5,619
468
64
5
0
220,189
2
L
Ymir
6,482
540
28
2
0
221,152
3
W
Bacchus
6,544
545
22
2
0
238,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role