Player Matchup

Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Platinum III
Odiesel
Janus
Platinum III
Level 159
God Stats
6W - 3L
1,478 SR
Queue Stats
479W - 471L
1,755 MMR
Solo
Nemesis
Nemesis
Platinum III
TWBruins21
Nemesis
Platinum III
Level 156
God Stats
4W - 2L
1,515 SR
Queue Stats
103W - 96L
1,875 MMR
Solo
Mulan
Mulan
Platinum IV
Zipisky19
Mulan
Platinum IV
Level 141
God Stats
3W - 1L
1,826 SR
Queue Stats
232W - 235L
1,859 MMR
Solo
Thanatos
Thanatos
Gold III
italianpapi
Thanatos
Gold III
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 39L
1,787 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,564 SR
1,755 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,582 SR
1,794 MMR
Bacchus
Bacchus
Platinum I
CritMeHarder
Bacchus
Platinum I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,917 MMR
Party 2
Ra
Ra
Platinum V
DangleBoop
Ra
Platinum V
Level 128
God Stats
0W - 1L
1,533 SR
Queue Stats
74W - 79L
1,781 MMR
Solo
Achilles
Achilles
Platinum I
Rejektion
Achilles
Platinum I
Level 80
God Stats
44W - 29L
1,592 SR
Queue Stats
451W - 433L
1,846 MMR
Party 2
Ravana
Ravana
Platinum V
Riottino
Ravana
Platinum V
Level 159
God Stats
0W - 1L
1,692 SR
Queue Stats
197W - 173L
1,731 MMR
Solo
Heimdallr
Heimdallr
Platinum V
TDAWG3055
Heimdallr
Platinum V
Level 146
God Stats
26W - 27L
1,592 SR
Queue Stats
181W - 171L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
6 / 0 / 4
7,554
687
6,286
4,353
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Odiesel
Janus
12
1 / 2 / 10
6,793
618
3,349
4,051
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TWBruins21
Nemesis
13
8 / 0 / 5
7,583
689
6,122
6,706
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Zipisky19
Mulan
12
4 / 2 / 4
7,438
676
8,020
9,573
7,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
italianpapi
Thanatos
12
6 / 3 / 7
7,102
646
10,361
9,686
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TiamatMorgan Le FayCliodhna

VS

Bans
OdinLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CritMeHarder
Bacchus
7
1 / 5 / 2
5,118
465
1,513
8,353
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 2
5,703
518
4,261
6,440
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Rejektion
Achilles
10
3 / 5 / 0
5,687
517
6,272
12,163
6,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
Riottino
Ravana
9
2 / 6 / 1
5,403
491
3,232
8,095
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
TDAWG3055
Heimdallr
8
0 / 5 / 2
5,162
469
2,642
7,559
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
25
Kills
7
7
Deaths
25
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
4
8
L
Bacchus
CritMeHarder
Bacchus
1
5
2
0.4
L
1
4
2
0.5
W
Janus
Odiesel
Janus
1
2
10
3
L
Achilles
Rejektion
Achilles
3
5
0
0.6
L
Ravana
Riottino
Ravana
2
6
1
0.42
L
Heimdallr
TDAWG3055
Heimdallr
0
5
2
0.2
W
Nemesis
TWBruins21
Nemesis
8
0
5
10.5
W
Mulan
Zipisky19
Mulan
4
2
4
3
W
Thanatos
italianpapi
Thanatos
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,138
Damage
17,920
34,369
Taken
42,610
15,845
Mitigated
15,047
20,502
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,286
2,470
0
1,858
4,353
1,741
232
610
3,743
0
50,049
L
Bacchus
CritMeHarder
Bacchus
1,513
287
0
1,690
8,353
4,520
0
817
7,456
5,794
0
L
4,261
710
275
1,048
6,440
1,419
0
978
5,300
32,843
0
W
Janus
Odiesel
Janus
3,349
210
0
936
4,051
1,027
650
634
3,417
38,814
0
L
Achilles
Rejektion
Achilles
6,272
2,079
0
3,655
12,163
6,013
0
1,193
10,190
0
26,453
L
Ravana
Riottino
Ravana
3,232
754
0
1,646
8,095
2,072
0
1,026
7,017
0
24,403
L
Heimdallr
TDAWG3055
Heimdallr
2,642
1,923
0
1,878
7,559
1,023
64
0
7,559
0
29,365
W
Nemesis
TWBruins21
Nemesis
6,122
2,634
0
3,578
6,706
2,182
0
978
5,728
0
46,717
W
Mulan
Zipisky19
Mulan
8,020
895
0
5,155
9,573
7,067
0
741
8,832
6,857
35,739
W
Thanatos
italianpapi
Thanatos
10,361
2,956
0
8,975
9,686
3,828
0
2,811
6,875
0
42,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
27,073
446
Minions Killed
247
0
Camps Cleared
0
1,171,963
Distance Traveled
1,055,976
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,554
687
94
9
0
229,612
3
L
Bacchus
5,118
465
13
1
0
226,517
4
L
Ra
5,703
518
73
7
0
206,859
4
W
Janus
6,793
618
95
9
0
211,296
4
L
Achilles
5,687
517
50
5
0
218,103
0
L
Ravana
5,403
491
54
5
0
218,976
2
L
Heimdallr
5,162
469
57
5
0
185,521
0
W
Nemesis
7,583
689
97
9
0
268,281
4
W
Mulan
7,438
676
92
8
0
222,004
3
W
Thanatos
7,102
646
68
6
0
240,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role